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Thread: bioshock water vs halo 3 water

  1. #1
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    bioshock water vs halo 3 water

    I remember reading a while back one of the dudes that works at bungie said halo 3 had the best water graphics he'd ever seen.Apparently he's never seen footage of bioshock.While the halo 3 water is in no way ugly,i think that the bioshock videos speak for themselves.Bioshock has by far the best looking water ever in a video game.Seeing how water plays such an important part in the game,it makes it that much more believable.

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    yah dood. A game set under water is likely to have water play an integral role in it's gameplay and aesthetic appeal...i'm not speaking educated information here but chances are really good Halo's water has no physics interaction whatsoever; aside from things being able to float in it...

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    I agree it is the best looking Water I have seen in a Game, because Movies and Real Life have better Water Effects.

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    None of Halo's water has impressed me, Bioshock is still the definite player. However, with that said, you can't fully judge Halo's water because the single-player campaign graphics are supposed to be really impressive.

    The scale of Halo 3, according to the E3 announcement video that was in real-time is impressive, if they can get it to look like that.

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    Halo 3's water is absolutely stunning mind you, however because water plays such a vital role in Bioshock you can imagine the difference in development style. Halo's being "Our water wasn't pretty enough last time, let's pretty it up this generation" Bioshocks being "Make the water perfect or I'll kill you slimey devs > : o" Maybe not so extreme, but you get the point.

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    Yeah one must keep in mind BioShock has artists and devs that specifically work on the water, implementing some of these new shaders for DX10 and whatnot is going to provide much better immersion for those (like myself) who can lose the sense of realism over seeing a splash comprised of a flat sprite.
    Again, I know nothing about Halo 3 but I can't imagine they put anywhere near as much focus developmentally into water as Bx did.

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    Not to rain on this parade..but Hydrophobia has the best water of all time!

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    Quote Originally Posted by splicer View Post
    Not to rain on this parade..but Hydrophobia has the best water of all time!
    http://www.bladeinteractive.com/imag...roscreen36.jpg

    I can't agree with you there, Splicer. At least not from the screenshots we've seen. Bx is still better imho.

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    That shot is sooo old! Theres some new screens around,and they are simply awesome..of course BIOSHOCKS is too!

  10. #10
    Bioshock's water is good enough.

    Besides, Hydrophobia doesn't look very good.

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    Quote Originally Posted by Bioshock_FTW! View Post
    yah dood. A game set under water is likely to have water play an integral role in it's gameplay and aesthetic appeal...i'm not speaking educated information here but chances are really good Halo's water has no physics interaction whatsoever; aside from things being able to float in it...
    it actually effects weapon drops, vehicle movement, and character movement in the beta.

  12. #12
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    Quote Originally Posted by Truant View Post
    Bioshock's water is good enough.

    Besides, Hydrophobia doesn't look very good.
    I'm not saying its a good game,the plot is rubbish-the water just looks awesome!

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    i think bioshock's water graphics are the best hand's down, the hydrophobia game there just looks like a weird blanketof water too fake...

  14. #14
    From what I've seen of Halo 3's water I would say that BS has the upper hand here, if only because water is an integral part of the gameplay and the world of Rapture. If Halo 3 can bring the water into the gameplay then who knows...

    I remember when Valve released that extra level for Halflife 2 to show off, among other things, the water effects -- you know, the level with the seaside town overlooking the water. I remember thinking "wow, this is impressive, but it has very little place in the game other than being eye candy."

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    Does anyone have a picture of Halo 3's water?

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    http://www.gamespot.com/features/6170862/p-3.html

    last screen comparison. Just hover over it and it will change to the halo 3 screen. Looking at the screens of Halo 2 vs 3 beta side by side really show how much different the games look in terms of quality. Higher texture res, better lighting, better animations (altough not seen in the shots), etc.

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    I'm not really impressed by that water at all. Looks like slightly better Far Cry water. In fact, Halo 3's graphics overall look pretty weak in comparison UE3 titles like BioShock.

  18. #18
    Halo isn't really about graphics quality. Sure, they upgraded the graphics to next-gen standards, but it's still basically the same thing. It's not about the story or the campaign, though that's there. It's really solely about the online frag-fests, and that's it. You can't really compare it to a game like Bioshock. Sure, the water looks good in Halo 3. Of course it is, because gamer's expect it to, and they want to sell their game. Other than that, it's not really a major element of the game. It's eye candy, with a minor affectation on the game's physics.

    In Bioshock, the water is a crucial part of the story. It encloses Rapture, smothering the doomed city. It brings a feel of claustrophobia to the setting that an city out in the open sky never would have. It's as much a character in this much more plot intensive, intelligent first person shooter as the Little Sisters and the Big Daddies. It's integral to the game. Also, it looks helluva lot better.

