
Originally Posted by
Aheadatime
Experience. Generally, the normal start is something like 2 or 3 warriors, HBR, horsearmy, get 3 cities or 20 science per turn, hit Code of Laws (CoL), switch to all-gold and rush settlers like crazy, usually until youre making around 105 trade per turn, than you can either knight rush with galleons or cruisers, or hit oxford bombers. There are special circumstances in which you can expand without gold, or stop expanding early for a legion/cat rush. Just play the game in MP often and youll get the hang of when to do what.