Page 60 of 60 FirstFirst ... 1050585960
Results 2,361 to 2,387 of 2387

Thread: Bioshock Infinite Discussion (Spoilers?)

  1. #2361
    Join Date
    Aug 2007
    Location
    Tejas (but I've lived all over)
    Posts
    6,610
    Ha! Jolly good guess, Mr. Plum.

    Just to chime in, the mod team is going to get clarification from the admins about what constitutes a spoiler. Everyone has their own opinion. Until we hear otherwise, don't worry about having to spoiler tag anything from an official press release. We're meant to have those morsels to chew on. LOL. But if you want to go in knowing absolutely nothing of significance about this game, then heed Codex's warning and be very careful. Lots of fun details are coming out and will be discussed on these forums!

  2. #2362
    Join Date
    Jun 2009
    Location
    Earth.
    Posts
    1,498
    Very interesting news, and not before time! Time rifts, what a great concept, now I'm pretty positive about a small return to Rapture in the game. Imagine a portal opening up into the Kashmir restaurant 1960. Also, ''Him'' is actually named ''Songbird''. Odd. I can vaguely remember something like an audio diary or poster in the original Bioshock entitled ''Ryan's Songbird''.

    Connection? Or strange coincidence?
    Last edited by Shades; 05-24-2011 at 07:58 AM.

  3. #2363
    Join Date
    Aug 2007
    Location
    Tejas (but I've lived all over)
    Posts
    6,610
    According to 2K David, you do not have to treat anything from an official press release as a spoiler.

    You can openly discuss anything that has been released to the major news and gaming sites. No spoiler tags required.

    Once the game is released (or if someone leaks info unofficially) then we will start observing the spoiler rules.

    As a reminder, magazine scans are not permitted on this forum. Magazines are copyrighted material, and reproducing them is illegal and can get 2K Games into trouble. Do not post scans, link to sites with scans, offer scans via PM, or request scans. Thank you!

  4. #2364
    Join Date
    Jan 2007
    Location
    San Francisco, CA
    Posts
    7,528
    Quote Originally Posted by japester View Post
    According to 2K David, you do not have to treat anything from an official press release as a spoiler.

    You can openly discuss anything that has been released to the major news and gaming sites. No spoiler tags required.

    Once the game is released (or if someone leaks info unofficially) then we will start observing the spoiler rules.

    As a reminder, magazine scans are not permitted on this forum. Magazines are copyrighted material, and reproducing them is illegal and can get 2K Games into trouble. Do not post scans, link to sites with scans, offer scans via PM, or request scans. Thank you!
    This is a wise man and speaks the truth. Anything published on our official sites or in press/editorial pieces is fair game. When we get closer to launch, things will be dicier, but until then - if you want to go into total media blackout this thread is not for you.

  5. #2365
    Join Date
    Aug 2007
    Location
    Dublin, Ireland
    Posts
    34
    Question about Bioshock Infinite, and apologies if it has been answered before.

    Both Bioshock 1 and 2 had a physics engine locked at 30 FPS (mentioned, for example, at: http://forums.2kgames.com/showthread...ocked-at-30fps)

    Will this also be the case for Bioshock Infinite?

    P.

  6. #2366
    Join Date
    Dec 2009
    Location
    Vancouver, BC
    Posts
    289

    E3

    Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

    Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.

  7. #2367
    Join Date
    Jun 2009
    Location
    Earth.
    Posts
    1,498
    Quote Originally Posted by october_midnight View Post
    Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

    Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.
    After watching the trailer, I must say I'm astounded! The game's looking better than ever!

    The Vita Bioshock news is great! Who knows, it may be the original Game, spin-off or a sequel/prequel to the two games.

  8. #2368
    Join Date
    Oct 2008
    Location
    Lithuania, Europe
    Posts
    470
    I don't get it.

    Why Irrational released a slightly different cut of the teaser trailer, compared to what was shown at E3 Sony conference with Ken on the stage.

    The conference trailer, albeit nearly identical, is ten times more powerful because of the details - especially the scream and the presence of Songbird. Just take a look @ 23:30

    http://www.youtube.com/watch?v=kRzwq-DAZTA&t=23m30s

    Come on, Irrational, release the trailer as shown in the conference. The impression is a lot more harmonious.

  9. #2369
    Join Date
    Feb 2010
    Posts
    422
    Quote Originally Posted by Shades View Post
    The Vita Bioshock news is great! Who knows, it may be the original Game, spin-off or a sequel/prequel to the two games.
    I'm actually pretty bummed about it. After working on several different computers all day at work, having an android phone, and a a PS3+desktop+laptop at home, I really don't want yet ANOTHER device.

