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Thread: Prisoners in Persephone Morality?

  1. #1
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    Prisoners in Persephone Morality?

    While I liked the morality of BS2, I wish they had moral choices that were less obvious. For instance, take those insane inmates in Persephone. Whether you chose to kill or let them live should affect part of the ending. After all, while these guys are harmless given how various audio diaries portray death as a sort of freedom should imply a moral choice in deciding their fates.

  2. #2
    Quote Originally Posted by he4dsh0t View Post
    While I liked the morality of BS2, I wish they had moral choices that were less obvious. For instance, take those insane inmates in Persephone. Whether you chose to kill or let them live should affect part of the ending. After all, while these guys are harmless given how various audio diaries portray death as a sort of freedom should imply a moral choice in deciding their fates.
    I agree completely.

    Killing Big Daddies needlessly should be a moral issue as well. You can't excuse it as "euthanasia," because it isn't: it's extremely painful, violent, and cruel. Left alone, the Big Daddies will simply continue their lives, pounding on vents and repairing leaks. They're not a threat to anyone.

  3. #3
    Quote Originally Posted by Big Bad Sister View Post
    I agree completely.

    Killing Big Daddies needlessly should be a moral issue as well. You can't excuse it as "euthanasia," because it isn't: it's extremely painful, violent, and cruel. Left alone, the Big Daddies will simply continue their lives, pounding on vents and repairing leaks. They're not a threat to anyone.
    The problem is that moral issues are typically black and white in videogames. We'll never know whether the individual would have wanted to die if they knew what they were being turned into before the whole transformation process, so we must assume that the morals are relative. Those that kill a Big Daddy in belief that they're ending their suffering are acting in a moral way, and it's easy to understand how many gamers would feel that leaving them to wander forever would be the "immoral" route, when compared to killing them. As such, it makes little sense to punish the player for killing Big Daddies when the player may do it out of empathy.

  4. #4
    Quote Originally Posted by Big Bad Sister View Post
    I agree completely.

    Killing Big Daddies needlessly should be a moral issue as well. You can't excuse it as "euthanasia," because it isn't: it's extremely painful, violent, and cruel. Left alone, the Big Daddies will simply continue their lives, pounding on vents and repairing leaks. They're not a threat to anyone.
    In other words, kill Big Daddies that don't have Little Sisters on them? The only harm I ever give Big Daddies without Little Sisters is provoking a fight between them and enemies (Either hypnotize or other means) and, if he's up against something more powerful (Big Sister or something), I assist him in the fight since he'll just walk away when it's over.
    Last edited by MetroidJunkie2008; 06-05-2010 at 08:05 AM.

  5. #5
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    Quote Originally Posted by Big Bad Sister View Post
    I agree completely.

    Killing Big Daddies needlessly should be a moral issue as well. You can't excuse it as "euthanasia," because it isn't: it's extremely painful, violent, and cruel. Left alone, the Big Daddies will simply continue their lives, pounding on vents and repairing leaks. They're not a threat to anyone.
    "Today, I was approached by a golem in a diving suit. I looked into his mind and it was all screams and their echoes... a cold and hollow infinity whose sole occupant was a warped, painful howling... bleeding into the indifferent void."
    -Suresh Sheti

    Doesn't seem like the Big Daddies aren't suffering in their current state. I think it's better for them to be killed then continue living like this.

  6. #6
    Quote Originally Posted by DeliciousCake View Post
    "Today, I was approached by a golem in a diving suit. I looked into his mind and it was all screams and their echoes... a cold and hollow infinity whose sole occupant was a warped, painful howling... bleeding into the indifferent void."
    -Suresh Sheti

    Doesn't seem like the Big Daddies aren't suffering in their current state. I think it's better for them to be killed then continue living like this.
    Where is this?

  7. #7
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    Quote Originally Posted by MetroidJunkie2008 View Post
    Where is this?
    It's an audio diary from a multiplayer character. It is available via the Player apartment after a certain level, I think 28.

  8. #8
    Quote Originally Posted by DeliciousCake View Post
    "Today, I was approached by a golem in a diving suit. I looked into his mind and it was all screams and their echoes... a cold and hollow infinity whose sole occupant was a warped, painful howling... bleeding into the indifferent void."
    -Suresh Sheti

    Doesn't seem like the Big Daddies aren't suffering in their current state. I think it's better for them to be killed then continue living like this.
    I don't believe anything that that crackpot says. The Big Daddies may be suffering (every time they pound on a vent, they wonder where Little Sis is), but killing them in the most gruesome and violent way possible is hardly mercy killing.
    Last edited by Big Bad Sister; 06-05-2010 at 11:36 AM.

