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Thread: Next MAFIA brand in the future

  1. #1
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    Exclamation Next MAFIA brand in the future

    What I'm talking about here is about what 2KC would develope after Mafia II under the MAFIA -title. So, you can write your thoughts about next MAFIA games.

    For example:

    • what kind of?
    • For which era?
    • About histoy: Fictional or accurate?
    • Based on which stories/events in history/movies?
    • In which country? (well there's not that much countries where American-Italian/Italian mafia is occupied.)
    • In which city/cities?
    • fictional cities (like The Lost Heaven & Empire Bay) or real life cities like whole New York designed?


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    My thoughts:

    I wouldn't want Mafia III, but whole new story about Mafia.
    I'd like to have Mafia game, which will continue the story, not like M1 where all ended and tommy died and the story ended.

    Next Mafia games should be about in 1870-2000 scale of years. All should start from Sicily to New York and Chicago and so on. So the next Mafia game would be MAFIA: Cosa Nostra - Part I. The game series should be historically accurate and correct, furthermore, I'd like an authentic mafia, those who immigrated from Sicily, would speak Sicilian/Italian as their mother tongue, but they also speaks english to those mafiosos who were born in the US and doesn't speak Sicilian/Italian so fluently as their parents etc. And those who has english as their mother tongue would more likely speak english. Mainly, mafiosos would speak English as in the US, and Sicilian/Italian in Italy/Sicily.


    At first, 1900-30's is the most exciting, interesting, thrilling and romantic period of the Mafia IMO.

    The Part I
    It should take place from latter half of 19th century (especially from 1880 when the "Black Hand" stabilises in the US) till 1931 when the "Black Hand" has already ended and Luciano, Lansky and Siegel have murdered Joe Masseria, and they end up to make The Commission

    • Prologue: From late 19th century. There would be scenarios about Sicily and how the main characters end up to the US.
      1. Mission: for example, about main character in teen age and his friends and how they start their criminal life
      2. Mission: characters immigrated to the US in NY and they end up in Italian-American gang in NY.
      3. There would be more missions about this.
    • Story begins: From the very beginning of 20th century. The main character and his friends end up to the mafia and so on , they murder Joe Masseria and end up to make the Commission.And the Irish-American and Jewish-American gangs should appear in the story also.
    • Epilogue: About the establishment of the Commission and to rule their activities. Simultaneously the "Five Families" are set up


    The Part II
    It should take place from 1915 - 1940 About other character than in first part.About how the character end up to one of the 5 families, and becomes from associate to made man. There should be the characters from Part I of course. But... this part of the whole story would start in 1915 before the Commission and how this character meets the mafia (this would be one of the associates from Part I which you meet and work with your main character in Part I)
    • Missions: again 30-35 + some prologue and epilogue
      History: The missions should be about the history of the mafia in 1915-1940 for example, about [/URL] Prohibition era 1919-1933 and how Mafia get benefits of it. And so on.


    Part III: Chicago Outfit
    This story would consist of about Al Capone's Chicago Outfit which is distinct of the Five Families and how it rules organized crime in Chicago. And this story would be related to the main story.


    Part IV
    It would continue from 1940-1969 when Vito Genovese died.
    Again, 30-35 + prologue & epilogue Missions should be based on the Mafia history:
    for example about Mafia's John F. Kennedy assassination
    And how the mafia build Las Vegas' casinos and so on. And how in Miami?

    Part V
    about 1969 - 1990
    and you know the rest
    But its story would be about mafias crackdown etc?

    These Parts' leading (Dons) characters should be related to Sicily's Cosa Nostra. At the same time(1900-1990) in Sicily there's Salvatore "totò" Riina, Tommasso Buscetta, and the whole Sicilian Cupola which rules the organized crime of Sicily and Italy.
    For example, that relation would appear as when Giovanni "John" Gambino visited to see Sicily's Commission about bussines.

    But! I'd also like about MAFIA: Sicily Part I-? brand which story consist of Salvatore Riina and his friends and the cupola. It would take place from 1900-2000
    SO there would be also 3-5 parts of it. The Story would be about How Riina ended up Capo di tutti Capi in Sicilys Cosa Nostra and about the Maxi trials


    I'd like to see the most known historical persons of the US and Sicily in Mafia games and how the mafia achieves their power and about the work they do besides murdering, for example "the legal bussiness" of mafia and the illegal: racketeering, money laundering and about their mafia wars.
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    Sorry for the length of this text.
    Now you can tell what do you think about this and argue!
    Last edited by royalliiii; 03-17-2010 at 12:58 AM.

  2. #2
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    Xardas? What this thread brings in your mind? Feel the same way like me? or have own thoughts?

  3. #3
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    Quote Originally Posted by royalliiii View Post
    Xardas? What this thread brings in your mind? Feel the same way like me? or have own thoughts?
    It's a nice idea but I think he'll put this thread together with the Mafia 3 thread. After all, any of these ideas could be the next Mafia III.

  4. #4
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    I'm actually going to leave this thread open since it brings alot of new ideas to the table and it allows a fresh discussion to take place.

    After all, the Mafia 3 thread has been open for several months and the conversation is starting to get a little stale (at least in my opinion :P).

    Edit: I'm going to leave both threads open. This one deals with a non-fiction game and the other thread deals with a fictitious one.

    If anything, I'll just merge this thread into that one.

