New Mini Mods with a Few Eras and Additional Mini Technologies
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Right now we can start playing from any Era we want all the way to the Modern Era (no End Era).
However, some players would like to play specific Eras or smaller Era range (e.g. starting in the Bronze Age up to the Medieval Era).
The problem (other than that we don’t have an End Era) is that we could go through all the technologies quickly and then there is nothing left to research.
I would therefore like to propose several or even dozens of Mini Mods that have a smaller Era range (Starting and Ending Era).
However, in order for this to work the time needed to research every technology (within the Eras range) have to be stretched (increased).
In additional to that Mini Technologies should be added.
Such mini technologies can be very specific.
Here are some general ideas for Mini Technologies for army units:
- Better armor (for knights).
- Better bows (for archers).
- Better cavalry units.
- Higher movement for cavalry units.
- Improved tanks.
- Longer aircraft range.
- More lethal bombs for bombers.
I am sure you get the idea.
Players can then research new technologies for new units (like they do today) or Mini parallel technologies (that are faster to research) to improve existing units (that belong to the current era).
The number of such mini technologies can be very large and players will have to choose the ones that fit most to their current strategy.
Similar mini technologies can be added for the economy and culture (in the same manner) for small additional benefits within the existing era.
These new mini technologies will fill the gap of playing shorter era range while adding a new dimension to research.
That will also allow FA to add a new “Futuristic” Era with many new Futuristic units that will be included in a few mini mods.
These new mini mods will give players the flexibility of playing any Era range they want (within some limits) with additional mini technologies to spice up the game and to make it more unique.