Page 3 of 5 FirstFirst 12345 LastLast
Results 81 to 120 of 176

Thread: BioShock 2 DLC Announced

  1. #81
    Quote Originally Posted by magicman4443 View Post
    I don't see it as exactly "extra" but it was something they put time into developing, and adding it into the game in the first place would have been like giving it away for free. So instead, they just save themselves money and time by including it on the original disc instead of keeping it back, and releasing it all for download later.

    I also would like to see maps, but I don't see it as a necessity for now. I personally haven't had may problems except my Xbox has frozen maybe 3 times total, but I would like to see an end to the topics complaining about how horrible the lag is.=/
    What if they cut Telekinesis and the speargun from the SP game (but it was ready to go on the disc) and then asked for $5 to use it later? Would you be OK with that?

  2. #82
    Join Date
    Jan 2010
    Location
    Rapture
    Posts
    951
    This is awesome. I love the multiplayer, so much fun!

  3. #83
    Join Date
    Sep 2009
    Location
    Kodiak, Alaska
    Posts
    6,796
    So are the new characters the prisoner and rich man?? Cause i want those characters.

  4. #84
    Quote Originally Posted by AK Downfall View Post
    So are the new characters the prisoner and rich man?? Cause i want those characters.
    Correct

  5. #85
    Join Date
    Sep 2009
    Location
    Kodiak, Alaska
    Posts
    6,796
    Quote Originally Posted by Vutnock View Post
    Correct
    OMG!!!! YES!! The prisoner is the only character i want to play as. FINALLY!!! Now i need some live and i can start with level 1.

  6. #86
    Join Date
    Jul 2009
    Location
    スウェーデン
    Posts
    42
    Quote Originally Posted by vrap View Post
    Windows-LIVE for 400 Microsoft Points and from the PlayStationNetwork for $4.99
    This is why I hate DLCs.
    All we have to wait for now are micro-transactions and a fee just to play online.

    Unfortunately my lust for Bioshock content will most likely cause me to buy it anyway, and that the new content seem awesome. I guess I just got mixed feelings about this DLC and can't decided what I think.

  7. #87
    Join Date
    Oct 2009
    Location
    Firm believer that Lutwidge lives on.
    Posts
    3,066
    Quote Originally Posted by WestCoastbadger View Post
    We want them to iron out the MP bugs, lag, freezing first and foremost. That is regardless of DLC ever being planned or available. Fixing that should be priority number one. The issues raised with the DLC have nothing to do with that - well, maybe they do becuase any DLC has to be taking some manpower away from testing MP fixes. But, that topic is a tangent.

    Maps are just something brought up in a discussion of DLC as maps are something gamers have established is worth paying for. And, this game could use some more. We are not saying we need more now. We are saying that if you are going to charge for anything, make new maps a part of it. Maps take time to build/test/etc. Gamers will pay for those.

    The issue at hand here is the changes this patch brings feels like a money grab. It feels like they cut out some features simply to sell them as an add-on at a later date. Its not a trend gamers should be OK with.

    You know, I'd even be OK with charging for strictly cosmetic changes to the game: new characters, masks, melee weapons. You can buy them if you want but there is no need. Strictly a personal preference. I think the combo of the "already on the disc characters" with 10 new levels is what rubs me the wrong way. Plus, we can see the MP population dwindling from a combination of waiting for the fixes and people having already leveled to 40. Tossing players the extra 10 levels free of charge (and the aesthetic features already on their disc) would go a long way to keeping more people playing in the short term. Then, when they do get map packs ready down the road, there wil be a bigger market for them.
    Well, I guess this is where our problem is then. I don't actually really see it as a money grab. It's obviously something they put work into, and I feel that $5.00 is an adequate price for the stuff they're giving us: new levels, new trials, more weapon upgrades, and many new cosmetic options. As for being on the disc, I see it as simply a way for them to save time and money by putting it already on the disc instead of actually making us download it all hen the DLC is actually released. Don't get me wrong, I would love to see the stuff released for free, who wouldn't, but I don't really see much of a problem with paying $5.00 for it.

