I downloaded Civ 5 through Steam and upon installation was only able to play with the Directx 9 option and it stopped responding during the main menu. After setting up administrator privileges for Steam and Civilization launcher, running Windows Update, verifying graphics drivers, reinstalling Directx files, and Verifying game cache through Steam (basically every thing I could think of) I was able to run Civ with the DirectX 10/11 Option and even able to start a game.
After I set up a game single player, It went to the Map Loading with the background of the country you play as, I clicked "Begin your Journey" and it show the map and my people and the game freezes. I have to End Task in Task Manager to get out of it.
I've done everything I can think of and updated everything on my computer and reinstalled twice. At my wit's end.
Ill post my DxDiag and sorry about the Wall'o'text.
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System Information
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Time of this report: 9/28/2010, 21:19:52
Machine name: DEREKRENDER-PC
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-770TA-UD3
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1877MB used, 6309MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
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Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_829D1043&REV_A2
Display Memory: 2286 MB
Dedicated Memory: 495 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: LG TV
Monitor Id: GSM0002
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
Driver File Version: 8.17.0012.5896 (English)
Driver Version: 8.17.12.5896
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 7/9/2010 17:38:00, 12471400 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4554-11CF-FB64-91A21CC2C535}
Vendor ID: 0x10DE
Device ID: 0x0614
SubSys ID: 0x829D1043
Revision ID: 0x00A2
Driver Strong Name: oem9.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section00 3:8.17.12.5896ci\ven_10de&dev_0614
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Also, is this game a memory hog or what?



ci\ven_10de&dev_0614
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