Thought I'd share this with you guys. Probably going to get raged at for it, but it surely gave me a good chuckle.
http://www.escapistmagazine.com/arti...o-We-Have-Here
Thought I'd share this with you guys. Probably going to get raged at for it, but it surely gave me a good chuckle.
http://www.escapistmagazine.com/arti...o-We-Have-Here
And here's a slightly more accurate representation of the scenario:
http://nerfnow.com/comic/283
Yeah, I completely, completely agree with this.
The only single thing they're keeping for the original is the premise of "Aliens Invade". Do you really need to harvest an existing IP for that? Is that not something you could come up with on your own?I'm just saying that using the X-Com license for this is completely pointless. Unless the point was to troll the entire industry and gather attention by doing something absurd.
I do wonder if the inevitable massively negative reaction to the new IP was what made GamesRadar pull its preview? Last time I saw the article the people in the comments section were doing a pretty good job of cutting through the hype and dissecting the article for the disappointing facts, as well as re-iterating the usual common-sense points. Will GamesRadar fall in line with its readership to maintain their support, I wonder? I'm reminded of the way PCPowerplay used to argue that Deus Ex 2 was a good game, until they realised most of their readership didn't agree, whereupon they began to act like they'd never thought in such a fashion.
That'd be funny if true. Then again, if the PR backlash is so bad that a gaming site pulls an article, perhaps that'll convince 2k to change the game's name from X-Com to Alien Investigators or something. Game names can change in development after all; FEAR 2 was originally just going to be Project Origin before Monolith got the rights to the FEAR name back. Granted that's a different situation to this, but seriously, changing the name would solve most of the problems we have with the game.
That and, it's not like there's much PR benefit to keeping the name. The only ones who would buy for the X-Com name are going to look at it, read reviews and previews, and realize it's nothing like the X-Com games that came before and hence not buy it. It's not like the primary market, console fans, will familiar with the franchise either.
Well, console-only folks who had a PS1 might remember it, but then that goes right back to looking at the info on the new IP and realising it has nothing to do with the original.
As you say, all 2K would have to do is rename the game (and call the mayan-idol "elerium" and the FBI's "XCOM" squad something else for legality) to cut the backlash. I do hope they're reading these forums.
Last edited by Brian Damage; 05-24-2010 at 12:22 PM.