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Thread: Games that have had a powerful emotional impact on you****SPOILERS****

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    Games that have had a powerful emotional impact on you****SPOILERS****

    Im hoping that the emotional impact Bioshock has on me is not all about fear, horror and disgust
    I hope Bioshock is a profoundly touching game as well regarding the saving of the gatherers ("go on you little whipper snappers and dont let me catch you eating slugs again ... oh shucks, ive come over all christmassy ")
    I like things like that .. it really pushes the medium

    here my top 5 "emo" games

    1.Metal gear solid:snake eater - i just had a bath with that title theme playing , and i still cared about the game..they nail such simple emotions with these M.G. games. http://youtube.com/watch?v=qyDROgRizHQ

    2.Final fantasy 7-that part where Aeris dies was the first time that i realized that i actually gave a ☺☺☺☺ about a character in a game.

    3.That pesky emotion engine is up to its old tricks again in ICO-
    nothing bad really HAD to happen, but i HAD to save that princess.

    4.Planescape:torment- i havnt played this in years, but i remember being very touched by this as you uncovered the mystery of why you cant seem to die, the music really helped.

    5.I guess its back to the consoles again for Silent hill - watching as that nurse Lisa Garland slowly "turns" was especially sad
    http://youtube.com/watch?v=zvJNjnqQYfw


    OH yeah, what are yours??

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    Wind Waker (when Medli left. Also when Komali went searching for Medli (that bit brings tears to my eyes)).

    Mafia (there's a part right at the end where there's almost a line omitted (when I got there I was waiting for it, but it didn't come, so I supplied it myself (spoken out loud) "That was for ******" (a lot of people posted to the Mafia forum saying they'd cried at the end of Mafia). I didn't cry but it absolutely moved me.

    The end of Comer was quite chilling.

    Some of the philosophies talked about in the phantom crash cut scenes have a lot of validity, even if they're delivered by a computer game. A couple of them in particular really spoke to me.

    The flight simulator that came with the ZX Spectrum. I basically spent a long time circling and climbing so that I could 'escape' the environment by flying through the dip in the flat mountain texture that marked the boarder of the environment. I was a kid and it felt like it had taken me hours to climb that high and even longer to fly far enough out to bank round and see the playing area as a tiny island in the middle of the screen, then I flew all the way back and flew underneath the environment looking up at the bottom of the ground. I really felt like I was in space. It was awesome.

    Fire truck arcade game. I bonded with my dad over that game. http://www.klov.com/game_detail.php?...F&game_id=7814

    Victory Run & Drunken Master (I wanted a PC Engine so much. I've rarely wanted something as much as I wanted those games and that console), but we couldn't afford them.

    Grim Fandango. Makes me feel better about myself. Probably because I can identify with Manny and fall in love with Meche.

    Max Payne, when I found myself examining the bullet hole decals to get an idea of how the bots functioned (it gave me a shiver, as though they were the beginnings of the AI for real world military robots). Same with one of the bots in SS2, the one in the canteen that leads it's shots which are basically impossible to dodge (it's scary how a non-sentient object can be so lethally accurate).
    Last edited by Hatesink; 06-09-2007 at 05:30 AM.

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    Quote Originally Posted by Hatesink View Post

    Fire truck arcade game. I bonded with my dad over that game. http://www.klov.com/game_detail.php?...F&game_id=7814
    Hey i know i said "emo" but christ!!!
    http://i171.photobucket.com/albums/u...1321813664.gif
    Last edited by rail slave; 06-09-2007 at 05:18 AM.

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    I'd have to say ICO and Shadow of the Colussus first and foremost,other games have provoked intense emotional responses,normally fear,the first time I found myself in the alternate hospital in the original silent hill I was literally trembling with anticipation.I think its fair to say that any game provokes one reaction or another in the player.Condemmed is another game that also had me gritting my teeth,such was the intense,finely tuned atmosphere,the department store section for example gave me one of the biggest jumps I can recall in many a year.
    Games make me feel alive,theres no better emotional response than that!

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    Apologies— I didn't realise we were only listing emo games.

    Not really sure what counts as an emo game, but I guess...

    Wind Waker

    Psychonauts

    Ilsand of the Dead (AvPII player mod)

    Ico (I really really want to play (have since it was released but I've never owned a PS2))

    Grim Fandango?

    (if not, The first three Myst games)

    Resident Evil 4

    Quote Originally Posted by rail slave View Post
    Hey i know i said "emo" but christ!!!
    http://i171.photobucket.com/albums/u...1321813664.gif
    I don't do that any more
    Last edited by Hatesink; 06-09-2007 at 05:31 AM.

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    Newsflash! Warning this thread may contain EMOWAFFLE!

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    It's not off topic. A game doesn't have to be 'emo' to have an impact on you. Mafia isn't emo and it stirred up a lot of emotion in people. The thread title asks for games that have an emotional impact, we don't need to assume that they have to be emo to be emotional.

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    Yah i know..you had the right idea, im just kidding

    Games that bring a tear to your eye

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    Quote Originally Posted by rail slave View Post
    Yah i know..you had the right idea, im just kidding
    ............

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    For some reason the Metal Gear Solid games (or rather cutscenes) have a lot more of an impact on me in the trailers than in the actual game.
    Might be because of the vastly superior japanese voiceacting. Not that the US cast would be actually bad, but they're nowhere near the Japanese. Some of Snake's lines in Snake Eater are so very diffrent in the whole emotional carrying if you compare the job Hayter does to the one Akio Ôtsuka delivers you'll probably get the picture, unless you deem prefrerring Japanese dub with subs to English dub geekishly elitist.
    I've got a hard time taking Hayters Snake seriously. But he's a good cool, gruffy action hero. Ôtsuka's Snake seems more like a real person. Well, and I feel kinda similar with the rest of the cast.
    (Wich is the reason I really hope the PS3 MGS will have an option for the japanese dub with subs, but I somewhat doubt that. )

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    this one is easy

    1) Prey

    And thats pretty much it.

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    Quote Originally Posted by reaper114 View Post
    this one is easy

    1) Prey

    And thats pretty much it.
    Yeah that part when you finally find jen did my head in, you just knew what was going to happen, i was devastated lol

    Nice soundtrack in that game

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    Quote Originally Posted by rail slave View Post
    Yeah that part when you finally find jen did my head in, you just knew what was going to happen, i was devastated lol

    Nice soundtrack in that game
    Yeah I thought the overal production of it(music/story/Art Bell radio talk show/and setting) was amazing. Never have I been so pleasantly surprised by how good one game can be. Prey is on my list for greatest game of all time. Next in line is of course half life 2, and then believe it or not, rainbow six vegas.

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    the only thing i liked in prey was the song "dont fear the reaper" by blue oyster cult

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    Actually I forgot the best one, when I played the original halo for xbox that made me feel really pumped.

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    Yeah toward the end of halo when it all started to become clear..


    The whole trick is getting the right music, i remember parking up on a beach in Vice City just as the sun went down to listen to some Foreigner "Waiting for a girl "
    Last edited by rail slave; 06-09-2007 at 08:05 AM.

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    f.e.a.r and xp, these games were tense in a scary way.

    castlevania: dawn of sorrow, i was very sad when mina hakuba (the protagonist's gf of sorts) was killed. then i was very pissed off that it turned out it was a doppleganger that was killed.

    and prey as well. jen and grandfather died.

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    Glad everyone remember's Jen from Prey ...
    Let our salty man tears flow for ever on a river of dreams(or something)
    GROUP HUGG!!!!!!!!!!!

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    Breakdown for the Xbox- A lot of parts really but two in particular stand out.

    1) When you realize that the first half of the game has just been a faux, that you were in a memory machine and you wake up to a apocalyptic nightmare.

    2) When your girl buddy, Alex, dies in your arms and you see the single tear roll down her cheek.

