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Thread: Does anyone else get the feeling...

  1. #1

    Does anyone else get the feeling...

    I don't know what it is, but around the last level i suddenly came to the realization that Rapture just didn't feel like Rapture anymore. While the original Bioshock had all the apartments and theaters and restauraunts, the new one steers clear of that for favor of the more industrial parts of the city, and it just doesn't feel like the same Rapture.

    Has anyone else felt the same?

  2. #2
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    Quote Originally Posted by FishyCrackers431 View Post
    I don't know what it is, but around the last level i suddenly came to the realization that Rapture just didn't feel like Rapture anymore. While the original Bioshock had all the apartments and theaters and restauraunts, the new one steers clear of that for favor of the more industrial parts of the city, and it just doesn't feel like the same Rapture.

    Has anyone else felt the same?
    Not at all, Did you miss Paupers Drop and Sirens Alley? Those two places where the epitome of what I have always imagined the poorer side/everyday citizen area of Rapture to be like. I feel like this game did an incredible job of continuing the themes (of rich/poor/industrial) of the first game to make fantastic detailed works of art which became the levels that we have in Bioshock 2. But that's coming from someone who absolutely loved B2.

  3. #3
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    I thought Pauper's Drop was cool. The catwalks, the rooftops, holes blown through the walls... the filth. I felt like I needed a bottle of hand sanitizer running through most of that place.

    I'm in Siren's Alley now... I don't really like being boxed into one part of it while I go Thingy-hunting, but I just acquired the Thingy and now I can proceed. The part I've been boxed into does feel Rapture-y, though.

  4. #4
    It felt kind of flat if you ask me. Maybe the level designs? I dont know really but it kind of felt akward.

  5. #5
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    I haven't completed the game yet..but it feels like Rapture 10 years later for me the more-mutated splicers(mostly the splider splicers with their sewn up skulls)..the decay and the ocean taking over the city(coral,plant-life,and baranacles everywhere)..and the atmosphere...feels like Rapture to me I think for anyone who feels otherwise that is because of how large and sprawling the levels are...so many areas to explore in each level...as opposed to Bioshock 1 where the levels were pretty straightfoward and only a had few really explorable areas(Mercury/Artems Suites,Little Sister's Orphange in Apollo Square) for you to look around in..whereas in B2 like mentioned above there are areas where you can walk around on rooftops..and small apartment areas like where Grace Holloway is...as small as it looks,it has MANY rooms for you to explore...and so I believe it just takes some getting use to the vast-ness of each level

  6. #6
    they kinda went more for the ocean theme then the theme of the 50s.... its still rapture yes.. but not the rapture we've known from BS1

  7. #7
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    Quote Originally Posted by FishyCrackers431 View Post
    I don't know what it is, but around the last level i suddenly came to the realization that Rapture just didn't feel like Rapture anymore. While the original Bioshock had all the apartments and theaters and restauraunts, the new one steers clear of that for favor of the more industrial parts of the city, and it just doesn't feel like the same Rapture.

    Has anyone else felt the same?
    It felt very different; but it should as Lamb has given it a whole new attitude... I thought that some parts felt very familiar, like Siren Alley and Pauper's Drop... while others felt different.

    This game felt much shorter as well, however I have only played through it once...

  8. #8
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    The areas felt less varied in a way because of the sea life sprouting up all over everything. It makes sense in a way - after a decade of severe leeks and with some areas flooded over... it feels less like Rapture in the way that it isn't so much 'dark luxury', but it's more seeing the city after a decade of civil war and make-do living. It's funny though, Rapture in BioShock felt like it was in constant danger of falling apart but here it almost feels more stable.

  9. #9
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    Quote Originally Posted by KatMann View Post
    This game felt much shorter as well, however I have only played through it once...
    I think it is shorter because things were changed up from B1...like in B1 the levels were small and also straightforward,and the story itself was straightforward..where as in B2 the levels are large,vest,and sprawling and you(or at least I did) have a feeling of ''OMG WTF?! WHAT'S GOING ON?! WHERE AM I WHAT DO I ZOMGZ!! '' where in B1 you're just like.. ''Oy vey what do I have to do/where do I have to go now I want this over with already so I can go kill this guy''

  10. #10
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    It's been 10 years, rapture is in ruins ( more so than during the events of bioshock 1 ). I think 2k did an amazing job of recreating rapture.

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    Quote Originally Posted by panda rave View Post
    It's been 10 years, rapture is in ruins ( more so than during the events of bioshock 1 ). I think 2k did an amazing job of recreating rapture.
    I think they did a good job too And Rapture is in such ruin(in a cool way )..I know 2K is planning a Bioshock 3...but honestly,I don't know how...i don't think it would be a prequel to B1,seeing how that's what the multiplayer of B2 basically is...I guess it would depend on how much will have passed between B2 and B3

  12. #12
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    I like the pacing better this time... sort of. The first game took you from hot to cold, then hot again, then cold - MedPav was freaky, Neptune's was not, Arcadia was mildly spooky because of the houdinis, Fort Frolic was Fort Frolic But then you went to Hephaestus, a giant undersea power plant.

    This game is different. As you progress, you're moving through areas that vary greatly, but as you get closer and closer to the heart of Lamb's cult, their weirdness gets more and more evident. I get the feeling that I'm moving towards something in this game (Eleanor, of course), rather than moving through a bunch of random stuff, just because Atlas asked me kindly. BS2 has better focus IMO.

    I just hope something major happens soon, though. I'm getting closer to discovering what the deal is, but I've been in the dark for a long time, fed only dribs and drabs. The anticipation is getting to me.

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