  19. Partial list of what our water affects gameplay wise:

    Conducts electricity.
    Slows down movement of player.
    Is bouyant.
    And fire, cool stuff related to fire.

    More to come.

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    i can almost imagine what this "cool stuff" you speak of is.
    oil...going down stream of water...enemies in water...fire into oil soaked water... BURNING!! very crackdownish humor that im so looking forward to.

  21. #21

    Lightbulb

    There's really not been much media showing the water in Halo 3 clearly, but from what I can make out it's nothing particularly impressive.

  22. #22
    The water in the Beta looks fantastic.

  23. #23
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    Quote Originally Posted by MultiVaC View Post
    I'm not really impressed by that water at all. Looks like slightly better Far Cry water. In fact, Halo 3's graphics overall look pretty weak in comparison UE3 titles like BioShock.
    one thing that Halo 3 does that I haven't seen many unreal 3 games do is show a lot of color and have everything well lit. Gears uses nothing but blacks, browns, and greys, even the blood looks almost brown. The game is great looking, because they can use all the darkness to hide same flaws. Mass Effect looks stunning in it's qualities, but once again, looks really dark, and there's lots of blues. Rainbow Six Vegas is really red/brown oriented, with the multiplayer having some textures that look like they were from a PS2 game.

    Halo has a great color pallette, shadows make things darker in daylight, not completely black, everything is fast paced and moves at a smooth 60 fps, and it's still a blast to play. I wish I could get a pic of a plasma grenade blowing up, that suprised me.

    Also, you need to hear halo in action. Far off battles sound a ways away, grenades blow up and you feel like they are right next to you, and the surround sound rivals that of Call of Duty's campaign.

    Also, whoever said halo isn't focused on campaign never played Halo: CE, because that was the best part of it. Also, if they weren't focused on single player, they wouldn't include one (see Unreal Tournament, Shadowrun, etc.) They haven't even released a single screen of the campaign, and I have a feeling that's their ace up the sleeve.

  24. #24
    What I would really like to see is water that uses something like DMM (digital molecular matter) to make the water react as if it was composed of particles -- bead-up when it hits a flat surface, react to mass correctly, splash correctly, drip, etc. This is a few years off, though.

    The DMM tech video: http://www.youtube.com/watch?v=m4EF9IkhAOo

  25. #25
    I'm not saying the campaigns are bad. However, most people didn't buy the previous Halo games, and arn't going to buy Halo 3, for the campaign. They buy it for the multiplayer. You are correct when you say I've never played Halo: CE's campaign though, so maybe I'm wrong about that one. I'm speaking from my own personal experience here. That's all I can do.

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    Quote Originally Posted by Trust Seven View Post
    I'm not saying the campaigns are bad. However, most people didn't buy the previous Halo games, and arn't going to buy Halo 3, for the campaign. They buy it for the multiplayer. You are correct when you say I've never played Halo: CE's campaign though, so maybe I'm wrong about that one. I'm speaking from my own personal experience here. That's all I can do.
    I liked Halo: CE's Campaign but I hated Halo 2's Campaign it was just not interesting.

  27. #27
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    Quote Originally Posted by splicer View Post
    That shot is sooo old!
    According to the game's homepage, it's new. Not bad but BioShock is a lot better at this.

    I've only played with the first Halo game (till I got bored...) and that one didn't have really great graphics either, nor does the new one, from what I've seen in pictures. The water is quite good but I think there can be only one real opponent for BS's water, and that's Crysis. With that DX10 magic, it looks great too.

    lotkrotan, I don't agree with you about the colors, I think UE3 has a lot more prettier world in games. Well, except for GoW maybe.

  28. #28
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    Quote Originally Posted by Necros View Post
    lotkrotan, I don't agree with you about the colors, I think UE3 has a lot more prettier world in games. Well, except for GoW maybe.
    for U3 games I have played:

    Monster Madness
    Roboblitz
    Rainbow Six Vegas
    Gears of War

    For videos running U3 I have seen:
    Mass Effect
    Bioshock
    Blacksite Area 51 (played a demo too)
    Too Human
    Elveon
    Stranglehold
    UT3
    and BiA HH

    now, while character models are great, some of the details in enviro aren't that good. Not only that, but I still have failed to see a U3 game that really shows off the amont of color that games like Kameo, Halo 3, and even racing games like Forza show off color, like we would see in the real world (if only a little too shiny at times).

    that's my opinion as an observer.

