
Originally Posted by
DonNatcho
Honestly i think the whole gaming industry is a joke these days, but its not their fault they still just can sell what people buy.
For example, have you ever thought about the fact, that every game costs about the same ammount of money at the release, no matter how high or low the production-costs were? I guess that should "ring a bell". The funny thing is even though they butcher the games they still havent understood market it seems.
For example there is a price, where people think much less about the thing they are buying and just buy spontanious, its different from person to person, but i guess 30-40 Dollars are a good mark. So as an example if i were CEO and i would be really greedy i would make a rather short game like Mafia 2 and sell it at 34.99 Dollars (you might think i will loose money due to this) but actually i will probably even gain money since yes the individual sale will get me less profit, yet by reducing the price i will create much more demand (for example take a look at steam sales). But not only that, by spreading the game to as much consumers as possible i will have a great base for selling DLC which i can price at 15-20 Dollars i guess.
But i wouldnt only sell DLC, i would insert free content at times, no big stuff, just cheap crap. And guess what, most people will be pleased and you would have a great imge, you have good "start-price" combined with good community-service.
I would even think of a SDK, yes it may take away some of your DLC area, still it will extend the live of the game and also the live of future DLCs which will be pointed at the one thing that modders can hardly do. Story-Addons. Maybe it would even be a great idea to make free DLC-Compilations from good mods to spread them further to casual-people to extend the life of the game.
Or for example if i was in public relations at 2K-Games, i would try to save the game by the things i said above. Im pretty shure a lot of people would be pleased even by some really small free-DLCs.
Dont get me wrong i still wouldnt like such a strategy but im just pointing out the obvious here.
But hey, what do i know im not one of thos guys that were able to get a potential goty-game a 74 rating on metacritic and rather bad reviews even in mainstream-media ...