Hmm, that's odd. The tiles are square and not hexes; I'm guessing this is based off of Civ IV or possibly Civ Rev. Are they going to make a board game off of Civ V that has hexes?
looks like it'll be more involved then Settlers of Catan.
Well the box art definitely looks like a Civ4 based game. Interesting but I'm not sure how popular it will become.
CS
uhm, why would anyone want to buy this? it's not like a computer is that expensive anymore...
Strange to me, since there are already 2 Civilization boardgames. One from before Civ 1 (http://www.boardgamegeek.com/boardgame/71/civilization, 1980) and one more recent and based on Civ 4 (I believe): http://www.boardgamegeek.com/boardga...-the-boardgame
I'm curious as to how this one will be different to the latter I mentioned...
lol about that. The last thing we need are people protesting about Spain not being in the Civ V boardgame. Hopefully Spain will be included in that so we can avoid a literal deluge of "Why no Spain!?" comments.
In addition, Steam shouldn't be required for the same reasons that Spain should be included.
No offense against Spaniards/those who want Spain in Civ V or those who resent Steam. The comment is purely for comical purposes.
I'm a huge fan of boardgames, and know and played both. The one from 1980 is a game that can last from several hours to several days. It was not uncommon for me to play one game for 3 days. But that's an entirely different scene![]()
yeah ill take the computer version thanks though.![]()
I was a huge fan of the 1983 Avalon Hill Civilization game. It is really a great and fun game. I have a copy on my book shelf. It is a game of simple expansion building cities war and a really fun trading system. It is based on the ancient world middle east Greece and Europe. You get enough population to build a city then you get comodities based on the number of cities. There are disasters in the decks some you can trade and some you can't. You then trade the commonalities which are like money to buy advancements and you win by progressing along a chart.
The rule are you have to trade at least three cards and tell the truth on two. The rules are a few pages and can be taught in the first few turns. The game is great from three to seven players.
There is a basic and advanced game and a western expansion map. It is very much like an advanced risk but far more rich and more options. War is simple no dice and it is all numbers who has more wins. It is hard to loose the game or get knocked out even players that are so unlucky are able to come back in with a civil war card.
I highly recommend the early Avalon Hill boardgame version. Hard to find now, and probably due for a reprint. Very very fun. ( And very very long. Set aside 10 hours for it. )
I'm pretty sure that the one from 1980 is not inspired by the computer game (more like the other way around.).
It's a very fun game.
I did note like the other game so much. A lot of mathematic to be done just to keep track of the gold every turn and it's very easy for a player to be kicked out early while everyone else are gonna be playing a few more hours...
It seems to have potential tough and maybe I just played bad game. (I have the game but have only played three time and never finished the game.).