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Thread: General Bioshock suggestion thread

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  1. #1
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    General Bioshock suggestion thread

    Ok, I though I might set this up for general suggestions of how you can improve the game. This is not about bugs, glitches or tech problems, since we have a forum to address that.

    My first suggestion to improve the game/making a even better sequel:

    It would be good if the last active weapon/plasmid will be displayed next to the Eve and health meter. I had a gunfight with splicers and they moved over water quickly. I suddenly wanted to use Electrobolt, but when switching to the plasmids, I didn't know that Incinerate was the last active one. It was too late for skipping the plasmids and using Electrobolt. This is why I think it would be cool to the the last active weapon/plasmid to be prepared for the next situation.

  2. #2
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    I think they should consider an expansion, and then maybe a sequel!

  3. #3
    Another great feature for a sequel would be if it were bundled *without* Securom DRM.

  4. #4
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    Shader Model 2.0 support would certianly garentee a purchase from me (and many poeple).

  5. #5
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    Quote Originally Posted by RoyRogers View Post
    Another great feature for a sequel would be if it were bundled *without* Securom DRM.
    Yeah, this feature would be amazing. I wonder how hard it would be to code?

  6. #6

    Extream Mode: No progressive damage.

    I think it would be cool if they added an Extream Mode to both the PC and Xbox Version.

    In this mode the games difficulty would be the same as Hard Mode but instead of Enemy damage being progressive it is reset each time the player dies.

    This I feel would make the game far more challenging and would add to the experience.

  7. #7
    Quote Originally Posted by chaos_deception View Post
    I think it would be cool if they added an Extream Mode to both the PC and Xbox Version.

    In this mode the games difficulty would be the same as Hard Mode but instead of Enemy damage being progressive it is reset each time the player dies.

    This I feel would make the game far more challenging and would add to the experience.
    Seconded

    Or have you lose Adam every time you die, etc. Something that gives dying it's consequences. It's the game's only fault in my opinion.

  8. #8
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    Quote Originally Posted by RoyRogers View Post
    Another great feature for a sequel would be if it were bundled *without* Securom DRM.
    That's an awesome idea for the next one

  9. #9
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    Vita Chambers as they are currently implemented make the ability to win the game a function of brute-force willpower, instead of strategy, tactics, choice, and action.Lessen them or,make them expensive to use on Medium or Higher difficulty please.

  10. #10
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    Display max ammo

    Well you can see your max ammo carrying ability when you go shopping, but you cant see it when you press shift and look at weapons/plasmids.

    I think it would be very handy to have a 130/280 or however it would be implemented on that screen, would make it easier to use up the ammo you have maxed out so you can pick up whats lying around without wasting it.

  11. #11
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    Several features stuck out to me as downloadable content updates that would be very nice...

    1) A status screen: It would be great to have a tab next to the map that shows your current stats, especially with regards to information about your currently active traits and plasmids. I would like to be able to be reminded about what I have available and see how my character is effected by switching on or off traits at the Gene Banks. Random bits of info about what you have done, things you can do... really, just more available information about things that are currently pertinent in preparing for a confrontation.

    2) The ability to pick up more weapons, such as grenade boxes, or flashlights, or the blade... really more of a use your environment as a weapon idea. I would like to be able to pick up a lamp, throw it or smash it into an enemy.

    3) If my ammo is full, I do not want to see weapons disappear when I click on them... ie.. just like a pile of ammo ... (BTW, yes I know, don't click on them.. gah I keep forgetting).

    4) I'd love to see a tracer plasmid/or ability or whatever, make it so that you can see footprints in a creepy glowing green, brighter if you they are recent... I would love to see them going up the wall and all over the place.

    5) Multi-player????

  12. #12
    heres one taking out secuROM and stop limiting the activations and no REVOKING for numbers of installs

  13. #13
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    1. Screenshot function (i want to compare dx9 to dx10)
    2. Editor to create own content
    3. Video record mode
    4. Securom sorted out (don't expect full removal)
    5. A no-dvd mode or an authorised single backup mode
    Re: 5. I am a game collector i have over 3000 mint condition retail games (over 20,000 if you count c64 multigame tapes etc) it would be nice to preserve this disc too.

  14. #14
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    Sorry for double post, Also a fix the issue where the logitech g15 gaming keyboard volume wheel pauses game/brings up map on rotation.

  15. #15
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    Kill the mouse acceleration, it is HORRIBLE.

  16. #16
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    Quote Originally Posted by shiznit View Post
    Kill the mouse acceleration, it is HORRIBLE.
    yes i have to agree , i find it hard to aim properly in this game , i thought it was just me but i realized when you said that shiznit , there is something wrong there.

