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Thread: Settling cities in a hexagon with resource.

  1. #1
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    Sep 2010
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    Settling cities in a hexagon with resource.

    Hi!

    I have some question about settling cities:

    If I build a city in a hexagon with horses for example: Can I obtain the horse resource or I lose it?

    If I build a city in a hexagon of Desert ¿what resources I receive from the hexagon under the city?

    Thanks a sorry for my english!

  2. #2
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    Sep 2010
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    If you build a city upon a resource, you will lose it. At least I always build my cities next to the resources to be sure not to lose it.

  3. #3
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    My city was built on aluminium and i gained it instantly when i discovered it.

  4. #4
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    I can confirm you acquire whichever resource your city is on top of the moment you have the required technology. So the city acts as a free camp/mine/etc.

  5. #5
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    Thanks!
    It's important to know it.

  6. #6
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    Quote Originally Posted by kumo View Post
    I can confirm you acquire whichever resource your city is on top of the moment you have the required technology. So the city acts as a free camp/mine/etc.
    I can confirm that your confirmation is not accurate. I settled capital on marble and immediately got marble .. two techs before quarries are available.

    The only resource I would hesitate settling on is food, nothing else adds much when worked/improved, gold/silver+mint being only exception I think.

  7. #7
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    Sep 2010
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    wow, thanks for this info, I never tried putting my city on a resource (was worried it would be like a fort or citadel and lock out access). This will definitely help in my next game.

  8. #8
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    Sep 2010
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    Quote Originally Posted by Heksesang View Post
    If you build a city upon a resource, you will lose it. At least I always build my cities next to the resources to be sure not to lose it.
    Incorrect. If your city is ontop of a resource, you gain that resource - but you do not get the benefit of any structures a worker would normally build on that tile.

  9. #9
    Join Date
    Feb 2009
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    5,352
    yeah, so don't worry about losing a strategic resource due to city placement. You get the access to the resource. But it won't be improved, which means don't drop the city on luxury or bonus resources.

  10. #10
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    Feb 2010
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    I find it hilarious that I come to this forum just to find this out and it's the top post here.

    So what are the pros/cons to settling on a resource vs settling beside a resource?

  11. #11
    Join Date
    Sep 2010
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    1

    settling on a resource

    From what I remember from previous versions of Civiliation, if you settle on a resource you gain that resource BUT you don't gain all the extra food/production/trade from that resource. IE, settling on gold or gems would be a very bad idea because although you would gain the luxury item, you would lose the advantage of building a mine on it and getting the 6 or 7 trade from it (which especially at the start of the game is huge).

  12. #12
    Here's a table of the added yields you get from resources:
    Code:
    Resource    Bonus    Improvement
    
    Bananas     F        FF-P*   (Plantation)
    Deer        F        F       (Camp)
    Sheep       F        F       (Pasture)
    Cattle      F        P       (Pasture)
    Wheat       F        F/FF    (Farm)
    Fish        FF       GG      (Boats)
    
    Horses      P        P       (Pasture)
    Oil         P        P       (Well)
    Iron        P        P       (Mine)
    Aluminum    P        PP      (Mine)
    Coal        P        PP      (Mine)
    Uranium     P        PP      (Mine)
    
    Whales      FG       G       (Boats)
    Pearls      GG       G       (Boats)
    Ivory       GG       G       (Camp)
    Furs        GG       G       (Camp)
    Cotton      GG       G       (Plantation)
    Dyes        GG       G       (Plantation)
    Incense     GG       G       (Plantation)
    Silk        GG       G       (Plantation)
    Spices      GG       G       (Plantation)
    Wine        GG       G       (Plantation)
    Sugar       GG       FG      (Plantation)
    Marble      GG       PG      (Quarry)
    Gold        GG       PG      (Mine)
    Silver      GG       PG      (Mine)
    Gems        GGG      PG      (Mine)
    * Bananas are treated specially: you get Plains when you cut down the Jungle to build a Plantation, but once the Plantation exists it reverts back to being like Jungle, so Bananas + Plantation is 3 food, 0 production.


    As a city always gets a minimum of 2 food, 2 production, 1 gold it doesn't make much sense to settle on a resource tile which gives you less than any of these, unless you need the resource really quickly.

    However if you have an abundance of good tiles, and a tile with a resource is either in a great spot for a city, or otherwise so poor you wouldn't work it anyway, building a city there might be a good idea. An example for the latter would be Cotton on a desert tile. If you settle there you get an extra gold in your city tile, which may serve you better than a hex that gives you three gold with plantation but nothing else.

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