I keep thinking that too! Why 37?!
Here's my idea for improving barbarians:
- Have barbarians actually earn gold by:
- Pillaging improvements
- Defeating any units (each unit given a gold value, representing spoils of war. Think pirates.)
- Ransoming defeated units back to any civ
- Selling captured units to the highest bidders
- All barbarian money gets saved as a horde in their home camp
- If you raid their camp and win, you can either:
- Take the whole horde and destroy the camp
- Force the barbarians to 'work' for you and give you half of everything they earn from that point on (a bit like privateers)
BUT... as a balance and to spice things up:
- Allow barbarians to SPEND their gold buying weapons technologies/units off you or your rivals!
This mechanic would open up some
very interesting strategies and game twists... and finally make sense of why barbarians gain good techs.