One of the more fun plasmids in the first game was Sonic Boom. Sending splicers flying across the room was barrels of fun, especially when you knocked them into various traps. I think it would work well with Bioshock 2's improved trap system. Imagine sonic booming someone into a incinerate trap.![]()
Sonic Boom was probably my favorite overall plasmid in the first game. But alas, the only place to see it in Bioshock 2 is in the Hall of the Future where it's artwork can briefly glimpsed.
Anyone else want to see it come back? Anyone have any creative ideas for it's new upgrades?



Reply With Quote

