Idea for victory conditions to make the game feel more intresting:
- Set amount of turns
- Civilisation milestones (See below), for each one you accomplish you get a victory point.
E.g
- First civilisation to invent fire = one point
- First civilisation to invent the wheel = one point
- First civilisation to discover a new land = one point
- A civilisation wins a war = one point
- First civilisation to control the UN = one point
- First civilisation to split the atom = one point
Etc, Etc
For each milestone you reach you get a nice little animated cut-scene to watch to make you proud of accomplishing it.
The total victory is calculated on the last turn by added up the total milestones of each civilisation. (unless you win by domination as that is an outright win and you get a separate cut-scene for that).
For the overall winning civilisation we would get a decent cut-scene which will be different depending on which civilisation you have played. (Maybe even have slightly different endings depending on which milestones you managed to achieve).
I'm not saying this should be added to Civ V (Thou it would be nice if it was added in with some DLC) but maybe if we kick up enough fuss over the next few years we can get it in Civ 6 (That's if any of you even like the idea that is).
Anyway I'm bored at work and was daydreaming so I thought I would share my idea.![]()



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