
Originally Posted by
Flay
Well I do not understand everybody with MP problem:
We have tried 2 players, 3 players and yesterday 4 players MP game on Normal map size (continents), at fast speed with AI.
It is stable, no crash, can reload (well the auto save, cause if you save manualy than you must move your savegame to the autosave folder with an auto save name "sic").
We had one reload that didn't start, one of the player couldn't get the map so we restart and all was ok.
The game works, but slooooowly.
This is the slowest Civ ever. WOW !
For those of you who are thinking that I must have a PC from last century, here is my gear:
Quad core 2,8GHZ, 8GB Ram, 3 SSD HD (1 for win7 64BIT, 1 for VIrtual memory, 1 for Prog), Asus HD5970 (I had a 4890 and it was working as well).
So no graphic problem at all, the framrate is pretty good.
But when you give an order it takes long time befor the unit moves !!!
In multiplayer it is close to unplayable. I mean, up to 10 secunds for a ship to move 2 hexes !?!?!?! I need to clarify, when the unit begin is move it goes at a normal speed, so not a graphic calculation problem here.
There is clearly a programation failure.
The game hasn't be tested (at least not by players)
The game is not finish, and I do not mention the missing content, but it is just not finish. It is not even possible to choose a TERRA map in MP !?!?!?
I read MP is in an early stage. Well that's mean the game IS NOT FINISH !!!!
I only have one question and I will ask that question in many thread:
Can the Game reaction speed be increase ? spesial in MP.
Everything else can be modded, but game speed well I am not sure.