Yes, I know there are lots of threads on BS 2 crashing, but thought I'd add mine as well, mainly because it seems a little different from the others.
Rather than just a crash to desktop, my whole system locks up, with all output from the graphics card disabled. The crash event does not register anything in the event logs, other than a standard 'previous shutdown was unexpected' message.
Temperatures are fine, running around 36 degrees under load.
System specifications are well above minimum, and no other games exhibit this behaviour (for example, I still play BS 1 regularly with no issues).
Retail BS2 installed on Saturday (13th), updated with latest patch at time of installation via GFWL.
Played all evening Saturday with zero problems. Then on Sunday, the crashes started. Managed to get through to the end of the game with only a couple of crashes, and decided to replay again from the start (to have a proper look round, and get the other endings).
Now it is crashing very frequently (I'm getting at most 20 minutes play), and the last two have been at the same spot (Paupers Drop whilst defending LS at the first body). In addition, texture loading seems to be off at the start of Paupers Drop (from the train, goes a bit blocky and fuzzy for a while, then settles down).
All drivers have been updated to latest release, and there have been no problems with GFWL. System was completely rebuilt about a week before purchasing the game, so it's about as clean as you can get.
Code:------------------ System Information ------------------ Time of this report: 2/18/2010, 12:09:21 Machine name: GRUNTY_DESKTOP Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 11/12/09 20:24:51 Ver: 08.00.14 Processor: AMD Athlon(tm) II X4 630 Processor (4 CPUs), ~2.8GHz Memory: 6144MB RAM Available OS Memory: 6144MB RAM Page File: 1855MB used, 10428MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 64bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce 9600 GT Manufacturer: NVIDIA Chip type: GeForce 9600 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_23621682&REV_A1 Display Memory: 3311 MB Dedicated Memory: 495 MB Shared Memory: 2815 MB Current Mode: 1680 x 1050 (32 bit) (59Hz) Monitor Name: Generic PnP Monitor Monitor Model: YM22RPA Monitor Id: FAC01C6 Native Mode: 1680 x 1050(p) (59.954Hz) Output Type: HD15 Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 8.17.0011.9621 (English) Driver Version: 8.17.11.9621 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 1/12/2010 04:03:33, 11862120 bytes WHQL Logo'd: Yes ------------- Sound Devices ------------- Description: Digital Audio (HDMI) (VIA High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_E721&SUBSYS_10438345&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: viahduaa.sys Driver Version: 6.00.0001.7200 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 6/2/2009 08:55:20, 1207808 bytes Other Files: Driver Provider: VIA Technologies, Inc. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No



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