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Thread: DLC 3: Joe's Adventure

  1. #561
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    OMG "You failed to complete the mission" - no I didn't, I spent an hour playing it, finally got it, and I was right there at the end and the timer failed me!

    Cool, thanks for the advice Going to go try that now.

  2. #562
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    Thanks gamescan you totally helped me out, awesome idea on that one

    Then this happened LOL, so I got into my car, ran into him to nudge him back over, and the driver was still alive, and he tried to drive away, but ran into something

    Random thing happened, I was at the dock and it's all these male dock workers, and I nudged a few of them with my car, and I hear a woman saying those generic things that the women say, "Oh God, help us," etc. I'm like, where is this woman?

    Oh never mind, some of the dock workers are female, which I didn't realize. Is that realistic to the time period? I don't know.

    More beauty of Mafia II. Really makes me want to sail a boat! From here, you can actually see the cars driving on the overpass or whatever it is there. So cool. It looks amazing now in-game (screenshot doesn't capture it really), would probably look even more amazing at other times of day. Ooh, I should check out this area in the winter time period.
    Last edited by Relight; 02-20-2011 at 08:11 PM. Reason: Updated old links

  3. #563
    Just finished the DLC and all the achievements. Overall it was ... ok. It just kinda seems like it was half cut content, then a whole bunch of half-assed content to glue all the pieces together. There are definitely aren't enough cutscenes, like how in the Supermarket mission it just skips straight to you fighting. The ending doesn't say much ... literally, no one says a single word in the last two cutscenes. And the very last mission was kind of odd, there were a few features unique to that mission that makes it seem a lot like it wasn't originally intended for this DLC and instead was shoehorned in.

  4. #564
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    Last edited by Relight; 02-20-2011 at 08:11 PM. Reason: Updated old link

  5. #565
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    Quote Originally Posted by Relight View Post
    I still don't understand how day cycle one this mode works? Do they have any kind of triggers?

  6. #566
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    http://www.game-archivist.com/empire...ke-clipped.jpg

    Minor bug, in case the Illusion engine is being updated for a future game. So weird. The smoke is being clipped, and the clipping path seems to be the shape of the distant mountains.

    LOL, then I tried to throw a grenade over the dam rail to the area below, but it bounced off an invisible wall that must be there, hit my car that I was standing on, and blew me to pieces
    Last edited by Relight; 02-20-2011 at 08:10 PM. Reason: Updated old link

  7. #567
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    Quote Originally Posted by MeenChawitTH View Post
    I still don't understand how day cycle one this mode works? Do they have any kind of triggers?
    I think it's the same as the Jimmy DLCs. AFAIK, it's something like this:

    Time will pass and weather can change whenever you:

    1) Save at a safehouse
    2) Finish a mission

  8. #568
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    Well, I beat it in 6 hours. Bought it at midnight and didnt stop until it was done. I had no trouble with the gun running mission, beat it on the first try; I think my pursuers wrecked along the way though. I didnt have any trouble with the dock mission either - as they were pulling out, I got out of my car and with my M1 Garand shot the driver of the van through the windshield, which causes their escort to get out and start shooting. Even better was the van kept moving until it hit the highway bridge supports.

    The one that drove me nuts was the bomb under the seat mission. The first turn was always the deal breaker, 9/10 there would be a car right there that would head on into me.

    Thoughts on this: overall, disappointing. The subway, Maxwell's supermarket and cathouse are not locations you can visit anytime, they are only unlocked for one mission each. Not much was explained in the story, although Im not sure 2K claimed it, I thought we were going to learn the 'real' reason Vito was locked up. Nope. I dont recall hearing any of the new music, but that could be my own bad luck. Was not impressed by the reusing of the construction site for the last mission. Joe seems to have less dialog than Jimmy (when driving, etc).

    I no longer think Mafia II can be 'fixed' by some savior DLC. The game is OK but very flawed; somewhere along the line, somebody decided to make it more arcade like. Well, I dont know about the other posters here, but I liked the Mafia series in part because it wasnt arcadey, had more sympathetic characters, a better story, and frankly was more adult than the GTA series. Mafia 1 was a great game, and I hoped Mafia II would build on that by adding more depth. It seems to have started out that way, but instead we get 'arcade style gameplay' that no one likes. And of all the things to keep, they left in all the pornography. The worst though, was leaving in half finished things in the main game like the docks and scrapyard - 'come back for more jobs', oh wait, dont, we took that out but we'll leave a broken feature in the main game. Dont get me wrong; Mafia II is 'fun', and I suppose I will stay loyal to the Mafia brand but this game was a step down from the first game. Once I have finished the achievements, I will probably put down this game for good.

