In previous releases of the game, population would turn to become nationals and forget about their first nationality. As we have seen in reality, there is always a valid percentage of population that will never turn, specially on hostile takeover. This should be implemented in the game so that this percentage is take into account.
Examples? Those I can think of, have only been "resisting" fro at most a couple of hundred years...
Originally Posted by Deathwing00
And how is this different than how the culture of a city remains in Civ 4? if there is 1000 culture of a civilization in a certain city, you'd need 99000 culture there to make it 99% "yours". Those 1000 culture will never dissappear, unless the civilization is destroyed. Converting takes time and effort.
Example: Greeks, over 3 thousand years Greeks. Even now in the Diaspora. The same thing with Gipsies or Jews.
Originally Posted by eireksten
Normally 'destroying' a civilization is not enough to obliterate population...don't you agree? This is a design defect.
Yes, but as I tried writing above, they don't dissappear in Civ 4 either. On multiple occasions, I've had trouble with revolting citizens due to their cultural background. I expect this won't dissappear in Civ 5 either.
If that's not what you're after, how would you like it to be incorporated into the game?
Its important to find the balance between realism and game play and I think the culture based system in Civ 4 does find that balance and I expect they'll tweak and improve on it for Civ V.