    Really, I don't know too many adult gamers who are in to gaming dedicated portable devices... in no way am I trying to slam people who are... I'm just saying with an already busy schedule and being surrounded with digital media, I don't need another way to play.

    So now I'm either going to fork out a bunch of money for something I'll barely use, or miss out on a piece my all time favorite game franchise. I'd much rather see a spin off or whatever this is going to be on the systems that would reach the broadest audience. Currently 360, PS3, and PC.

  10. #2370
    Join Date
    Mar 2009
    Location
    ...
    Posts
    2,618
    Quote Originally Posted by FireyFate View Post
    I'm actually pretty bummed about it. After working on several different computers all day at work, having an android phone, and a a PS3+desktop+laptop at home, I really don't want yet ANOTHER device.

    Really, I don't know too many adult gamers who are in to gaming dedicated portable devices... in no way am I trying to slam people who are... I'm just saying with an already busy schedule and being surrounded with digital media, I don't need another way to play.

    So now I'm either going to fork out a bunch of money for something I'll barely use, or miss out on a piece my all time favorite game franchise. I'd much rather see a spin off or whatever this is going to be on the systems that would reach the broadest audience. Currently 360, PS3, and PC.
    My feelings exactly. This sudden game is pretty much forcing me to buy a PSV in the future just because Bioshock has that irresistible allure. Then again, who knows when it might come out? Hopefully the PSV would have gone down in price by the time it appears on shelves.

    I pray for a Bioshock themed PSV now.

  11. #2371
    Join Date
    Aug 2009
    Posts
    236
    Quote Originally Posted by october_midnight View Post
    Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

    Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.
    The Ps3 version of Infinite also comes with the original Bioshock on the disc as per Sony's E3 presentation.

  12. #2372
    Join Date
    Jun 2009
    Location
    Earth.
    Posts
    1,498
    Yes, I understand you completely.

    I myself don't enjoy handheld devices such as the DS etc. because I simply do not use them in my home, only when my consoles aren't available, I will use it. I'm only happy about the news that another Bioshock game is on the way, and interested to see what it's all about, and how it plays out on the new Vita not because I will most definitely buy one, (which I probably wont) but because I love everything Bioshock.

  13. #2373
    Join Date
    Dec 2009
    Location
    Vancouver, BC
    Posts
    289

    SkyHook Video

    New video with Ken Levine talking about Columbia's SkyHook system with new gameplay.

    http://www.youtube.com/watch?v=4XYPg...layer_embedded

  14. #2374
    Join Date
    Aug 2009
    Location
    Southern California
    Posts
    1,857
    Quote Originally Posted by october_midnight View Post
    New video with Ken Levine talking about Columbia's SkyHook system with new gameplay.

    http://www.youtube.com/watch?v=4XYPg...layer_embedded
    watched it now i want the Demo video they showed off at E3 like NOW!!!

  15. #2375
    Join Date
    Oct 2008
    Location
    Texas
    Posts
    806
    Quote Originally Posted by oceanclub View Post
    Question about Bioshock Infinite, and apologies if it has been answered before.

    Both Bioshock 1 and 2 had a physics engine locked at 30 FPS (mentioned, for example, at: http://forums.2kgames.com/showthread...ocked-at-30fps)

    Will this also be the case for Bioshock Infinite?

    P.
    Idk about Infinite, but on Bioshock PS3 you could unlock the framerate from the options menu.

  16. #2376
    Join Date
    Feb 2010
    Location
    SPAAAACE
    Posts
    6,850
    From what I have seen so far from the E3 video's this game isn't going to fail to impress me I honestly can't wait for it, next year and the end of this year is going to be busy for me in gaming and college lol.

  17. #2377
    Join Date
    Jun 2009
    Location
    Earth.
    Posts
    1,498
    Quote Originally Posted by Reborn in the Ocean View Post
    From what I have seen so far from the E3 video's this game isn't going to fail to impress me I honestly can't wait for it, next year and the end of this year is going to be busy for me in gaming and college lol.
    This. Infinite looks to be mind-blowing, it's awesome. Now, we all play the waiting game.

  18. #2378
    Join Date
    Aug 2009
    Location
    mid-antlantic ...armed and ready..strange storms abrewin
    Posts
    107
    Quote Originally Posted by I-ChooseTheImpossible View Post
    Yes there is, right HERE.
    i meant an interactive site, somewhat like the site developed for bioshock 2 that built up to its release. the site that showed the increase of stolen little girls and gave hints about the game. It showed the detective looking for his kidnapped daughter.. i dont remember his name though.