    There are some others namely Lunar and Grandia for the original playstation.

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    Quote Originally Posted by witch View Post
    Breakdown for the Xbox- A lot of parts really but two in particular stand out.

    1) When you realize that the first half of the game has just been a faux, that you were in a memory machine and you wake up to a apocalyptic nightmare.

    2) When your girl buddy, Alex, dies in your arms and you see the single tear roll down her cheek.
    Yeah, Breakdown is one of best, most overlooked games out there IMO.

    the story was pretty compelling.

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    THe only game that ever had a real emotional impact on me, was I believe FFVII when Aeris died. Nothing else has fazed me, unless you count getting freaked out in horror games.

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    Black & White — when I was trying to reward the creature but it was so clunky I ended up keep slapping the thing. Upset me so much I couldn't play it (plus the creature was totally unruly and seemingly untrainable, which was a shame, since if you actually could have trained creatures to look after every aspect of the town it would have been a totally excellent game.).
    Last edited by Hatesink; 06-09-2007 at 01:30 PM.

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    Quote Originally Posted by Hatesink View Post
    Black & White — when I was trying to reward the creature but it was so clunky I ended up keep slapping the thing. Upset me so much I couldn't play it (plus the creature was totally unruly and seemingly untrainable, which was a shame, since if you actually could have trained creatures to look after every aspect of the town it would have been a totally excellent game.).
    the creature was trainable (i trained mine to be evil, god it looked cool) but i did have a go at making it good and it worked but i really liked being evil better but you have to slap the creature when it does something wrong eg eat a villager, and pet it when it does something right 1 easy way to do it is, mouse side to side to slap and up and down to pet

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    Quote Originally Posted by lurchibald View Post
    the creature was trainable (i trained mine to be evil, god it looked cool) but i did have a go at making it good and it worked but i really liked being evil better but you have to slap the creature when it does something wrong eg eat a villager, and pet it when it does something right 1 easy way to do it is, mouse side to side to slap and up and down to pet
    I guess it must have been something wrong with my mouse, or maybe the program was slow, it kept slapping when I was trying to pet. Maybe that's why I couldn't train it. I showed it things over and over again and petted it a lot and it just didn't pick any of it up.

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    to give it things you have to actually click on the creature with that item to give it to it OR click on the creature then click on the item you want it to get, like when i give my creature villagers to eat i pass them to him.... or he does it himself

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    Quote Originally Posted by lurchibald View Post
    to give it things you have to actually click on the creature with that item to give it to it OR click on the creature then click on the item you want it to get
    When I say "didn't pick any of it up" I mean It didn't seem to manage to learn any of it.

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    that's where petting comes in, you see the thought bubble, "im going to eat that villager" if you click and pet him he'll go from i may eat villagers to "even when im full i will eat villagers" + petting is very sensitive

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    I guess I probably gave up on it too quickly (probably because I couldn't pet properly with my mouse [what an odd sentence])

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    Quote Originally Posted by borgdrone89 View Post
    f.e.a.r and xp,
    I hope by Xp you mean extraction point, I mean I know running Windows Xp can be intense sometimes but...

    As far as emotional stuff, the end of max payne 2 was probably the only game to make me cry at all. I mean his lover dies, he has to kill his best friend, oh and his wife died in the previous game. His life sucks.

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    Only time I ever felt any emotion other than fear/joy/excitement etc would be the deeeeeeeeep sadness at the end of Mafia. I got *really* attached to all the characters...
    And then there was the ending for the main character.. oww

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    Quote Originally Posted by SPDeath View Post
    I hope by Xp you mean extraction point, I mean I know running Windows Xp can be intense sometimes but...

    As far as emotional stuff, the end of max payne 2 was probably the only game to make me cry at all. I mean his lover dies, he has to kill his best friend, oh and his wife died in the previous game. His life sucks.
    it was extraction point i was reffering to, but win XP is now emotionally offensive to me. its just getting old or something.

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