
Originally Posted by
slowtarget
The biggest problem with supporting a truly spherical map isn't really so much in problems with pathfinding or the "demotion" of pentagon tiles, but the fact that the map would always need to be in "globe mode". If you add those pentagons, there's no way to make a flat map that is sensical.
So, that would mean that you'd always have to do the full spherical transforms to display tiles, landforms, units, cities and so forth. CivIV optimized the local views by not doing full 3D renders of the tile and landforms on it. You'd have to give up this optimization.
Yes, I think it'd be cool to play on a real globe where I can send my troops on Great Circle routes over the poles, but you have to realize it comes at a cost, and that cost would most likely be paid in smaller maps and fewer simultaneous players, a thing many people are begging to increase.