  19. #2379
    Join Date
    Aug 2007
    Location
    Tejas (but I've lived all over)
    Posts
    6,610
    Quote Originally Posted by xfutbolista View Post
    i meant an interactive site, somewhat like the site developed for bioshock 2 that built up to its release. the site that showed the increase of stolen little girls and gave hints about the game. It showed the detective looking for his kidnapped daughter.. i dont remember his name though.
    You're talking about the ARG (alternate reality game), somethinginthesea.com. People refer to that as "SitS" on the forum. And it was far more than an interactive site.

    Like BioShock 2, that ARG was created by 2K Games, not by Irrational Games. BioShock Infinite's gameplay and promotion are both being handled by Irrational Games. Thus far, they have done a more traditional PR rollout.

    2K's latest ARG is CitizenSkywatch.com, which will lead up to the XCOM release. Things are just starting to heat up, if you want to try playing along!

  20. #2380
    Join Date
    Jul 2009
    Location
    "In what country is there a place for people like me?"
    Posts
    588
    I just realized, "vigors" they will behave like they have ammo? you will need to keep getting more bottles of the same stuff to keep from tapping out? That seems like a downer for me but the sky-rail almost makes up for it almost...

  21. #2381
    Join Date
    Aug 2007
    Location
    Tejas (but I've lived all over)
    Posts
    6,610
    We'll have to see how it plays out, Jules. In a way, it's not much different than Eve. Except a vigor has "charges".

    I have a feeling they are shifting towards more variety in the powers by instituting a "quality" factor. Admittedly, I need to read up on it more, but I'm pretty sure I've heard Ken Levine talking about how specific vigors and nostrums can vary based on price or value. We've been told that some nostrums are stable vs unstable, and I'm guessing that vigors might come with different numbers of charges. But I could be wrong.

    I'm fairly certain, though, that vigors will be plentiful. Judging by the run-and-gun portion of the latest demo, combat is supposed to be fast and furious. That means swapping out guns frequently and likely picking up vigors/nostrums on the fly. I'm betting we will have plenty of options for weapons and abilities presented to us while in crisis situations, making the gameplay more about the choices you make not about scrounging.

  22. #2382
    Join Date
    Nov 2007
    Posts
    129
    Quote Originally Posted by Jules753 View Post
    I just realized, "vigors" they will behave like they have ammo? you will need to keep getting more bottles of the same stuff to keep from tapping out? That seems like a downer for me but the sky-rail almost makes up for it almost...
    I'd guess it will be more like EVE. they probably want to do something to limit their use, and rather than simply copy the BS system of obtain the plasmid then stock up on eve so you can use it, they're going to combine Adam and Eve into the vigor. the vigors will probably be as common as either eve or adam were, and you will probably be able to carry a few of them at a time.

  23. #2383
    Join Date
    Sep 2011
    Location
    Guymon, OK
    Posts
    5
    hey this is a prequil it takes place 50 years before bioshock and besides it shouldnt matter it looks fun AS HELL!

    id say the best part of the game is vigors they look less complicated than plasmids.
    Last edited by TheParasite; 09-19-2011 at 06:48 PM.

  24. #2384
    Join Date
    Jul 2009
    Location
    West Jordan, UT
    Posts
    3,128

  25. #2385
    Join Date
    Jul 2009
    Location
    "In what country is there a place for people like me?"
    Posts
    588
    Bought PC Gamer Digital Episode 2 a while back just for the Bioshock Infinite walk-around thing they had in there. That was pretty cool! I need to watch this more closely as the new year draws near.

  26. Bioshock Infinite is looking good so far, I would love to buy it or collectors edition when it comes out it the sad part is I'll be in boot camp by the time it comes out so I won't be able to play it..

  27. #2387
    Join Date
    Apr 2010
    Posts
    293
    Quote Originally Posted by jd10013 View Post
    I'd guess it will be more like EVE. they probably want to do something to limit their use, and rather than simply copy the BS system of obtain the plasmid then stock up on eve so you can use it, they're going to combine Adam and Eve into the vigor. the vigors will probably be as common as either eve or adam were, and you will probably be able to carry a few of them at a time.
    Probably they want to make it a bit different than BS1/BS2 where many people played thru most of the game with just Incinerate equipt.

    Since it looks like the game is being designed for multiple replay, shuffling the vigiors/nostrums is a chimp easy way of randomizing the gameplay experience.

Page 60 of 60 FirstFirst ... 1050585960

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •