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Thread: Add 'Survivor' Difficulty

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  1. #1
    Join Date
    Aug 2007
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    Hamilton
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    Add 'Survivor' Difficulty

    One: The damage and health stats could just be carried over from Hard. It isn't so much the increase the difficulty of the individual people as...

    Two: Have everyone's health reset after a death. It forces you to take a new look at each room rather than just go in wrench slinging. Say that they found some bandages and healed up. Say that they replaired their turrets (Hey, you see them set up turrets!). It's easy to explain in game and would increase the overall difficulty.

    Three: Increase the cost of the vending machines and U-Vents. Make it so your pennies and ammo count. You can't go gunslinging through the room on this mode because it could waste useful ammo.

    I would love a difficulty setting like this...

  2. #2
    Someone could easily mod it.

    I'm waiting for the modders to pop-up and give us some updates of what stuff they can add to the game :P

  3. #3
    Join Date
    Jul 2007
    Location
    Austin, TX
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    i know what you mean. i was kind of dissapointed at how easy it was to stock up on ammo. i thought it would be more like every bullet matters










    btw, 100 seinor member, WOOT

  4. #4
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    Aug 2007
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    UK
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    93
    congratulations

  5. #5
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    Aug 2007
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    UK
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    sounds like a good idea, however im still plodding through on hard mode so we shall see how it goes!

  6. #6
    Join Date
    Aug 2007
    Posts
    28

    Smile

    to the person who posted the every bullet matters comment that came from way back when it was going to be more of a first person RPG rather than a action based shooter and just for the sake of asking has anyone defeated a big daddie with only the wrench as a weapon and if so how many times did you use a vita chamber

  7. #7
    Join Date
    Aug 2007
    Posts
    19
    Quote Originally Posted by Aedus View Post
    Someone could easily mod it.

    I'm waiting for the modders to pop-up and give us some updates of what stuff they can add to the game :P
    I have not taken a serious look, but everything so far seems to be openable with a simple text editor.

    I've found everything from weapon specs to loot table "chances" and I've only invested maybe 5 minutes.

    I'm sure it wouldn't be that hard at all to craft a game to your needs.

  8. #8
    Join Date
    Aug 2007
    Location
    Hamilton
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    Quote Originally Posted by Saldrin View Post
    I have not taken a serious look, but everything so far seems to be openable with a simple text editor.

    I've found everything from weapon specs to loot table "chances" and I've only invested maybe 5 minutes.

    I'm sure it wouldn't be that hard at all to craft a game to your needs.
    Unless you are a 360 player...

  9. #9
    No DRM problems for us however

  10. #10
    Join Date
    Aug 2007
    Posts
    141
    If its so easy doing a gameover when u die once or this.. survivor mode, why dont you, or someone just do it instead of offering and just saying how it is easy to make P:

    Do it.

  11. #11
    Join Date
    Aug 2007
    Location
    Hamilton
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    136
    Quote Originally Posted by HiViH View Post
    If its so easy doing a gameover when u die once or this.. survivor mode, why dont you, or someone just do it instead of offering and just saying how it is easy to make P:

    Do it.
    Still can't mod the 360 version of the game (as far as I know). Needs to be Irrational and 2K who gives us a patch for it.

  12. #12
    Join Date
    Aug 2007
    Location
    Kansas
    Posts
    684
    Quote Originally Posted by Vornesoul View Post
    One: The damage and health stats could just be carried over from Hard. It isn't so much the increase the difficulty of the individual people as...

    Two: Have everyone's health reset after a death. It forces you to take a new look at each room rather than just go in wrench slinging. Say that they found some bandages and healed up. Say that they replaired their turrets (Hey, you see them set up turrets!). It's easy to explain in game and would increase the overall difficulty.

    Three: Increase the cost of the vending machines and U-Vents. Make it so your pennies and ammo count. You can't go gunslinging through the room on this mode because it could waste useful ammo.

    I would love a difficulty setting like this...
    Refering to number 3-I was always out of ammo, it took so much more to do damage later in the game, plasmids seemed to also become almost usless for me they just seemed to slow down or immoblise not really doing damage.

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