  17. #17
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    EDITOR please

  18. #18
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    Quote Originally Posted by Cyzal View Post
    1. Screenshot function (i want to compare dx9 to dx10)
    An In-Game Screenshot-Function would be really nice.

  19. Ingame Screenshotfunction is already there, but deactivated because it causes the game to crash

    The Idea of >piet11111< is nice.
    I would like a replay-option too.
    Also it would be nice to see how far the research is (per enemy and all in all)
    After a full playthrough, show how much tonica and plasmids you have and how much you have missed.

    Also after playing through twice or a third time, disable all tonica and plasmids and let the User build own plasmids/tonicas.

  20. #20
    1. i think you should make a multiplayer much like shadowrun's were you start with some adam but you make more in the match and you can use it to buy plasmids,weapons/weapon upgrades,tonics(more game types then shadowrun would be nice)

    2.id like a new difficulty maybe one that made you lose money,lose all your eve,and give back health to enemies when you die also i dont like this one to much but my friend is making me put it less adam from little sisters/make plasmids and tonics cost more

    3.after beating game on hard unlock a mode that lets you have all plasmids,tonics,plasmids/tonics slots,weapons,weapons upgrade,and all research done, also health and eve upgrades and in this mode you could pick difficulty(base on normal difficulties like easy,normal,and hard plus the next diffculty if you make one)

    that is all for now

  21. #21
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    Letting you see how many of an object you have when inventing whould be awesome. I ended up inventing 4 Automatic Hack Tools and 26 RPGs I couldn't even carry around.
    To be able to see wich Gene Tonics you are currently using whould also be great, so that you wont have to run to a Gene Bank to check if you should buy an engineering or combat slot.
    The removal of Vita-chambers is probably the most important thing, although Security Bots having automatic fire just made alot of irritating noise. Let Security Bots have single fire instead, just like the trailer.

    Oh yeah, Big Daddies weren't hard.
    I dont recall anyone calling clicking the right trigger over and over again while hitting B after every two hits hard. Some button-mashing sequence where the Big Daddies grab you or perhaps healing that takes a little while whould be hard.

  22. #22
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    Make certain areas returnable

    After the game is over, you should be able to go back and finish anything you didnt complete earlier. I have returned to the save before the very end to complete most, but I find it extremely annoying that you cannot return to Ryan's office to pick up things you missed. I am missing (1) research item and I cannot get the achievement because this is the only place I cannot get back to. This is extremely frustrating and could be easily fixed via a Live update.

  23. #23
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    Lightbulb

    Hi, I would like to see some cheats for achievements added to the pc version
    like rare seems to like to do
    it adds a lot to the replay value

    also the option to run through the game from scratch with your finishing characters stats would be nice


  24. #24
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    The screenshot function actually works perfectly fine. To get it to work, go into the user.ini file located (normally) here: c:\documents and settings\applications\bioshock\user.ini and simply add the word shot to a key that has nothing by it's side in the list of keys in that file. I use CTRL myself

    I'd love to see some kind of co-op multiplayer mode but doubt it'll happen.
    Making the game harder would be cool too. You can make it a little more difficult by turning off the hint highlights on loot and objects you can interact with, that'll make finding ammo etc a tiny bit more difficult as it wont be waving and shouting "I'm over here" if you get my meaning

    The only gripe I've got with the game really is, like others have said before, the spawnpod thingies where you appear when you die. We need a cost to using these as I'm running through the game for my first time on hard difficulty and I find it very easy to blast the big guys till I die, run back to them and blast them a little more till I die again and so on until I win. Prey had the same issue with death too.

  25. #25
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    The screenshot function actually works perfectly fine. To get it to work, go into the user.ini file located (normally) here: c:\documents and settings\username\applications\bioshock\user.ini and simply add the word shot to a key that has nothing by it's side in the list of keys in that file. I use CTRL myself

    I'd love to see some kind of co-op multiplayer mode but doubt it'll happen.
    Making the game harder would be cool too. You can make it a little more difficult by turning off the hint highlights on loot and objects you can interact with, that'll make finding ammo etc a tiny bit more difficult as it wont be waving and shouting "I'm over here" if you get my meaning

    The only gripe I've got with the game really is, like others have said before, the spawnpod thingies where you appear when you die. We need a cost to using these as I'm running through the game for my first time on hard difficulty and I find it very easy to blast the big guys till I die, run back to them and blast them a little more till I die again and so on until I win. Prey had the same issue with death too.

  26. #26
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    When you've finished the game I would like to see all the pictures I've taken over the course of the game with the research camera. It seems like a cool way to review your accomplishments.