    Quote Originally Posted by Vutnock View Post
    This is actually what they've done with the entire game, developing it and adding it to the game, I still fail to see how it stands out in any way. I'd rather call that money earned, than money saved.

    I have no Idea how the multiplayer on the xbox 360 is, but I know that I crash at least once every 2nd hour on my computer, which means lost progress for the entire match, and that the lag is far worse than anything I've every experienced in a online game. But I really hope they repair the game so it will be enjoyable.
    Another point I hadn't considered before is that the data may not have been fully finished when the game was first released. They may have started it, and then had Take 2 force it out the door. I guess we'll just see what happens later. =/

  8. #88
    Quote Originally Posted by magicman4443 View Post
    Well, I guess this is where our problem is then. I don't actually really see it as a money grab. It's obviously something they put work into, and I feel that $5.00 is an adequate price for the stuff they're giving us: new levels, new trials, more weapon upgrades, and many new cosmetic options. As for being on the disc, I see it as simply a way for them to save time and money by putting it already on the disc instead of actually making us download it all hen the DLC is actually released. Don't get me wrong, I would love to see the stuff released for free, who wouldn't, but I don't really see much of a problem with paying $5.00 for it.


    Another point I hadn't considered before is that the data may not have been fully finished when the game was first released. They may have started it, and then had Take 2 force it out the door. I guess we'll just see what happens later. =/
    We'll see when the DLC comes out, if it's below 1mb then there's no excuse.

  9. #89
    What are these extra 10 levels they are talking about?

    I would like to see about 2-3 new SP levels and maybe two new weapons with New Game + mode, little sisters, pttp machines.

  10. #90
    Join Date
    Mar 2009
    Location
    Dionysus Park
    Posts
    844
    Quote Originally Posted by WillXav View Post
    What are these extra 10 levels they are talking about?

    I would like to see about 2-3 new SP levels and maybe two new weapons with New Game + mode, little sisters, pttp machines.
    10 levels in MP. I doubt we'd get anything past 1 level in SP, those things take time.

  11. #91
    Join Date
    Oct 2009
    Location
    Firm believer that Lutwidge lives on.
    Posts
    3,066
    Quote Originally Posted by WillXav View Post
    What are these extra 10 levels they are talking about?
    They're extending the ranking system up to rank 50, instead of 40.

  12. #92
    Join Date
    Sep 2009
    Location
    Kodiak, Alaska
    Posts
    6,796
    I wonder what new plasmids and tonics we will get?

  13. #93
    Join Date
    Sep 2009
    Posts
    544
    Quote Originally Posted by vrap View Post

    Yea i have read this! This is really nice! Both for the MP and SP!I am really exited about the single player DLC! Hope for some cool new Plasmids and tonics. Or even better some new levels!!! /Johan

  14. #94
    Join Date
    Oct 2009
    Posts
    480
    Quote Originally Posted by AK Downfall View Post
    I wonder what new plasmids and tonics we will get?
    hypnotize online? that would be pretty cool if hitting the enemy would turn all of their teammate's names from blue to red, and gave them the options to damage/kill their teammates, giving the person who hit them with enrage the kill.

  15. #95
    Join Date
    Aug 2009
    Location
    Queens, New York
    Posts
    174
    Omg, i cant wait, ill bet to get to level 50 you need 150,000 ADAM, good thing i already have 98,000.

  16. #96
    Join Date
    Jun 2009
    Location
    New York
    Posts
    1,283
    I will buy the new content, but achievements would be a major plus. So PLEASE include them!

  17. #97
    Join Date
    Feb 2010
    Location
    Holding a candle-light vigil for Mark
    Posts
    239
    Cool we get new characters. I can't wait to see what they look like

  18. #98
    Join Date
    Mar 2009
    Location
    England
    Posts
    1,313
    Quote Originally Posted by Phil Isadore View Post
    Cool we get new characters. I can't wait to see what they look like
    There are some pictures here -

    http://kotaku.com/5477309/bioshock-2...ions-test-pack

  19. #99
    Join Date
    Jul 2008
    Location
    I am the Nard Dog!!
    Posts
    603
    definatly going to buy the DLC and i bet the single player content will include Tenebaums side of BioShock 2

