Quite a mentality games have fallen into. Anything remotely difficulty or requiring cleverness from the player is shunned in favor of hand-holding them. It almost feels like us hardcore gamers, and apparently that means 'not monumentally dumb', are being appeased through higher difficulties the publishers would rather not bother with and the developers have to sneak in. Whats wrong with expecting a level of skill from your market? Games like this have been around for over a decade.
No gamers left behind, splicer

No gamers left behind......