Keep the multiplayer...PLEASE.
And yes, I think there should be one. But it must be thought out fully with a great story, great new things and ideas, and great gameplay with new stuff. Please keep dual wield.PLEASE.
P.S Greater graphics to.
Yes
No
Keep the multiplayer...PLEASE.
And yes, I think there should be one. But it must be thought out fully with a great story, great new things and ideas, and great gameplay with new stuff. Please keep dual wield.PLEASE.
P.S Greater graphics to.
Now that they already have a sequel they might as well put in a 3rd one. Bioshock 2 may have been a couple paces back from the original, but I say that the game still hasn't lived up to its full potential.
I say yes, because I think there's more stories that can be told.
If BioShock 3 happens, I'd prefer if they left out Multiplayer.
I want co-op mode! Player one gets to negotiate and pick what plasmids to buy and etc. so both get use of it. Sharing genes to say the least. PLEASE ADD CO-OP MODE, PLEEEEEASE!!! Me and my brother are dying for it!
There is a million different ways for the story to go, Up top story follow, easily since you are absorbed in a way at the end, you play thge whole game as a big sister stopping a hidden fontaine partner...who knows.
My main beef is the lack of imagination of a pre story. I want one and can easily see why there shoudn't be one off of what ideas I already read. I was thinking more of a "The Darkness" or Elder Scrolls type game. Still first person but has the whole GTA idea to it. Sides stories, maybe get into the smuggling hideout, become right hand man of both frank or andrew, like fable, what to choose, bad or worse (apart from good or bad) think fallout, or what you will it sounds great to me
I want so badly to see what it looked like in its day. See the beginnings of addiction, i mean what if you could have a kid like in fable and sale him to frank...there are a lot of pros to a first person free range mode style prequel and I will never stop believing that...NEVER!
*gets hit with a control big daddy plasmid* prequels suck!
I'll deny it straight up. Look how many people play the MP or are on these forums compared to other popular games. Just because you love Bioshock with all your heart doesn't mean the rest of the world does. Do you have the company's financial reports?
After the blunder that is Bioshock2 there will ONLY be hardcore fans left to buy a 3rd game. And sadly, as much as you want to believe there are a million of those fans, there are probably only a couple thousand left at best. If you think that's enough to make profit on a game on this scale then LOL
I would love to see the numbers for how many people actually bought the DLC packages. I'll bet it is barely at 100 for the Metro Pack. That should be indicative of how fed up the majority of consumers are. Even though neither of us can see their financial reports, we can still see the fan base on the forums, and in the MP compared to other games. That alone speaks for itself.
Last edited by Virtues; 06-10-2010 at 07:36 AM.
All I Can Say Is * Prequel*
No.
No. No. No. No. No. No. No. NO. NO. NO!
BioShock is done. BioShock 2 has proven that point: it was good but certainly not better. The franchise would be ruined by another game, let alone multiple ones. 2k, expand on the -Shock series or fans, play other games like the upcoming XCOM. But please, don't expand it any further.
Of course, I am talking to deaf ears and people will always think with their wallets. 2k has shown us this plenty of times before. Essentially, they're the same as any other businessman: money-clawing wolves.
Edit: Virtues comment: +1.
Last edited by laikalappie; 06-11-2010 at 08:40 AM.
If the next game is a sequel, then Rapture should finally crumble to the ground (Completely) before the game's over. Perhaps the story could bleed out into the surface.
yes yes yes yes yes yes!
Because the big plan comes from above. Above, where people not suited for thinking up games are doing it anyway. I doubt 2k Marin ever had much to say about the core story. They had to develop a sequel, and that's that. BioShock 2 proves this point: up above, one decided it'd pull in a lot of sales for players to play as a Big Daddy (for a full game) and told 2k Marin to make that game. They did an excellent job at that - I appreciate the game a lot more thinking this way - but still, it just wasn't that good.
Point being: especially with sequels, persons not suited for doing certain things do get involved in such matters, to a bad result. Undoubtedly, my description above wasn't that accurate at all but it clearly described my way of thinking, at least.
The problem with this kind of sequel is it creates time paradoxes, like the "Alpha Series" when Steinman was originally being killed by a Bouncer Big Daddy. They probably would've been better off writing off Alpha Series as an experimental soldier type Big Daddy for the Civil War.
Oh, I didn't think anyone would interprete that from 2K's prespective. I meant for me, personally, a 3rd should exist because 2 wasn't that great. Bioshock needs to redeem itself in my opinion. Maybe a third can do that.
I actually appreciate the game a lot less. If this thread was made 2 years ago and its title was "Should there be a Bioshock 2?" I'd say no. When you look at it, Bioshock 2 tried to appeal to the masses for max profit. Muliplayer and playing as a bid daddy were the main points 2K tried to hit home. There wasn't any passion in Bioshock 2 and that disappointed me to the point of depression.
In Bioshock 3, they really need to get back to their roots and realize the depth that made Bioshock 1 appealing. I don't get why so many things were cut out (Vending machines no longer speaking, Little Sisters no longer pleading for Big Daddies to wake up, no U-vents, etc)
By the way, anyone that dislikes the U-Vents, nobody's forcing you to use them beyond one time. It was a nice option to have.
well the vending machines not having sounds are because of a last minute error before the game shipped out...and...I never noticed the Little Sisters don't say that anymore...and although the U-Invents were nice...I don't think Bioshock 2 is long enough,nor the levels large enough,for you to waltz around looking for odds and ends to make ammo from...and I also heard that as an explaination,a U-Invent spat a hack dart at Sofia Lamb,so she had them dismantled....but I'm not 100% on that
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Yeah... I say go for it.
(Everyone else pretty much summed it up for me)
Sure why not, how does a new game hurt, if it stinks, it stinks, what if it doesn't though? I enjoyed both games and look forward to the next one.
Dunno why people say things should "END", its a freakin' game, why END anything.
I both agree and disagree. I can easily agree that the difference in passion between BioShock 1 & 2 is huge: as you say, the main points 2k tried to hit home on alone ruin it. However, I also disagree because I think 2k Marin did their job well. Take a look at the amount of detail (and passion!) put into the splicer models, the ingeniousness of some of the weapons and some aspects of the plot (such as not inserting the big cliché of Eleanor actually being THE Big Sister). Marin could've settled for far less but they didn't and frankly, that's the only thing keeping me from not hating the singleplayer.
Of course, one good or bad SP-DLC could result in a big change of mind. It'll have a main role in my final thoughts of the game: I am yet undecided whether I truly like the game or not.
I am indeed trying to convince 2k not to make BioShock 3 but offering other alternatives, which could work out really, really well. If you are patient enough to read further than a repetition of a single word, take a look at this article:
http://www.gamesthirst.com/2010/06/0...te-bioshock-2/
I am starting to like Cliffy B. I have played just Gears of War 1 for, say, a minute and yet he alone has me liking Epic Games. Anyway: as you should have also read in that post you quoted, dear friend, I am thinking I am talking to deaf ears. Then what am I bothering for? Well, I am a fan. I consider myself a true fan. Does that mean you should buy every new DLC (which I did so far, being as naive as you) and new game that comes out? I thought not. I am Ken Levine's fan. I am a fan of Irrational Games/2k Boston, of 2k Marin's passion and of all other talented companies that worked on the BioShock games I play to this day.
I am, however, not a fan of those who think about their wallets only. I will not buy a game because it will simply say 'BioShock'. I want more games like BioShock but only for the love that's been put into making the game. There is a big chance that, if BioShock 3 ever sees the daylight, it'll be even more of a money-pulling trick than BioShock 2 and I am not a fan of that. Nor should you all be.
Also, I enjoy writing quality posts.![]()
I would love to see the Golden Ages of Rapture and of course the Fall of it but that wouldnt lead anywhere and have no room for innovation.
The Drill is from a Bouncer but it was from the early Bouncers. Right after Alpha Series a new Bouncer killed Suchong. If you have read the audio diaries and listened to Gil , he stated that Suchong died before the Big Daddies really kicked off and became successful. Suchong died in the early stages of the BD testing.
Comparing BioShock, a first person shooter with an amazing narrative, to a game like Halo where the single player is there merely so people won't complain that it's not there is an insult. Halo's "story" is aliens come and attack us and people in super suits fight back. It's been done before and is unoriginal. Don't get me wrong, Halo is a great multiplayer game, but that's all it's gonna be. It's single player will never be the main focus of the games. Halo cemented the first person shooter genre, but BioShock changed the genre , showing that you can make a good narrative focused FPS.
I personally would like BioShock 3 to be made, but I'm not fussed. I'd like for them to tell more Rapture stories by other mediums though, or even for the fandom to expand on the stories (like with fanfics and the fanon wiki.)
The bioshock franchise cant die like this and we all know it.
Tenenbaum was one of my favorites, so I have to say, a game where you work with her to save the Little Sisters would be cool. ADAM is getting scarcer all the time, so pretty soon there wouldn't be any sisters left.
Also, how could anyone doubt the sheer epicness of Return of the King? That book (movie) was amazing!
I think Bioshock 3 should take place during Bio 2, and you find out what happens to Tenenbaum. Actually,maybe that should be a Bio 2 DLC.
yeah i would like to know what happened with Tenenbaum as well. That would be good for DLC.
I've said this before and I will say it again, so long as there are stories to tell there should be games to tell them. As long as they have the depth and emotional weight of the first two games, they should be made. Name me one other game (that isn't an RPG) that actually has this level of philosophy, psychology et al in it and I'll retract the following statement; but I think that the Bioshock franchise is the only one going into an adaptation of what has been considered mainly high brow topics and bringing them to a more general audience. So long as the issues explored are just as in depth as the rest of them, I don't care how "repetitive" the gameplay becomes. As an art piece, Bioshock's message comes before the gameplay, always.