  20. #100
    Join Date
    Feb 2010
    Location
    Holding a candle-light vigil for Mark
    Posts
    239
    Ss anyone else a bit nervous about what the single player dlc will do to the possibilities of Bio 3? Because it seems if they add on more levels and such. It might hinder the chances of Bio 3. I'm all for the idea of new single player dlc but not if it hurts the chances of Bio 3

  21. #101
    Join Date
    Aug 2007
    Location
    London, England.
    Posts
    1,049
    Quote Originally Posted by Phil Isadore View Post
    Ss anyone else a bit nervous about what the single player dlc will do to the possibilities of Bio 3? Because it seems if they add on more levels and such. It might hinder the chances of Bio 3. I'm all for the idea of new single player dlc but not if it hurts the chances of Bio 3
    Don't worry, if they got another big epic story to tell, it will need it's own game.

  22. #102
    Quote Originally Posted by magicman4443 View Post
    Well, I guess this is where our problem is then. I don't actually really see it as a money grab. It's obviously something they put work into, and I feel that $5.00 is an adequate price for the stuff they're giving us: new levels, new trials, more weapon upgrades, and many new cosmetic options. As for being on the disc, I see it as simply a way for them to save time and money by putting it already on the disc instead of actually making us download it all hen the DLC is actually released. Don't get me wrong, I would love to see the stuff released for free, who wouldn't, but I don't really see much of a problem with paying $5.00 for it.
    But, would you be ok with them having Telekinesis and the speargun on the disc but not functional in game. Then, charging you $5 later to use it in the SP? At what point is something part of the original game and at what point is it extra? That is the question here. What we as gamers do not want to see is companies slowly dialing back what is first released and then charging more for stuff that was essentially ready to go at launch.
    Last edited by WestCoastbadger; 02-22-2010 at 04:38 AM.

  23. #103
    Join Date
    Sep 2009
    Location
    Montreal, Quebec, Canada
    Posts
    1,748
    Yes! DLC! Not only for MP but for Campaign as well! This made my day! ^_^

  24. #104
    wuts it gonna cost and will it throw new trophys in? (i hope not mp trophys suck)

  25. #105
    Join Date
    Oct 2009
    Location
    Firm believer that Lutwidge lives on.
    Posts
    3,066
    Quote Originally Posted by WestCoastbadger View Post
    But, would you be ok with them having Telekinesis and the speargun on the disc but not functional in game. Then, charging you $5 later to use it in the SP? At what point is something part of the original game and at what point is it extra? That is the question here. What we as gamers do not want to see is companies slowly dialing back what is first released and then charging more for stuff that was essentially ready to go at launch.
    Personally, I would not be happy with having Telekinesis and Speargun removed. But you also have to consider that the data for the new MP characters may not actually be finished. Not to mention that they seem to be the only thing actually on the disc that is a part of the DLC pack. It sounds like the other stuff is new stuff they're adding on.

  26. #106
    Join Date
    Jul 2009
    Location
    スウェーデン
    Posts
    42
    Quote Originally Posted by gbpackers25 View Post
    definatly going to buy the DLC and i bet the single player content will include Tenebaums side of BioShock 2
    Or maybe an extension of Mark Meltzer's story,felt like that "ending" was a bit rushed. Plus that it got a lot of potential.

  27. #107
    Join Date
    Sep 2008
    Location
    Canada
    Posts
    3,830
    Quote Originally Posted by WestCoastbadger View Post
    At what point is something part of the original game and at what point is it extra? That is the question here. What we as gamers do not want to see is companies slowly dialing back what is first released and then charging more for stuff that was essentially ready to go at launch.
    I agree.

    Now before I say the following, let me say that this is only partially my personal view. I am just trying to put together a clear articulation of the most cynical viewpoint of how this all works.

    Before such a thing as DLC, when you bought a game, you bought the full experience. You didn't expect that, a month later, you had to buy another disk which had a small amount of extra stuff on it. And then, if a company released an add-on pack or an expansion, it wasn't as soon as only a month after the original game, and it was really a full-featured thing, developed afterwards.

    I think this line of reasoning for some people to be unhappy is not unreasonable....

    - This content was already made
    - In fact, this content was on the disc
    - Amount of content could be considered small
    - "DLC" released only a month after the original game
    - "DLC" released when serious problems with original game still not addressed or fixed

    It's as if the development plan is no longer "let's make the full game and charge full price for it," the plan is, "let's make the full game, and then decide which pieces we can break off and use as DLC, since everyone is doing DLC these days, and we'll charge the full price for the game that's missing a few bits, and then we can charge extra to enable the DLC bits, which we'll stick on the disc to save download bandwidth."

  28. #108
    Join Date
    Oct 2009
    Location
    Firm believer that Lutwidge lives on.
    Posts
    3,066
    Quote Originally Posted by Relight View Post
    - This content was already made
    - In fact, this content was on the disc
    - Amount of content could be considered small
    - "DLC" released only a month after the original game
    - "DLC" released when serious problems with original game still not addressed or fixed
    Here's my argument against those points.
    -We can't know for sure that all of the data was actually fully finished. It may have been started, and half finished, but all the necessary code may not be there.
    -Again, we know some information is on the disc, but we don't know if everything is there and finished.
    -This is more of an opinion thing. I personally don't really see it as small, but whatever.
    -That is something I can see people having a problem with. But maybe they've now had the time to finish of what they needed to for those things that might not have been finished whent he game was released.
    - 2K is probably working night and day to ensure all of those problems are fixed. A small patch is being released tomorrow, and more patches are coming soon in the future to fix problems.

  29. #109
    Join Date
    Jun 2008
    Posts
    4,032
    I agree. There is kind of a stigma against key unlocks and it is understandable, believe me. But I think if you look at it this way it makes sense. I definitely don't begrudge them for holding back a few characters for pre-order exclusives/DLC. It makes business sense and the six default characters that they included in the game were perfectly sufficient if they didn't ever create any others.

  30. #110
    Join Date
    Aug 2009
    Location
    Canada
    Posts
    10,778
    Quote Originally Posted by Kyburz View Post
    It makes business sense and the six default characters that they included in the game were perfectly sufficient if they didn't ever create any others.
    I think that is something that gets forgotten, especially in relation to the gaming industry. It is a business. People are in it to work, to make money. Yes, having fun factors in there too, as does creating pieces of art, but it is an industry and a relatively youthful one for all the power that it wields.

    The way I look at it, projected marketing/ business plans work differently to tech plans. I highly doubt that when the BS2 DLC plan was made they thought they were going to have issues with the PC version of MP. Alternatively though, the MP addition is very small. We get 2 new skins, some more ranks and some new customization.

    I think what people are missing with that is essentially at rank 40 the "story" of multiplayer was finished. What are they going to do with these additional 10 levels now, or is the story just going to be suspended in a constant "last day of the civil war?" I've started to be rather curious as to where the plot will go now.

  31. #111
    Join Date
    Mar 2009
    Location
    New Orleans
    Posts
    888
    \_(O.O)_/

    *runs to store and gets a mircosoft points card and writes a note on it saying "Don't use til BioShock 2 DLC is released." *

  32. #112
    Quote Originally Posted by magicman4443 View Post
    Here's my argument against those points.
    -We can't know for sure that all of the data was actually fully finished. It may have been started, and half finished, but all the necessary code may not be there.
    -Again, we know some information is on the disc, but we don't know if everything is there and finished.
    -This is more of an opinion thing. I personally don't really see it as small, but whatever.
    -That is something I can see people having a problem with. But maybe they've now had the time to finish of what they needed to for those things that might not have been finished whent he game was released.
    - 2K is probably working night and day to ensure all of those problems are fixed. A small patch is being released tomorrow, and more patches are coming soon in the future to fix problems.
    Your points are all valid. The stuff that is "already on the disc" could be stuff they never would have started developing if downloadable content didn't exist. So, they could have started it knowing they couldn't finish for release and would just polish it up for a DLC. They included what they had on the disc to save download time. All perfectly reasonable and acceptable. The point is you'll never really know what content is this stuff and what stuff was trimmed off the release solely for profit like Relight talks about. It is a sticky situation and companies getting away with the trimming of content is bad news for budget-conscious gamers.
    Last edited by WestCoastbadger; 02-22-2010 at 05:12 AM.