  27. #27
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    I would like a multiplayer mode and especially more role-playing elements, in my opinion BioShock was too much shooting and not enough "pimping" my character. Means something like experience points when hacking and more specializing like in Deus Ex.

  28. #28
    How to improve the game?
    Get rid of the DRM and activation crap.
    It already has failed, the game has been cracked.

  29. #29
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    I want an Xbox Live update that makes it possible to play through the game from the very beginning with all the weapons, plasmids et cetera one has collected after finishing a previous game from scratch.

    Since a lot of levels would be so much more enjoyable if one would have specific weapons and plasmids to set traps and so one.

    Since a lot of pre release footage featuring Ken discussing the game contain levels that are being played with weapons and other upgrades that are actually not available in these particular stages of the game.

    I believe that when someone finishes BioShock he should be able to start from the beginning with all the stuff from the previous.

    Please implement this via Live... it would only extent the replay value.

    I posted a question about this subject here:
    http://forums.2kgames.com/forums/sho...d=1#post149853

  30. #30
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    A thoroughly balanced multiplayer mode would be nice; I can imagine a splicer V. Protector/Gatherer match. And more of the useful machines (EG: fewer "Circus of Values") would be nice.

  31. #31
    I'd love to be able to upgrade the wrench, actually

  32. #32

    G15 Keyboard support

    I would rather like to see some info on the LCD of the keyboard.
    I thought about:
    On the left part:
    Life (as numbers like 50/100)
    Eve (as number) if a plasmid is ready or Ammo if a weapon is drawn.

    On the right part:
    The amount of $$$
    The amount of ADAM.

    Black Falcon.

  33. #33
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    Quote Originally Posted by rippedoff View Post
    How about release the game when it's finished. ☺☺☺☺in' tools.
    What do you mean finshed? The game is finished, so I don't know wha...wait a minute...you have been banned. Nevermind.

  34. #34
    Quote Originally Posted by Thor, Clod of Blunders View Post
    I'd love to be able to upgrade the wrench, actually
    I'd love to be able to throw the wrench.

    Also, as already mentioned:

    • Ability to use Big Daddy weapons
    • Rescued Little Sisters come back out... so you can change your mind. :P
    • Extreme difficulty?
    • Ironman mode? (no respawn :P)

  35. #35
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    Quote Originally Posted by piet11111 View Post
    first of all your posting in the wrong thread.
    second many paying customers are angry because of the securom Rootkit and the limited amount of installs.
    im certain that this caused many customers to go for a pirated copy because those dont have the securom and limited activasion problem.

    the best anti piracy protection imo is still the serial especially if you have to use the serial to apply a patch.
    Well I was just suggesting this be applied to more games. :P

    As for the limited amount of installs, aslong as you do complete uninstall you still can install it again and again. So in a sense it's only limited to how many you can install at a given time. Not like your gonna have 5 computers and install it all at once. Still again aslong as you do a complete uninstall it shouldn't matter as mentioned by the admins. Iirc they don't use securom but Tages unless I'm mistaken. Still it's better than installing Starforce crap imo. The complaining customers are the ones wanting to install a game that doesn't need to be installed over once on a single computer are prob piraters for I can't think of any other reason unless you can fill my void in the back of my head

  36. #36
    Quote Originally Posted by Lenn View Post
    I'd love to be able to throw the wrench.
    Actually, if you manage to find a splicer that used a wrench, you can just use telekinesis to throw it at--

    yeah I see what you mean.

    Actually I'd like to be able to throw objects, like the splicers do when you're chasing them down with the wrench.

    I've gotten some wrench plasmid upgrades, but I still think it'd be cool to have chainsaw teeth, or spikes, or even a wind-up hit attack.

    Also, male splicers should double over in pain when shot or hit between the legs (I'm willing to bet that almost all the guys spliced those to be larger and probably more sensitive anyways)

  37. #37
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    Quote Originally Posted by Rapture_Tourist View Post
    Ok, I though I might set this up for general suggestions of how you can improve the game. This is not about bugs, glitches or tech problems, since we have a forum to address that.

    My first suggestion to improve the game/making a even better sequel:

    It would be good if the last active weapon/plasmid will be displayed next to the Eve and health meter. I had a gunfight with splicers and they moved over water quickly. I suddenly wanted to use Electrobolt, but when switching to the plasmids, I didn't know that Incinerate was the last active one. It was too late for skipping the plasmids and using Electrobolt. This is why I think it would be cool to the the last active weapon/plasmid to be prepared for the next situation.
    By law and according to 2K EULA agreement you agree to the terms and conditions regarding the installation of the product.

