I hope that we will have more non-combat units. Not only spies, workers and misionaries but also medics (healers), supply carts, combat engineers and so on...
olso great peaple should have opito not to be sacrifice but to be located in a city and give bonuses...
for example great engineer could give a +5-25% production bonus in a city (for every turn i gets +5% till it reaches 25%) but it could be move to another city if needed.
I also hope we will have some kind of "spells" or mabe "actions" for instance, a healer could not only heal nearby units but also "cast" multiple (or doubble or whatever) support fire for archers... there are many analogies and examples in other games (Fantasy Wars or Elven Legacy for example)



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