I see lots of these posted, but if more information will help, here's mine. It was working just fine up until turn 299, and now it freezes and then CtD after I click next turn.
I counted my cities, I have 63, and like many others, normally have no problems with the newest games.
My circumstances may be somewhat unique, I did a little xml editing before I started this game, I used the quick game settings for the marathon speed. I like getting things done early, so to speak.
Link to the save: http://home.comcast.net/~king_of_the...skipp.Civ5Save
In my event viewer, it looks like everyone else's:
Faulting application name: CivilizationV_DX11.exe, version: 1.0.0.20, time stamp: 0x4c9c6592
Faulting module name: CivilizationV_DX11.exe, version: 1.0.0.20, time stamp: 0x4c9c6592
Exception code: 0xc0000005
Fault offset: 0x003c441a
Faulting process id: 0xfc4
Faulting application start time: 0x01cb5e8b815eb5e0
Faulting application path: h:\games\steam - hl2\steamapps\common\sid meier's civilization v\CivilizationV_DX11.exe
Faulting module path: h:\games\steam - hl2\steamapps\common\sid meier's civilization v\CivilizationV_DX11.exe
Report Id: 5078f830-ca80-11df-b6a7-00044b0a0913
My trimmed down dxdiag:
------------------
System Information
------------------
Time of this report: 9/29/2010, 20:59:04
Machine name: INSKIPP-7
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: 122-CK-NF68
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.67GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1536MB used, 6652MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip type: GeForce 8800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_C8013842&REV_A2
Display Memory: 2286 MB
Dedicated Memory: 495 MB
Shared Memory: 1791 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM027F
Native Mode: 1680 x 1050(p) (59.883Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
Driver File Version: 8.17.0012.5896 (English)
Driver Version: 8.17.12.5896
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 7/9/2010 18:38:00, 12471400 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-4551-11CF-FA4C-0DE81CC2C535}
Vendor ID: 0x10DE
Device ID: 0x0611
SubSys ID: 0xC8013842
Revision ID: 0x00A2
Driver Strong Name: oem1.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section00 3:8.17.12.5896:pci\ven_10de&dev_0611
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
-------------
Sound Devices
-------------
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_10ECE601& REV_1001
Manufacturer ID: 1
Product ID: 65535
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.01.7600.16385 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/13/2009 20:07:00, 350208 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No



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