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Thread: Modding talk thread #2

  1. #81
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    Quote Originally Posted by Fugue View Post
    good point, don't want this thread closed.

    back OT



    Andrashi's mod, with a slightly tweaked camera and limited inventory would be my idea of a near perfect mod
    with realistic car names, and car mods.
    with realistic gun sounds
    with no hat able to on/off setting.


    E: lol I just remembered that the "money for barber" is that job for Derek ant the port. :asd:

  2. #82
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    Quote Originally Posted by royalliiii View Post
    with realistic car names, and car mods.
    with realistic gun sounds
    with no hat able to on/off setting.


    E: lol I just remembered that the "money for barber" is that job for Derek ant the port. :asd:
    How would you make a realistic car mod?Arent they realistic enough?And we already have realistic car names mod.
    And we already have a hat on/off setting.

  3. #83
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    Quote Originally Posted by Danjodan View Post
    How would you make a realistic car mod?Arent they realistic enough?And we already have realistic car names mod.
    And we already have a hat on/off setting.
    Oh, sorry? didn't know.... I mean, like the cars' design isn't quite 100% authentic. Really that doesn't matter to me, would be just nice, ferrari, ford and chevrolet logos and authentic designs.

    Ok, thanks for telling me, I'd install that hat on/off soon

  4. #84
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    Quote Originally Posted by royalliiii View Post
    Oh, sorry? didn't know.... I mean, like the cars' design isn't quite 100% authentic. Really that doesn't matter to me, would be just nice, ferrari, ford and chevrolet logos and authentic designs.

    Ok, thanks for telling me, I'd install that hat on/off soon
    Well of course the design isint 100% authentic,its a video game.Mafia 2 cars are about as realistic as it gets.

  5. #85
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    I mean, like the cars' design isn't quite 100% authentic.
    is because they aren't licensed.

  6. #86
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    Quote Originally Posted by Danjodan View Post
    Well of course the design isint 100% authentic,its a video game.Mafia 2 cars are about as realistic as it gets.
    No ☺☺☺☺ Sherlock... -.-

    Quote Originally Posted by Fugue View Post
    is because they aren't licensed.
    I know.. And if I want to drive authentic cars, I go play Gran Turismo 5. Like i said, really don't matter to me.

    E: OFFTOPIC: All cut missions here:


    http://forums.2kgames.com/forums/showthread.php?84031-2k-had-cut-the-missions-of-the-games-!!!!
    Last edited by Codex; 03-04-2011 at 08:09 AM.

  7. #87
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    Quote Originally Posted by royalliiii View Post
    No ☺☺☺☺ Sherlock... -.-
    Whats with all the sarcastic comments?

  8. #88
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    I give up :/

  9. #89
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    Quote Originally Posted by Fugue View Post
    I give up :/
    What do you mean?

  10. #90
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    Question about existing mods

    Does anybody know/want to create a patch/mod
    - that removes the shining effect of interact with objects (pick up the phone, open certain door...)
    - that adds an in-car free look camera? I´m currently using an in-car camera with fixed view
    - that makes your engine more durable, but not undestroyable. I love car destructions, but am not able to enjoy them long enough

  11. #91
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    Guys, some of the changes done in the Roth mod are just sort of "temporary". I have university stuff now, so no update for at least next two months. But if you ask what I want to mod in - heck, EVERYTHING!

    Limited inventory - can be done via LUA, either a bit ineffective way via cascade of "if" commands or maybe by usage of "InventoryCanAddWeapon" command if it does what I think it does. If this suceeds, maximal carried ammunition is getting buffed back to three extra clips for each weapon.

    Ammo loss when reloading - can be done using one extra variable and checking currently used gun via InventoryGetSelected command (I get it should return item ID or weapon ID of item in hands) and subtracting corresponding amount of ammunition on reload (question is how to detect reloading).

    Cold weapons - again, LUA stuff, I have some sort of plan (usage of "SetAnimStyle" command)

    Putting items in a trunk - a bit tricky, but I think doable. If AIs can store itmes in a trunk (go watch citizens using parked cars, sometimes briefcase/purse wielding citizen wants to use a car, so she/he stores item in a trunk first, then proceeds to the driver's seat) then why not player? Just there has to be some sort of magical moving of all stored stuff to a new car when player switches cars. Illogical, but add to gameplay (would be annoying to carry all stuff one by one from one car to another).

    anything else? Yeah, trains and subways...very vague idea, but it could work.
    But....uni first ^_^.

