Is there anyone else who feels it's annoying when games increase every single parameter when increasing difficulty? Like enemies need more hits to die, you need less to get killed, enemies get smarter and so on. I liked the system like in COD MW2 when the difficulty was increased, enemies got smarter and you, as the player, died faster but enemies needed as many bullets to drop dead as they did on a lower difficulty.
I really hope spec ops will only increase certain parameters instead of making the game more difficult in every single possible way. Is there anyone else who feels this way or do you simply don't care?



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