    Those of us that were hoping for something better should hold out for Mafia III. Hopefully, they will bring back Vavra and listen to their fanbase about what we want to see. Right now this game is my pick for disappointment of the year. I dont think Ive ever seen a game so mishandled and gutted, and then to have the developers get cocky about it like there is something wrong with us.
    Last edited by robertdebrus; 11-25-2010 at 12:38 AM.

  9. #569
    From what I have been reading, I'm glad I didn't buy this. From the looks of it, nothing was learned by the development team after the bland atrocity that was Jimmy's Vendetta. EVERYWHERE I read relating to Jimmy's Vendetta people were saying how the lack of urgency to start a mission and the ability to actually save was nice, but the lack of cutscenes, annoying timed missions, repetitiveness of missions, icons, etc ruined the DLC overall, yet Joe's Adventures looks the exact same as Jimmy's Vendetta. An obvious lack of an attempt at improvement will not yield any additional capital from me, not now or any time in the future.

  10. #570
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    I found an inconsistency with the game, the second apartment you unlock is where Marty lives, yet it becomes Joe's place with no trace of Marty? This really makes no sense, Marty should at least be working on a car or something like that out back, to make it more realistic.

  11. #571
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    Just played Joe's Adventure after buying it last night. All I can say about it mostly, is how it reminds me of how old a game Mafia II feels.

    The chase on the lake is a fun mission, but that all depends on how long the chase lasts. If you bump him in the kae quickly, then its a poor chase. If your chasing for a while, avoiding the holes in the lake, hearing the script...its a very decent level.

    Then it goes back to the same old steal a car mission. Smugglers Run or what ever its called shows you how old the game feels even when compared to the likes of GTA III or Saints Row. To be honest I haven't even got past this mission as it bored me after 3 attempts. Stop in front of the car and you can't shoot the driver in time so you lose the chase and the mission ends. Chase ater it whilst keeping a low speed, and eventually the AI driver in the second car will bump into you causing all hell to break lose, and this is where it feels old. Why on earth did the devs tae out exploration thinking the fans might get bored, but remove the option to shoot whilst driving. There is nothing more action packed than driving and gunning down the road in an epic car chase.

    Instead the game and DLC only allow you to follow whilst geting shot in the head, or the car getting hit. Its good that the AI shooting you attract police attention to them, but if you need speed to avoid the bullets, then the cops chase you.

    Also what the hell happened to the story? I got the call saying I best get out as there will be guys coming within 5 minutes. Yet again, instead of giving the gamer a chance to shot there way out or have to speed away to get to the airport, the game stops and then shows a 5 year break. Once again it shows the devs don't actually have any clue on what a gamer thinks would be exciting, and have given us one of the most boring and badly jumped storyline we have probably seen in gaming for 15 years.

    Thank goodness this is the end of it all though.

  12. #572
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    Agreed^ Very dissapointing DLC if you ask me......very dissapointing....

    Makes me wish Mafia 2 would just be laid down to rest, and peacefully end this horrible nightmare. Christ 2009. All hyped I was. I surely thought this would be GOTY, have a 95 on metacritc, and be a TRUE honest-to-god sequel to the greatness of Mafia 1.

    No instead, we got a 74 on metacritc, with a average video-game story, wrapped around a game that is linear and at the end very repetitive and boring. When I see the Christmas trailers for Mafia 2 on the 2008 VGA's, I truly thought Mafia 2 would be amazing. It just seems so many things had good wrong..so many things...such a shame...such a shame...may god let Mafia 2 rest in peace...amen.

  13. #573
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    Why did I trusted them again

    They lied again and I still bought it. Damn it curse you 2K, curse you!

