
Originally Posted by
ihmcguinness
I have played more games of every iteration of Civ than I care to remember, and have to say that it's head-and-shoulders above any other game for immersion and replay value.
In each game, there comes a time when you overtake the AI civilizations, and then the game gets boring because the challenge is gone. I think a 'dynamic' difficulty model would be really helpful, by scaling up the difficulty when it's too easy, or giving you a boost when you're getting creamed. It could be an option, but would be really helpful, as nothing is more frustrating than getting off to a really interesting start, and then having all the fun be over in the industrial era.