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    So...so how are we gonna get ADAM? In fact I'm wondering how anyone in Rapture got ADAM O.O
    I never seen ADAM stores where you buy ADAM or anything.

  10. #10
    Quote Originally Posted by mehe View Post
    So...so how are we gonna get ADAM? In fact I'm wondering how anyone in Rapture got ADAM O.O
    I never seen ADAM stores where you buy ADAM or anything.
    Fontaine (and later Ryan) sold ADAM to people who could afford it prior to and during the civil war. Those people then went to the Gatherers' Gardens to convert their raw ADAM into plasmids and tonics to be equipped in combat.

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    Quote Originally Posted by mehe View Post
    So...so how are we gonna get ADAM? In fact I'm wondering how anyone in Rapture got ADAM O.O
    I never seen ADAM stores where you buy ADAM or anything.
    There's a LOT of Rapture we haven't seen so I'm sure there used to be shops.

  12. #12
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    Quote Originally Posted by X1 BLACKOUT 1X View Post
    There's a LOT of Rapture we haven't seen so I'm sure there used to be shops.
    But then why would there be Gatherer's Garden machines everywhere if there aren't stores near them either? Kinda of a HUGE inconvenience don't you think?

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    Quote Originally Posted by mehe View Post
    But then why would there be Gatherer's Garden machines everywhere if there aren't stores near them either? Kinda of a HUGE inconvenience don't you think?
    Perhaps they had to go to FF to get it? Why spend money making machines/shops when people will come to you, not costing you a penny?

  14. #14
    Quote Originally Posted by mehe View Post
    But then why would there be Gatherer's Garden machines everywhere if there aren't stores near them either? Kinda of a HUGE inconvenience don't you think?
    How do you know that the stores near the Gardens weren't selling ADAM before the war forced them to close up?

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    Quote Originally Posted by Big Bad Sister View Post
    How do you know that the stores near the Gardens weren't selling ADAM before the war forced them to close up?
    Good point. Kinda like how microsoft points are sold in more than just a one specific store. But I'm kinda acting under the assumption that ADAM was precious I mean this is a product that alters your genes not some kind of non-stick miracle pan. Then again it could be a wrong assumption to.

  16. #16
    Quote Originally Posted by mehe View Post
    Good point. Kinda like how microsoft points are sold in more than just a one specific store. But I'm kinda acting under the assumption that ADAM was precious I mean this is a product that alters your genes not some kind of non-stick miracle pan. Then again it could be a wrong assumption to.
    If it's that precious, then it's a commercially viable product, and retailers would be dying to sell it.

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    Quote Originally Posted by mehe View Post
    Good point. Kinda like how microsoft points are sold in more than just a one specific store. But I'm kinda acting under the assumption that ADAM was precious I mean this is a product that alters your genes not some kind of non-stick miracle pan. Then again it could be a wrong assumption to.
    And FF wouldn't be stupid enough to sell ADAM in stores or machines. It's a DRUG. Who's to stop the store employees from "testing" the ADAM? Having all the purchasable ADAM at FF, Fontaine could keep a better grip on it and not spend money shipping it to stores/running the stores if needed.

  18. #18
    Quote Originally Posted by X1 BLACKOUT 1X View Post
    And FF wouldn't be stupid enough to sell ADAM in stores or machines. It's a DRUG. Who's to stop the store employees from "testing" the ADAM? Having all the purchasable ADAM at FF, Fontaine could keep a better grip on it and not spend money shipping it to stores/running the stores if needed.
    Selling ADAM in stores would give the product more exposure, and make it more popular.

    And after the stores have already bought the ADAM, FF wouldn't care less for what they do with it, since it's been paid for already.

  19. #19
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    Quote Originally Posted by Big Bad Sister View Post
    Selling ADAM in stores would give the product more exposure, and make it more popular.

    And after the stores have already bought the ADAM, FF wouldn't care less for what they do with it, since it's been paid for already.
    With the Civil War starting and all the excitement around ADAM, FF wouldn't need to get the word out and give ADAM exposure, it would do it on it's own.

    And I don't think FF would sell it to shops since that would loosen their control over it. Plus, why sell it to a shop for $10 who's gunna sell it for $50? Why not just sell it for $50 and make 40 more $$$?

  20. #20
    The Adam could've been sold anywhere around Rapture, given that splicers most likely stole any free floating form of Adam. Obviously, Little Sisters are the only form of Adam left (Except in the possession of major characters) around by the time Jack/Delta since splicers are no match for Big Daddy.

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    Quote Originally Posted by MetroidJunkie2008 View Post
    The Adam could've been sold anywhere around Rapture, given that splicers most likely stole any free floating form of Adam. Obviously, Little Sisters are the only form of Adam left (Except in the possession of major characters) around by the time Jack/Delta since splicers are no match for Big Daddy.
    Remember when you first run into LS in B1? I'd say splicers can kill BDs if they actually plan it and not just directly attack them

  22. #22
    Quote Originally Posted by X1 BLACKOUT 1X View Post
    Remember when you first run into LS in B1? I'd say splicers can kill BDs if they actually plan it and not just directly attack them
    True, but most splicers don't know how to plan, not to mention Andrew Ryan pumps pheromones into the air to influence them. It's likely that the splicers already looted every other source of Adam in Rapture.

  23. #23
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    I imagine employers also offerd, "ADAM Benefits" where they gave you ADAM once a month.

    The better the employer, the better the Benefits

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    There's no way choosing whether they lived or died could be part of the game's ending. They were doomed to die anyway. Other characters that you had a moral choice to kill or let live had a chance to go on living their lives in Rapture the way they were before. But the prisoners were about to be flooded and sunk into the bottom of the ocean. It's not like you could load them onto the life raft thingie. Now THAT would've made for an interesting turn of events.

  25. #25
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    I felt like the very fact that there was a "good" and a "bad" ending weakened the morality system of the game itself. By having 2K define the moral compass, it becomes not so much what you consider right and wrong, but what is right and wrong based on their perception of the world. Thus when you played through the game once and know all the combinations for each of the endings, it becomes more of a "do this combo to achieve this result".

    I think the only game that really did the morality concept well was Dragon Age. That game felt the most like real life interactions, as very often every decision that you made both gained the approval of one character and the disapproval of another. By not imposing a set standard for morals, the game was filled with shades of grey, and the ending became much more personally tailored to your personal decisions.

  26. #26
    Quote Originally Posted by Precarious View Post
    There's no way choosing whether they lived or died could be part of the game's ending. They were doomed to die anyway. Other characters that you had a moral choice to kill or let live had a chance to go on living their lives in Rapture the way they were before. But the prisoners were about to be flooded and sunk into the bottom of the ocean. It's not like you could load them onto the life raft thingie. Now THAT would've made for an interesting turn of events.
    People claim Alex The Great is doomed but, if he wasn't bluffing about living in the ocean, then I'm guessing he has an evacuation system built into the tank that Gil Alexander was too afraid to ever use.

  27. #27
    Quote Originally Posted by MetroidJunkie2008 View Post
    People claim Alex The Great is doomed but, if he wasn't bluffing about escaping into the ocean, then I'm guessing he has an evacuation system built into the tank that Gil Alexander was too afraid to ever use.
    Maybe he got eaten by a shark or a giant squid?

  28. #28
    Quote Originally Posted by Big Bad Sister View Post
    Maybe he got eaten by a shark or a giant squid?
    He's spliced the **** up with a monstrous amount of Adam and his concept art looks like a giant ass fish creature, I doubt a shark would be able to harm him.

  29. #29
    Quote Originally Posted by MetroidJunkie2008 View Post
    He's spliced the **** up with a monstrous amount of Adam and his concept art looks like a giant ass fish creature, I doubt a shark would be able to harm him.
    He should be juicy then. Hmmm...ADAM.

  30. #30
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    originally in my first playthrough of the game i thought the prisoners had to do something with one of the secret achievements so i spared them. When i didnt get the achievement on my second playthrough i killed them all and still no achievement. So what i did next was i went online to look up the last achievement i needed 9irony and appently the prisoners were useless.

    I wish the prisoners were achievements like; Take No Prisoners where you dont kill them and then Take All Prisoners where you kill them.

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    As an "achievement", doing either is pretty lame: they're sitting ducks.

  32. #32
    Quote Originally Posted by Big Bad Sister View Post
    He should be juicy then. Hmmm...ADAM.
    Who's to say Gil doesn't have tonics and/or plasmids? He probably atleast has the damage reduction tonics, except for Electric Flesh. xD

  33. #33
    Quote Originally Posted by MetroidJunkie2008 View Post
    Who's to say Gil doesn't have tonics and/or plasmids? He probably atleast has the damage reduction tonics, except for Electric Flesh. xD
    You know what would've been awesome? Gathering ADAM from Gil's corpse!

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