  14. #574

    Thumbs up

    After beating the first mission (That sequence of "Going to the gas station > Beating up the guy > Going to the train station at time > Beating up the other guy > Going to the winter docks over the dam > Stealth-killing the guys > Chasing the other dude") I was like "OMG, this is awesome!!! ". The problem is that sadly, after that mission we get back to the crappy Betrayal of Jimmy/Jimmy's Vendetta scheme of going from place to place making missions- Very simillar to GTA, with the only diference that GTA is awesome because there is a lot of things to do between missions- and here sadly almost all of them don't have cutscenes. But for me the big problem ain't the cutscenes, it is the fact that there is nearly no dialogue between missions! I mean, dang, it is freaking Joe, the guy who is always telling funny jokes about everything, why does he has to keep his mouth shut nearly all the time? For example, there is a misson where you need to go beat up a coward who messed up with a lady in the cathouse, and when you get into his house and go fight him, Joe doesn't even say a word. I mean, why not some quick dialog in this moment?! There were many things that could be said here...
    Even worse is that other mission where you need to go tell some guys about the cops (Or something like that) and instead of Joe telling it to the guys, the only thing you will have to do is press square, Joe stares at them... And that's it, they have been warned.

    But still, it is by far better than Jimmy's DLCs. At least during some of the most important part of the stories you will have dialogues and cutscenes. Sure, this are only a few in the bunch of existing missions in Joe's Adventures, but it is still good. And the new places are fine. I mean, I would surley prefere that there would be trains passing in the subway station, even if Joe couldn't use them (If we could then it would be like F... AWESOME!) it would still be at least a nice detail. Well... At least now I can go to over the dam!

    Overall it is a nice DLC. I don't think of it it as bad as many say here, but to be somewhere near "great" it should have at least some more dialogue...

  15. #575
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    I guess i did well to listen my instinct and not buy any of the DLC. >_>

  16. #576
    Quote Originally Posted by Archvile78 View Post
    I guess i did well to listen my instinct and not buy any of the DLC. >_>
    Unfortunately I did not listen to my instinct. Now I have a hard time picking up joes adventures again due to the retarded timer. It just.. makes me sick.

  17. #577
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    I thankfully listened to my manly instincts and have gotten the game from you know where(the name we aren't allowed to mention). First mission was great. Great cutscenes, snow, action... Then it turned into Joe's Vendetta and I couldn't play it any longer. WTF 2K? It looked absolutely genius, better than Mafia 2. But noooo! You have to do a GTA arcade wannabe with those stupid wallpapers and texts and the moronic timed missions. Damnit! Time missions are the worst damn thing ever!

  18. #578
    Quote Originally Posted by Henriquedematos View Post
    After beating the first mission (That sequence of "Going to the gas station > Beating up the guy > Going to the train station at time > Beating up the other guy > Going to the winter docks over the dam > Stealth-killing the guys > Chasing the other dude") I was like "OMG, this is awesome!!! ". The problem is that sadly, after that mission we get back to the crappy Betrayal of Jimmy/Jimmy's Vendetta scheme of going from place to place making missions- Very simillar to GTA, with the only diference that GTA is awesome because there is a lot of things to do between missions- and here sadly almost all of them don't have cutscenes. But for me the big problem ain't the cutscenes, it is the fact that there is nearly no dialogue between missions! I mean, dang, it is freaking Joe, the guy who is always telling funny jokes about everything, why does he has to keep his mouth shut nearly all the time? For example, there is a misson where you need to go beat up a coward who messed up with a lady in the cathouse, and when you get into his house and go fight him, Joe doesn't even say a word. I mean, why not some quick dialog in this moment?! There were many things that could be said here...
    Even worse is that other mission where you need to go tell some guys about the cops (Or something like that) and instead of Joe telling it to the guys, the only thing you will have to do is press square, Joe stares at them... And that's it, they have been warned.

    But still, it is by far better than Jimmy's DLCs. At least during some of the most important part of the stories you will have dialogues and cutscenes. Sure, this are only a few in the bunch of existing missions in Joe's Adventures, but it is still good. And the new places are fine. I mean, I would surley prefere that there would be trains passing in the subway station, even if Joe couldn't use them (If we could then it would be like F... AWESOME!) it would still be at least a nice detail. Well... At least now I can go to over the dam!

    Overall it is a nice DLC. I don't think of it it as bad as many say here, but to be somewhere near "great" it should have at least some more dialogue...
    I totally agree with what you said. I thought there needed to be more dialog. It was a crappy DLC and I'm moving on. I give up.. I've stuck up for this game and it's clear 2k just wants money and they'll keep up with this crap as long as we give in. I'm gonna go play Left 4 dead 2.

  19. #579
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    Quote Originally Posted by Brako View Post
    Thank goodness this is the end of it all though.
    It is for the PS3 players at least, but 'betrayal of Jimmy' will be released at some point for xbox and pc players

  20. #580
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    Due to all of the complaints and timers 2k won't see any more money from me.

    With them adding more map it just shows how uncomplete this game really is.

  21. #581
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    I'll go with DeMatos on this one.

    Whilst being falsely advertised as a cinematic experience, the bits of JA that actually WERE story driven, were pretty sweet, even if they were probably outtakes from the main game. All the story missions were fun, driving around listening to the new tunes and looking for vintage titties was again exhilarating and the arcade missions in between were bothersome but not as bothersome as to make you put it down.

    (With the exception of the car bomb under the seat one, that was a literal ☺☺☺☺ing nightmare in the worst sense. I almost rage-uninstalled, something I hadn't done since my teens.)

    I also liked how they were a little bit varied from the trite ☺☺☺☺☺☺☺☺ that was JV. New cars and Barbaros' melee moves were also pretty sweet.

    A decent buy at 5 Euros, 10 was a bit steep. If they make more DLC and have even one arcade mission in it, I'm not buying it. Marketing this as a "cinematic" experience, was bad enough.

  22. #582
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    Anyone got completed saves with new car in the garage, I think I rather only replaying the worth playing ones instead.
    Can you please upload?

  23. #583
    Quote Originally Posted by Idioteque View Post
    I found an inconsistency with the game, the second apartment you unlock is where Marty lives, yet it becomes Joe's place with no trace of Marty? This really makes no sense, Marty should at least be working on a car or something like that out back, to make it more realistic.
    And why can Joe use Vitos house? The house that he bought AFTER he got out of prison.

    About 4 good, new missions in this DLC. The market, the subway, the cat house and the frozen lake.

    2 missions straight from the main game (well, one of them was actuallt cut from the main game). The one where you had to destroy some cars in a garage(was cut from main game, this mission was featured in quite a few gameplay videos prior to release) and the construction site. But this time you went upwards instead of down!

    And a bunch of boring, and a few decent ones, arcade missions.

    I played throught the entire DLC on hard and the only mission that gave me troubles was the one with the bomb under your car. And the difficulty had nothing to to with your difficulty settings.
    First off, the 3s timer is not even 3 seconds. You could be driving at 34mph for 1 second, then at 2seconds go 35mph and above, and you'd sill explode at 3 seconds.

    And then there is the complete randomness of traffic that would screw you over time after time. Sometimes when you were almost at the end you were praying that there wouldnt be a car at "that" spot or you would 100% be screwed.

    And I dont know how many times I made it to the mark on the map and I tried to PARK IN THE BODY SHOP, BECAUSE THATS WHERE THE MARKER ON THE MAP IS. I'd go from 100% speed to still in 1 second, spam "E" to drive into the body shop. 2 seconds remaining, door is opening. 1 second left, starting to drive in. I'm thinking "wtf is going on? please complete yourself, mission!". 0 seconds remaining. I see my life flashing before my eyes. Car explodes inside the body shop. "FUUUUUUUUUUUUUUUCK, NERDRAGE!" And much later I realize I'm supposed to park outside of the body shop. Yeah, great.

    5/10

  24. #584
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    Quote Originally Posted by Orvarskorv View Post
    And much later I realize I'm supposed to park outside of the body shop. Yeah, great.
    Every mission that requires you to take a vehicle to a garage is exactly the same, why would you have thought this one would be any different ?

  25. #585
    Quote Originally Posted by Yerolo View Post
    Every mission that requires you to take a vehicle to a garage is exactly the same, why would you have thought this one would be any different ?
    Because it makes more sense to remove a bomb from your car in a body shop than it just magically disappearing when you park outside. And on the other missions there were no body shop near, it was only the garage.

  26. How many main-story missions there are ?¿ One more questions, there are new suits for Joe like the one who he wears at the end of chapter 15 ¿? And there are new cars not counting the Dezilia ?¿

  27. #587
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    Quote Originally Posted by Tommy1928_Gunner View Post
    How many main-story missions there are ?¿ One more questions, there are new suits for Joe like the one who he wears at the end of chapter 15 ¿? And there are new cars not counting the Dezilia ?¿
    5 (Most likely 4) "Main" story missions, but don't let this fool you, they are as long as "The Old Country", only long one was "Witness" and it goes to hell once it's over, and There's only about 10 minutes of cutscenes in the whole thing.

    The Dezilia is the only new car, Joe can wear a new type of shirt, but That's about it, he can't even wear his regular outfit (The one he lets Vito borrow, at least as far as i've seen), So yeah, you might have waited a long time but it might not end up beign what you wanted.

