Is the auto-zoom mechanic that occurs at the start of every round. Say you have a battle, where if you play right you can kill an exposed artillery unit, so you wait around that area as the next turn loads, and WHOOSH. It locks on an idle worker across the map and your opponent moves away safely. Not only this, but even if you click the minimap to override the camera pan, the game overrides your override and continues going back to where it wants. It is for this reason I do not believe they seriously tested the multiplayer, as the biggest battles are usually won over by who moves first and this is completely backwards and detrimental.