    On-topic - As for your ideas, I'd rather play a fictional criminal game than a non-fictional one. As most of us know, games usually turn out better when the developers are more free and have "artistic license." If they wanted to create a non-fictional universe with real life individuals from the Mafia:

    1. They'd have to get alot of rights to each of those individuals.

    2. Would have to extensively research the personalities and speech of individuals. Then match up that speech with a voice actor. The first Godfather had a little leeway with this since most of their voice actors were the original actors from the movie.

    3. There would have to be a TON of research done into the respective periods that you're referencing as well as Mafia customs, what those people did during specific days in their life, intense locational research and recreation.

    To be honest, I think that very few Mafia-historians/buffs would be please with the final result. It just seems like a massive amount of work to do for $50/60 per person once the final product is shipped. Besides that, if I want to know what happened during a particular point in time, I'll read a book or watch the history channel. I play games for a brand new story that's fresh and uses a bit of deviation from history (if set in a historical period). I'm sure that you've seen other non-fictional games and, to be honest, they're rather bad and I don't think a non-fictional Mafia game would turn out too great lol.

    Also, video games and movies tend to be more exciting than an actual event in a Mafiosi's life. After all, they don't really usually kill hundreds of people during their lifetime. If the developers added a bunch more people for the player to kill, then alot of historians in the subject would probably take offense to that and the reviews wouldn't be so great. If they left everything alone, then the game isn't going to be that exciting.

    Now, if they used the same events throughout Mafia history and just added different names, spiced up the stories a little bit, and said something along the lines of the game only being based on true stories instead of revolving around them, I think that would be received a little better.

  5. #5
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    Haven't been any discussing here after March.
    Hope you 2K will think about this.

  6. #6
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    Well i don't think that would be a good idea, because it would take tons of work... They would have to create rural Sicily, then urban New York in the 1930s, then change it for the 1940s, then 1950s and so on... Also, like Xardas said "I'd rather play a fictional criminal game than a non-fictional one"

  7. #7
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    Not sure about 2KC but if 2K own the licence maybe a version of Civilization based on the mafia and the black market, from it's inception to present day including the rise of the street gang.

    Maybe the game could envolve trying to hold it together for as long as possible before the street gangs swamp the market and the loss of resources through 'legitimisation' force collapse.

    Instead of rebellion you could have unhappy members turning state's evidence and branches of your organisation defecting to other families as towns would defect to other leaders in a regular civilization game.

    Maybe you could play as a street gang trying to grow and take turf away from the established families.

    For an action game I'd say something with choices based on the premise in this post: http://forums.2kgames.com/forums/sho...6&postcount=58
    Last edited by Hatesink; 08-18-2010 at 06:01 AM.

  8. #8
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    Another idea:

    A Mafia MMO with a strategic level and an action level. So that players can build families and recruit other players as soldiers (eve style). The people playing the strategy aspect might have an avatar in game that needs to be defended.

    You could hire racing fans as wheel men and fps fans as footsoldiers, puzzle fans as lock pickers, box men, car theives, burgler alarm hackers etc.

    There could be hit men and/or stealth player characters who have to take out NPC targets, dotted throughout the maps.
    Last edited by Hatesink; 08-18-2010 at 07:02 AM.

  9. #9
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    Quote Originally Posted by Hatesink View Post
    Another idea:

    A Mafia MMO with a strategic level and an action level. So that players can build families and recruit other players as soldiers (eve style). The people playing the strategy aspect might have an avatar in game that needs to be defended.

    You could hire racing fans as wheel men and fps fans as footsoldiers, puzzle fans as lock pickers, box men, car theives, burgler alarm hackers etc.

    There could be hit men and/or stealth player characters who have to take out NPC targets, dotted throughout the maps.
    there's EA's Godfather games that offers that kind of things, and I don't think that it would be mind blowing. And it wouldn't be so exciting. Maybe, if they implement Online mode for Mafia X, then I'd be excited for it. As I said, this would only be a good idea for Online mode. This implemented to the original single player would ruin the story and the feeling of Mafia game.
    Last edited by royalliiii; 08-18-2010 at 03:24 PM.

  10. #10
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    Quote Originally Posted by Genovese1311 View Post
    Well i don't think that would be a good idea, because it would take tons of work... They would have to create rural Sicily, then urban New York in the 1930s, then change it for the 1940s, then 1950s and so on... Also, like Xardas said "I'd rather play a fictional criminal game than a non-fictional one"
    Well I'm not actually trying to say that the next Mafia game must be 100% accurate to history.

    I think it should follow the history. the game would be "based on actual events."

    If there was a story about friends(protagonists) becoming made man in 1940's there would be historical accuracy. E.g. There was 5 families at New York that time. The Commission was founded. etc.

    If there was a story about how The Commission has founded in 1930's there would be Luciano and his friends in the story and Maranzano and Masseria. etc.

  11. #11
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    Quote Originally Posted by royalliiii View Post
    there's EA's Godfather games that offers that kind of things...
    I was kind of thinking in broader terms (a wider definition of "franchise") and did mean specifically for it to be an MMO.

    As for quality, I'd say really it just depends on the quality of the design and build etc. as to whether it's going to either fall flat or work as a concept.

    The problem with it I think is that we could well start seeing real, game-related violence. It could be like second life for but for real mobsters. Every organised gang would probably have their own set of accounts.
    Last edited by Hatesink; 08-18-2010 at 03:45 PM.

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