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Thread: Questions Raised with Minerva's Den

  1. #1
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    Questions Raised with Minerva's Den

    Well now that minerva's den details have been revealed, I just have to ask why were there no plasmid splicers (excluding houdinis) in subject Delta's area? Were they sealed off? They would have made the game possibly significantly more challenging, same with the bots. The Big daddies & Laser I understand, but otherwise I dont. Also, did anyone find Bioshock 2 levels linear? I did not and a majority of them were bigger than levels in BIoshock 1.

  2. #2
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    I guess a lot of crazy stuff happened in Minerva's Den maybe those improved bots were there because Minerva's Den was a more secure area than the other places in Rapture. The plasmid splicers that are in MD could have been failed test subjects that were going to become Big Daddies or maybe something else. Or they could just be the average druggie splicer but that doesn't explain why no other splicers are using plasmids like Incinerate or Electrobolt.
    Last edited by Houdini Daddy; 08-26-2010 at 07:03 PM.

  3. #3
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    Thumbs up Minerva's Den DLC

    Perhaps Why They Have Put Splicers Using Plasmids And Security Bots With Bolt Traps And Rockets And A New Big Daddy Type Is Because It Was To Make The Minerva's Den DLC Addon More Interesting To Bioshock 2 Fans In The World Out There

    I'm Interested In Finding Out About This Evil Person Behind The Plot Of
    Rapture Central Control Centre Of Rapture

    I Love It When 2K Developers Put Stuff Like This In Games It Make Fans Get Inpaitent Of Waiting For It To Be Released

    I Think They Have Put A Lot Of Hard Hard Work Into This DLC Addon
    So I Think I'm Going To Give 2K Games Developers A Rating Of 10 Out Of 10

    For This DLC Addon Well Done For Your Hard Work 2K Developers
    Last edited by cgreen9999; 08-27-2010 at 04:06 AM.

  4. #4
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    Seriously, why weren't there any plasmid splicers? That is a really good question

  5. #5
    no really no plasmid splicers?? watch the trailer in HD agin yes?

  6. #6
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    Quote Originally Posted by gloher View Post
    no really no plasmid splicers?? watch the trailer in HD agin yes?
    No he meant in Bioshock 2's single player campaign we know there in Minerva's Den.

  7. #7
    This DLC is probably to tie up any remaining loose ends (such as what happened to Dr Tenenbaum after she left Delta with Sinclair).

    Elemental attack splicers, about ******* time! (OTHER than Houdini), Electro Bolt porbably sold out quickly during the civil war.

    As for who Sigma is, for all we know, he probably was Eleanor's biological father (Dr Lamb had to get the genetic material somewhere and Eleanor is not a clone, unless Dr Lamb uses peroxide! LOL)

  8. #8
    but there are Houdini splicers in Bioshock 2 though, in Dynoisis park. Minerva's Den is where the most advanced technology resides in Rapture The thinker is responsible from the automatic doors throughout Rapture and Minerva's Den is where people and company's keep their darkest secrets hence why there are more advanced security bots than what we see with Bioshock 2. The area's in Bioshock 2 are those of survival so of course there wouldn't be any technological advancement (that's like expecting someone in Europe to invent the car right after the fall of the Roman Empire). Minerva's den was cut off from Rapture and continued to develop.

  9. #9
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    Again, ancient thread, nothing new to discuss anymore. Closing this one down.

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