    Just as a side note, (and possible spoiler) the new areas are great, but it sucks badly that they reused the construction site for a mission....and it's pretty much exactly the same, That's pretty insulting and all....at least for me, but the otehr new locations just rock, it sucks that they decided to end it with such terrible recycled location.

  28. Thanks so much ByteMyBios, the missions are : Witness, Connection, Supermarket, Cathouse .... and ?¿

  29. #589
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    Quote Originally Posted by Tommy1928_Gunner View Post
    Thanks so much ByteMyBios, the missions are : Witness, Connection, Supermarket, Cathouse .... and ?¿
    That's it, Those are all the main missions, but Witness is basicly a 2 part mission, so i guess they counted it as 5. and your welcome Tommy.

  30. #590
    Wait a second... I've been looking through the DLC's game files and inside the "cars" folder there is a file called "desta", which, AFAIK, was supposed to be a forklift in the original game. Is it included this time ? Also, I read something interesting here:
    http://mafiagame.wikia.com/wiki/Joe's_Adventures
    It says that there is also some sort of camper van vehicle in the game. Is this true ?
    Also, did anyone hear any new tunes on the radio so far ? Can I find a list with the new tracks added somewhere ?
    These are my questions. Still enjoying this DLC though, it's much better than Jimmy's Vendetta .

  31. #591
    Quote Originally Posted by Borracho View Post
    I'll the bits of JA that actually WERE story driven, were pretty sweet, even if they were probably outtakes from the main game. All the story missions were fun, driving around listening to the new tunes and looking for vintage titties was again exhilarating and the arcade missions in between were bothersome but not as bothersome as to make you put it down.
    You said it!

  32. #592
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    Alright, i've been wondering for a while now, is there any way to get Joe to wear the regular outfit he wears during most of Vito's story? It's a bit annoying that they show him wearing that in some cutscenes, yet, we're not able to use it, or maybe my ignorance fooled me again and there is a way to do so, in any case, has anyone found a way to do so? i'm really dying to roam around with that ridiculously awesome outfit.

  33. Have you seeing in Joe's apartment wardrobe ¿?

  34. #594
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    Seriously. this is THE WORST GAME I HAVE EVER, i repeat, EVER played. Its just brutally stupid, frustrating and retarded in every single way. Original Mafia II missions were fun, altough there werent a lot of them. But in this DLC, everay single mission is totally ridiculous, boring, stupid, irritating and makes me wanna punch my screen. You just turned one of the biggest gaming disappointments of the year into the biggest disappointment of the history.

  35. #595
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    Quote Originally Posted by Tommy1928_Gunner View Post
    Have you seeing in Joe's apartment wardrobe ¿?
    Yep, i've looked in every wardrobe there is, every store (i think...as you have to change your clothes after almost every mission...)
    Sure, i know it's no big deal but still, i guess i'd really like to play with Joe looking that way, besides, during some cutscenes Joe HAS to wear that outfit, yet, when you regain control again, he's magically re-dressed the way you had him before the cutscene.

  36. In some scenes from the second trailer , in the level Cathouse, Joe wears his jacket and flowered shirt...

  37. #597
    Quote Originally Posted by The_Specialist View Post
    Wait a second... I've been looking through the DLC's game files and inside the "cars" folder there is a file called "desta", which, AFAIK, was supposed to be a forklift in the original game. Is it included this time ? Also, I read something interesting here:
    http://mafiagame.wikia.com/wiki/Joe's_Adventures
    It says that there is also some sort of camper van vehicle in the game. Is this true ?
    Also, did anyone hear any new tunes on the radio so far ? Can I find a list with the new tracks added somewhere ?
    These are my questions. Still enjoying this DLC though, it's much better than Jimmy's Vendetta .
    So, does anyone know the answer to any of these questions ? Thanks in advance !

  38. #598
    Quote Originally Posted by Tommy1928_Gunner View Post
    In some scenes from the second trailer , in the level Cathouse, Joe wears his jacket and flowered shirt...
    Pre-rendered cutscene for the loss.

    They did the same thing to Vito in the main game.

    In the Cathouse scene with Joe and Eddie, Vito is wearing a suit that isn't even in the game.

  39. I wanted to say gameplay scenes... Joe wears it...

  40. #600
    Forklift? Meh, that sounds pretty cool, but 'till now in the game (I am at 50% or something) I didn't saw any forklift... I guess it is just misinformation from Mafia Wiki.

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