Okay, so since I figured out how to cure load times, I figured I would spend time researching how to enable the Developers Console. So far I haven't had any success, but I did manage to test a few command line options that were present in Unreal Tournament. I havent tried them all, but "-nosound" works and "-log" pulls up a log window named "Unreal Log Window", but Ive yet to see anything displayed in there.
Ive tried other commands so far like "-console -dev -developer -debug -editor" with no such luck. I am really curious to get my hands on an Unreal Tournament 2004 INI file. Since Bioshock is an updated Unreal Engine, developers often build on the old engine, and leave stuff in (such as the -log Window Title).
If someone has UT2004, if you could somehow manage to TURN OFF the option (if it exists) or DISABLE the developer console, then send me your INI, I would appreciate it. Brothers In Arms uses the Unreal Engine, and that games INI file has a setting called "bEnableDebugConsoleAndMenu=False", and changing it to true enabled the Developer Console in that game....but this particular setting doesn't work in Bioshock's Demo. I did see the part in Bioshock INI to declare a Keystroke for the console...ConsoleKey=102. 192 is the actual key for the Tilde(~), but changing it to 192 doesn't work...and yes, I've rebinded the Tilde in the user config.
Again, someone, please send me your Unreal Tournament 2004 INI file! Maybe we can get this working, even if I'm confident in the thought of the Developers doing a hard code disable of the console.