  33. #113
    Join Date
    Jan 2010
    Location
    Slapping a little sister
    Posts
    286
    lets hope there are new maps for mutiplayer too

  34. #114
    Quote Originally Posted by Kyburz View Post
    I agree. There is kind of a stigma against key unlocks and it is understandable, believe me. But I think if you look at it this way it makes sense. I definitely don't begrudge them for holding back a few characters for pre-order exclusives/DLC. It makes business sense and the six default characters that they included in the game were perfectly sufficient if they didn't ever create any others.
    I actually thought 6 characters was horribly small with such a broad spectrum of possibilities and iterations from the Bioshock world.

  35. #115
    Quote Originally Posted by Codex View Post
    I think that is something that gets forgotten, especially in relation to the gaming industry. It is a business. People are in it to work, to make money. Yes, having fun factors in there too, as does creating pieces of art, but it is an industry and a relatively youthful one for all the power that it wields.

    The way I look at it, projected marketing/ business plans work differently to tech plans. I highly doubt that when the BS2 DLC plan was made they thought they were going to have issues with the PC version of MP. Alternatively though, the MP addition is very small. We get 2 new skins, some more ranks and some new customization.

    I think what people are missing with that is essentially at rank 40 the "story" of multiplayer was finished. What are they going to do with these additional 10 levels now, or is the story just going to be suspended in a constant "last day of the civil war?" I've started to be rather curious as to where the plot will go now.

    You really don't need to add any more story to it. More levels just keeps players interested in playing more (and therefore a market for map packs). Hell, throw in some basic splicer models to play as. They don't all need to have story audio files and such. It would be nice (and they might have a plan that all MP characters need the story bits) but ultimately unnecessary. A bit more variety on the playing field would be welcome.

  36. #116
    Join Date
    Jan 2010
    Location
    Why do I still come here?
    Posts
    860
    If I buy the new DLC before hitting 40 will I have to wait until 50 to "beat" the multiplayer?

  37. #117
    Join Date
    Aug 2009
    Location
    Canada
    Posts
    10,778
    Quote Originally Posted by WestCoastbadger View Post
    You really don't need to add any more story to it. More levels just keeps players interested in playing more (and therefore a market for map packs). Hell, throw in some basic splicer models to play as. They don't all need to have story audio files and such. It would be nice (and they might have a plan that all MP characters need the story bits) but ultimately unnecessary. A bit more variety on the playing field would be welcome.
    The only reason I play BS2's multiplayer is because it has a story. I loathe multiplayer, normally. I'd just be skipping this and waiting for the SP DLC otherwise.

  38. #118
    Join Date
    Oct 2009
    Location
    Firm believer that Lutwidge lives on.
    Posts
    3,066
    Quote Originally Posted by WestCoastbadger View Post
    Your points are all valid. The stuff that is "already on the disc" could be stuff they never would have started developing if downloadable content didn't exist. So, they could have started it knowing they couldn't finish for release and would just polish it up for a DLC. They included what they had on the disc to save download time. All perfectly reasonable and acceptable. The point is you'll never really know what content is this stuff and what stuff was trimmed off the release solely for profit like Relight talks about. It is a sticky situation and companies getting away with the trimming of content is bad news for budget-conscious gamers.
    And that's where we're just going to end up standing on this. It all boils down to an issue we really can't have an answer to.=/ Oh well. I'll buy the DLC either way.

  39. #119
    Join Date
    Oct 2008
    Location
    Rapture
    Posts
    1,263
    ah nice I can't wait until it comes out (does anyone know when it comes out by the way?)

  40. #120
    Join Date
    Jan 2010
    Location
    Why do I still come here?
    Posts
    860
    Quote Originally Posted by thrall23 View Post
    ah nice I can't wait until it comes out (does anyone know when it comes out by the way?)
    March, I believe.

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •