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Thread: I want to murder my workers

  1. #1
    Join Date
    Sep 2010
    Posts
    23

    I want to murder my workers

    The worker automation when it comes to building railroads is very broken or stupidly designed. They keep building railroads all over the place, often in giant blobs or beside existing roads instead of just upgrading them. Is there any way to get workers to only upgrade existing roads and not build whole new routes when its not necessary?

  2. #2
    Join Date
    Sep 2010
    Posts
    5
    yea the worker AI is messed up, mine only seem to build trade posts when automated.

  3. #3
    Join Date
    Sep 2010
    Posts
    24
    My suspicion is that they build railroads based on the time it takes to complete the job rather than favoring roads.

    But yes, I keep a much closer eye on their comings and goings after I found them wasting all my gold.

  4. #4
    Join Date
    Jun 2010
    Posts
    436
    just dont automate, period. Its never been good in any civ game ever.
    By far they best way is to choose improvments yourself

  5. #5
    the automation will take into account many factors in what it decides to build. If you don't want workers to build just trading post then you must have a reason to build otherwise.

    Say for instance you desire farms to increase the citizens of a city. If you have enough happiness to account for the production of a citizen in the city you desire then go into your city screen and in city production list in the top right hand corner check the radio button for growth. By doing so any workers not already auto-assigned and queued improvements will begin to replace the trading posts for farms.

    Keep in mind that workers will also build trading post to avoid negative gold income.

    You also have to consider that even though you may have positive happiness which seems enough for your desire to have workers improve farms in the city you wish. You have to also consider other cities that are also growing. If the amount of happiness is only enough to sustain the growing population of cities before your city can even create a citizen and before you have negative happiness the workers will not consider building farms as by the time the improvements are made and your on your way to creating a citizen your happiness may be already spent.

    So though there are many factors that play in the workers choice it can sometimes lead to undesirable improvements and, on the topic of railroads, could use a bit of tweaking.

  6. #6
    Join Date
    Sep 2010
    Posts
    25
    One worker per city is more than enough to upgrade as many tiles as you need, and is also fairly easy to manage without the help of the horrendous AI. I've found that automated workers clear cut forests with abandon, constantly change replace farms/trade posts with one another, and can't seem to route roads properly.

  7. #7
    Join Date
    Sep 2010
    Posts
    326
    You can also set your worker automation to never build over old improvements.

    You do this by going into your Civ5 folder and find 'User Settings' and edit "AutoWorkersDontReplace = 0" and edit it to '1'.

    This way, you can get down what you want to get down, and your auto workers will leave those alone.

  8. #8
    The only time I have high focus on my workers is when I am connecting a new city to the trade network with a road, and when I just get railroads. After the connections are complete, the worker AI won't build any more roads.

  9. #9
    Join Date
    Sep 2010
    Posts
    2
    Quote Originally Posted by Stargazer86 View Post
    One worker per city is more than enough to upgrade as many tiles as you need, and is also fairly easy to manage without the help of the horrendous AI. I've found that automated workers clear cut forests with abandon, constantly change replace farms/trade posts with one another, and can't seem to route roads properly.
    A major problem is they act that way for the computer opponents. The AI for workers needs a major upgrade even if human players control them themselves.

  10. #10
    Join Date
    Sep 2010
    Posts
    291
    Quote Originally Posted by johnjacob View Post
    You can also set your worker automation to never build over old improvements.

    You do this by going into your Civ5 folder and find 'User Settings' and edit "AutoWorkersDontReplace = 0" and edit it to '1'.

    This way, you can get down what you want to get down, and your auto workers will leave those alone.


    That doesn't work actually. They will still switch out Farms/Trade Posts constantly when they run out of stuff to do. Which can mess up your whole economy if your not paying attention. Honestly I think your best off just not using Worker automation at all in this one. Maintenance makes trusting the AI to do it right financial suicide. Just look how AI civs are out of gold all the time. An how horrible Puppet cities are at making anything useful.

  11. #11
    Quote Originally Posted by Balthazaar View Post
    just dont automate, period. Its never been good in any civ game ever.
    By far they best way is to choose improvments yourself
    I used to at least trust them to build roads and resources. Civ 4 had the option of not having them not mess with prior improvements or cut forests. I guess the money factor of roads is messing with the worker AI intelligence.

  12. #12
    Join Date
    Sep 2010
    Posts
    475
    I agree with the other,s I have never used worker automation in any of the civ iterations.

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