    Halo CE's selling point was campaign, there was no online multiplayer, and sure, it helped spawn console LANing, but some of my greatest memories from Xbox 1 was taking turns playing campaign, and trying to reach just one more checkpoint.

  29. #29
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    The color is a matter of art direction and doesn't really have anything to do with the engine. As far as bright, colorful games go Crysis is the one to beat, graphically it's way ahead of Halo 3 but it's also a lot better in interactivity, sound, and animation. Tech-wise it looks like an incredible engine. UE3 is capable of other visuals besides the dull colored GOW style like this screen of UT3: http://media.xbox360.ign.com/media/7...g_4283828.html To me that's much better looking than Halo 3 in almost every way.

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    I think bioshocks water is alot better than halos. Halo still has very good water effects but since bioshock is underwater and focuses on water alot more than halo(which has some levels with water), bioshock spent alot more time on it thus making it stunning.not alot of people are bragging alot about halos water(even though it is pretty good)

  31. #31
    bioshocks water is better hands down

  32. #32
    I honestly don't think any game ever made rivals that of Bioshocks water effects.

  33. #33
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    Both Halo 3 and Bioshock will be my favorite games of the year. Bioshock wins in water, only because water is a main focus. I personally loved Farcry's water on the 360 though.

  34. #34
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    bioshock has the best water i have ever seen.

    halo series graphics have never been good but are good single player games, i hate mutliplayer.

  35. #35
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    I was sorta bored so I sent an official challenge to Frankie (the dude you were talking about) for him to compare the two blah blah blah

    so yeah, we'll see if anything surfaces

  36. #36
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    Quote Originally Posted by BioShockWins View Post
    I was sorta bored so I sent an official challenge to Frankie (the dude you were talking about) for him to compare the two blah blah blah

    so yeah, we'll see if anything surfaces
    if you highlight where it says (spoiler) and can't see the text, it'll then show up

  37. #37
    Quote Originally Posted by MultiVaC View Post
    The color is a matter of art direction and doesn't really have anything to do with the engine. As far as bright, colorful games go Crysis is the one to beat, graphically it's way ahead of Halo 3 but it's also a lot better in interactivity, sound, and animation. Tech-wise it looks like an incredible engine. UE3 is capable of other visuals besides the dull colored GOW style like this screen of UT3: http://media.xbox360.ign.com/media/7...g_4283828.html To me that's much better looking than Halo 3 in almost every way.
    Again, that picture has very muted colors, compare it to this one of Halo 3's http://www.bungie.net/images/Games/H...dperson-01.jpg (Warning: Very large).

  38. #38
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    Halo 3's water looks like emulsified gelatin, BioShock's water is the clear winner here.

  39. #39
    I absolutely love the water rushing down the tunnel in the part where the plane crashes into it. There were very few parts of it that didnt look ultra-realistic

  40. #40
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    Quote Originally Posted by Trust Seven View Post
    Halo isn't really about graphics quality. Sure, they upgraded the graphics to next-gen standards, but it's still basically the same thing. It's not about the story or the campaign, though that's there. It's really solely about the online frag-fests, and that's it. You can't really compare it to a game like Bioshock. Sure, the water looks good in Halo 3. Of course it is, because gamer's expect it to, and they want to sell their game. Other than that, it's not really a major element of the game. It's eye candy, with a minor affectation on the game's physics.

    In Bioshock, the water is a crucial part of the story. It encloses Rapture, smothering the doomed city. It brings a feel of claustrophobia to the setting that an city out in the open sky never would have. It's as much a character in this much more plot intensive, intelligent first person shooter as the Little Sisters and the Big Daddies. It's integral to the game. Also, it looks helluva lot better.
    right, Halo never was an amazingly graphical game. The only reason people might suspect other wise is that they are blinded by biased opinions. Halo 1 had relativley good graphics being a very beggining release game. But I think that's mostly because you could only compare it to the Nintendo 64.

    Games like Halo sell because of flexable multi-player. After the first game, the poop hit the fan, and Bungie will be riding on hype from Halo 1's release until after their next game after Halo 3. Just saying.

    Back to the water graphics, and graphic levels of Halo 3 in general. It isn't so much 'grarphic' about water as much as phisics. All you need for water to be graphically realistic is that you can see through it. You need it to move like real water, which in the end will sell it. From what I've seen, Halo 3 will be self aclaimed amazing graphics because it will be the first Bungie game on a not six year old system. In comparison to the other two games, I'm dieing to see exactly how, say, a grunt would look. But however Halo 3's graphics turn out, they won't be revolutionary. Crysis has an amazing physics engine, if you've seen the video. Also BioShock is one of the games you can say are actually contributing to video gamming production.

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