  12. #92
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    no rush, just as long as you know your work is really appreciated, esp by me

    and everything you've just posted sounds great as well, still enjoying playing through again with the mod, but some of it is ******* difficult now

  13. #93
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    How can I get "Hat ON/OFF" mod?
    Also, I put some mods to MAFIA, and now all the text is away from it. I can't read anything, not even the main menu text (STORY, FREERIDE etc)
    And I need to guess where is "YES" and "NO" if I go to freeride

  14. #94
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    Quote Originally Posted by Salvatore View Post
    Also, I put some mods to MAFIA, and now all the text is away from it. I can't read anything, not even the main menu text (STORY, FREERIDE etc)
    And I need to guess where is "YES" and "NO" if I go to freeride
    Something probably went wrong with your text_default.sds. Hopefully you made a backup of it. If you did, try replacing the one in your game directory with the backup, and see if that solves the problem.

  15. #95
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    is there a way we can remodel graphics and texture in mafia 2 now ?
    like.. making a new suit or something, or removing a tie lol..
    umm sorry i wasnt following the last thread :P

  16. #96
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    Quote Originally Posted by spirit01 View Post
    is there a way we can remodel graphics and texture in mafia 2 now ?
    like.. making a new suit or something, or removing a tie lol..
    umm sorry i wasnt following the last thread :P
    I think so, but I have no idea how to do it myself. You might want to start looking around in the "wardrobe" section of the "sds" folder. Once MafiaScene is back up, I would also recommend taking a look there, as they have an excellent modding forum.

  17. #97
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    Quote Originally Posted by snick25 View Post
    I think so, but I have no idea how to do it myself. You might want to start looking around in the "wardrobe" section of the "sds" folder. Once MafiaScene is back up, I would also recommend taking a look there, as they have an excellent modding forum.
    well thanks anyway :P still figuring out how to extract and inject /use those sds files tho.. i have no experience in these.. up till now only done the simple stuff... :]

  18. #98
    Well since Mafia Scene is down, I'll put up my two Mafia II mods here

    Mod 1

    Redemption Mod
    Being an avid Mafia I modder I wanted to bring a little life to the freeride game that costas opened up so working off His work, and frankly others I made a little freeroam mod where the following occurs

    Description: Henry is Capo and Gives you missions at Freddy’s Bar. 20 Missions total
    Joe hangs around The Maltese Falcon during the day. He’ll ride with you.
    Saves and day changes Saves at the Garages*
    Saves when you go to sleep
    Seasons Change when you go to sleep*
    Weapons Recharge when you sleep
    Joe and Henry are at their Homes at night
    * Features originally in Gvozden’s freeride dlc

    I made this one loaded with weapons, and cars and a semi-god mode where it is ALMOST impossible to die.

    Its just my sad little attempt to redeem a game that could have been so much better

    Download it

    The second Mod I call Vito's Vendetta, it is a file swap that changes out Jimmy's skins and SOME voices for Vito's
    The only known glitch is the very first mission (prison) where the character has a black head

    Download it


    Over all a real disppointing game to play and mod, but I tried


    For all my Mafia I Mods go to matteo-mods.com

  19. #99
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    Nice site Matteo and very nice work I can't even say how impressed I am lol

    EDIT: found answer.

    EDIT: About the Draw Distance, is there any tutorial how to get work it? I mean the non-frame-drops-version.
    Last edited by royalliiii; 02-26-2011 at 09:53 AM.

  20. #100
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    So I was going through the mafia 2 script folder and found loads of files named...
    fr_assassination
    fr_beat_irish
    fr_beat_them
    fr_blocks
    fr_bombers_01
    fr_bombers_02
    fr_bombers_03
    fr_bombers_04
    fr_bombers_05
    fr_bombers_06
    fr_bombers_07
    fr_bombers_08
    fr_bombers_09
    fr_bombers_10
    fr_bombers_boss
    fr_bombers_enemy
    fr_boss_port
    fr_boss_port_data
    fr_car_delivery
    fr_cardealer
    fr_chinese_01
    fr_chinese_02
    fr_chinese_03
    fr_chinese_04
    fr_chinese_05
    fr_chinese_06
    fr_chinese_07
    fr_destroy_gas
    fr_destroy_gas
    fr_destroy_shop
    fr_distillery
    fr_racing
    fr_police_chase
    fr_smash_cars
    Their were loads more,Mabye these were the deleted free ride missions(fr),I extracted them and some of the stuff looks like it could be "Activated" again.Would it be possible?

  21. #101
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    Quote Originally Posted by Danjodan View Post
    So I was going through the mafia 2 script folder and found loads of files named...
    fr_assassination
    fr_beat_irish
    fr_beat_them
    fr_blocks
    fr_bombers_01
    fr_bombers_02
    fr_bombers_03
    fr_bombers_04
    fr_bombers_05
    fr_bombers_06
    fr_bombers_07
    fr_bombers_08
    fr_bombers_09
    fr_bombers_10
    fr_bombers_boss
    fr_bombers_enemy
    fr_boss_port
    fr_boss_port_data
    fr_car_delivery
    fr_cardealer
    fr_chinese_01
    fr_chinese_02
    fr_chinese_03
    fr_chinese_04
    fr_chinese_05
    fr_chinese_06
    fr_chinese_07
    fr_destroy_gas
    fr_destroy_gas
    fr_destroy_shop
    fr_distillery
    fr_racing
    fr_police_chase
    fr_smash_cars
    Their were loads more,Mabye these were the deleted free ride missions(fr),I extracted them and some of the stuff looks like it could be "Activated" again.Would it be possible?
    Most of them were used for jimmy's vendetta and betrayal of jimmy so... no, we cant activate them in free ride