    Under these set of rules, it is perfectly legal to uninstall the said product and reinstall it on another machine that is owned by the buyer of the product. Typically, one needs multiple products to install on multiple systems but one only needs one product and if he or she wished to uninstall the product, the consumer has every right to reinstall it onto another machine that is owned by him or her.....indefinetely.

    Securom, hinges on your rights as the buyer. Securom, in general, does not; however, the practice of allowing only two installs do hinge on the right. It is the same as buying a Ford Mustang. True, you cannot advertise your Ford Mustang on TV to make profit as you would violate their buyers contract. HOWEVER, if you fully bought that Ford Mustang, it is yours until you deem fit to get rid of it. Ford cannot limit your driving or years of ownership if fully paid by you.

    With your rights as a consumer both by US Consumer standards and by the very EULA contract on page 34 of Bioshock manual, 2K are in violation of their own contractual agreement with the buyer.

    I'm not talking about the game being crappy for you to give the game back. Im talking about the violations that has occured under securom. Now, if 2K were to altar Securom so that you still need the DVD to play but allows you to receive unlimited installs, then their contract to you will be fulfilled.

    But, right now, 2K is in violation of their User End Agreement

  38. #38
    Bioshock2... you really must flesh out the entire city for the modern era (2010) Surely our wonderful hero had his own plans or areas of the city inaccessible in BS... (lol, yeah, I said it... we're playing BS.).

    wtf was I... expansion... BS2 -More BS. lol

    k, Rapture 2010 -those survivors continue to adapt and thrive, hidden from the world with their rogue technology -certainly without constraints- expand the city, repopulate through advanced cloning and augmentation. Hero struck with PTSD or amnesia or SS1/2 mem wipe during new gene/tech augmentation must learn what happened and put an end to Rapture once he unravels the secret of what occured between then and now.

    There are lots of options, but a return to Rapture with a new face(s) would be interesting.

  39. #39
    suggestions for patch

    after playing through the game the player should get something extra when starting a new game here are my suggestions
    1st playthrough
    1) +2 slots for all plamids/tonics
    2) 400 adam
    3) certain tonics/plasmids available earlier
    4) health and eve bar bigger
    5) power to the poeple ! stations can be used 2 times

    2nd playthrough
    1) all slots open
    2) 1000 adam
    3) all plasmids available earlier
    4) power to the poeple stations can be used 3 times
    5) splicers get 25% more health

    3rd playthrough
    1) little sister syringe can be invented and used on corpses of the splicers
    2) all plasmids and tonics are able to be purchased at the first gatherers garden
    3) splicers get an additional 10% health on top of the 25% at 2nd playthrough and the tougher splicers are introduced into the game at an earlier stage.

    the reason for this is that i like to be rewarded if i play through a game more then once but instead of just getting a reward it would also be nice to get a bit more challenge aswell.

  40. #40
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    Best 360 update

    Quote Originally Posted by piet11111 View Post
    suggestions for patch

    after playing through the game the player should get something extra when starting a new game here are my suggestions
    1st playthrough
    1) +2 slots for all plamids/tonics
    2) 400 adam
    3) certain tonics/plasmids available earlier
    4) health and eve bar bigger
    5) power to the people ! stations can be used 2 times

    2nd playthrough
    1) all slots open
    2) 1000 adam
    3) all plasmids available earlier
    4) power to the people stations can be used 3 times
    5) splicers get 25% more health

    3rd playthrough
    1) little sister syringe can be invented and used on corpses of the splicers
    2) all plasmids and tonics are able to be purchased at the first gatherers garden
    3) splicers get an additional 10% health on top of the 25% at 2nd playthrough and the tougher splicers are introduced into the game at an earlier stage.

    the reason for this is that i like to be rewarded if i play through a game more then once but instead of just getting a reward it would also be nice to get a bit more challenge aswell.

    1. make it available to see how much research you've done and how much you have left to do
    2. make an expansion or sequal
    3. make weapon modification more of a what can I modify it with rather than where's that machine
    4. Add new difficulty
    5. Add new splicers.
    6. splicers are smarter and get new weapons as game progress
    7. Add another type of big daddy
    8. Add a menu page that shows what plasmids and gene tonics you have active and all that you have total
    9. Have a menu that shows how much of each ammo you have in each type for each weapon without having in real time to go through and see what you have while your being shot at
    10. New research levels
    11. New weapons and more modifications
    12. more plasmids and higher levels for plasmids.
    13. the one thing i want most out of the 360 version is to be able to start the game with the left over adam.

    Ive beaten the game several times and this is what the game is lacking. I would be willing to buy it again with these new additions.

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