  22. #102
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    Quote Originally Posted by whiteraven View Post
    Most of them were used for jimmy's vendetta and betrayal of jimmy so... no, we cant activate them in free ride
    I was thinking the same,its a shame because jimmys vendettaand BOJ vould have made a great free ride for the main game minus the arcade timer and points.

  23. #103
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    Quote Originally Posted by Tommy Mafioso View Post
    http://i53.tinypic.com/2edayo9.png

    Costas freeride mod V2
    Dillinger Suit V1 by CaptainJack
    My Vito head texture
    Where can i download the suit skin? Please post a link.

  24. #104
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    Quote Originally Posted by Andrashi View Post
    Putting items in a trunk - a bit tricky, but I think doable. .
    What about sitting down at a bench or a bar stool etc. is it possible 'casue it's the same thing there NPCs sit down alomost evrywhere so why shouldn't the player be able to do it please look in to it. Thanks

  25. #105
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    Can someone post a link where to download 2 files from JV to access Vinci mansion?

  26. #106
    Has anyone made a mod for jimmys' vendetta were you could get the vinci mansion as a safe house

  27. #107
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    Quote Originally Posted by minimurray100 View Post
    Has anyone made a mod for jimmys' vendetta were you could get the vinci mansion as a safe house
    No, there isn't any mod for that.

  28. #108
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    Quote Originally Posted by minimurray100 View Post
    Has anyone made a mod for jimmys' vendetta were you could get the vinci mansion as a safe house
    What do you mean? To be able to save the game there, change your clothes etc? I think I can do that...

  29. #109
    Quote Originally Posted by whiteraven View Post
    What do you mean? To be able to save the game there, change your clothes etc? I think I can do that...
    yeh and have a garage there what you said ^

  30. #110
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    Has any one figured out what files in the car.sds's contain the values for speed and traction and even weather not the car can be used in the mod shop?
    Last edited by cdoublejj; 09-15-2011 at 11:40 PM.

  31. #111
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    if you use the sds tools you can see whats in the car sds files, i just don't know witch file dictates the car's handling.

  32. #112
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    can somebody help me with modding obn the pc i dont know how to mod and where i can find the files

  33. #113
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    where it installs the files too. ie "program files"

  34. #114
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    Did i miss the post, or is there a download for the New Vito looking like Robert De Niro ? It's quite awesome!

    and btw...i didn't use any mods. But can someone point out or are there a must mods to be installed ? I tryed just the texture mod and i don't like it. Im a fan of realistic stuff, so if any mods that are really better but still serious like in the game (clothes for example) i would glady pick them up. I did look true 159 mods or so on informer but didn't really like them so much to dl.

  35. #115
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    there are few decent mods, mainly cars handling mods and those who manage to make them won't share the info on how? i've looked and looked and looked and looked some more for ini, cfg, and strings of data for car handling and it's like it's non exsistant.

  36. #116
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    ^ What ? Why do you need handling mods ? Mafia 2 handled handling of the cars in the game better then many racing focused games out there!

    The pleasure of driving a car, both in normal and in simulaton mod. How they intreact with the surface, feel heavy, and change based on weather. Its just amazing.

    They say there is a lot of driving. Yes...but for me it's not a flaw to the game. I simly enjoyed driving in Mafia 2 along with great music from the 50s...a big plus in my book how they did that feature of the game.

  37. #117
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    i well i have driven all the cars so hard so long the wheels fell off. now i want change the handling and make them faster for fun. I also wanna make it so you can take the cop cars to the shop so you can put on a super charger.


    I've been modding GTA since GTA 3. Here is one mod i did in GTA 4, it's a lot of fun.

    http://www.youtube.com/watch?v=EhTJB1fUtHM

  38. #118

  39. #119
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    just saw those todya along with "Rick's tool" hopefully i can actually tweak the code.scripting of the game and do some cool stuff with cars. what i'd really like to see is an under ground tunnel with no AI that is really really really long so you can do top speed tests with all the cars.

  40. #120
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    Hi there. Can you remember Denby's talk in 2009? Back then, he claimed that items in surroundings can be used as close combat weapons and that it is a great feature to have. Click to see multimedia showing a mod with similar concept. It is very very rough because the video's purpose is only to show that it can be done. Still, it is nice how IllusionEngine allows for such a viscerality. Nice job, 2KCzech!

    Interesting, eh?

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