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Thread: Anyone kinda sad now there are big sisters?

  1. #1
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    Anyone kinda sad now there are big sisters?

    when i first read about it i thought that there was one big sister and if you were not careful she would kill you instantly. (which made me crap my pants imaginig it) When i heard the introduction of big sisters i ****ted and vomitted on myself. but when i watch gameplay about it...

    This isnt a fight for your life
    this isnt the big scary sisters with unimaginable powers
    this was dissapointing in my opinion


    please share your thoughts

  2. #2
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    Well the whole idea of the big sisters was the theme of Fallen Angels.
    They were the original little sisters who now have transformed into these figures of control.

    Its kinda like the shoe is on the other foot cause big daddies are now weaker then the big sisters in a way.

    I liked the idea of the big sisters.

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    Take this into consideration, you have to fight a big daddy to get the little sister, then you have to fight of waves of splicers twice in order to get the ADAM at this point you will probably be low on health eve and ammo so when the big sister arrives you will be fighting for your life and I doubt it will be easy.
    If you still doubt the big sister's ability to pwn then I'd consider playing on hard.

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    Quote Originally Posted by AverageJack View Post
    when i first read about it i thought that there was one big sister and if you were not careful she would kill you instantly. (which made me crap my pants imaginig it) When i heard the introduction of big sisters i ****ted and vomitted on myself. but when i watch gameplay about it...

    This isnt a fight for your life
    this isnt the big scary sisters with unimaginable powers
    this was dissapointing in my opinion


    please share your thoughts
    your disappointment isn't really nessacery..it isn't as bad as you think..yes,they are now MULTIPLE Big Sisters..but as AK Downfall said,they are like fallen angels,having once been Little Sisters that were rescused from Jack..plus,prepare yourself for this..BUT...the ORGINAL big scary Big Sister STILL,yes STILL,exists! With that it mind,you will still be in for the fight of your life in B2

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    I think it wasn't disappointing at all @AverageJack, think about it if you've been listening to the podcast, there is a character who retains the original idea they had for the 'lone, big sister'. So i think we'll be getting to know her soon enough. Crap I just repeated what L said. XD

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    Quote Originally Posted by panda rave View Post
    Take this into consideration, you have to fight a big daddy to get the little sister, then you have to fight of waves of splicers twice in order to get the ADAM at this point you will probably be low on health eve and ammo so when the big sister arrives you will be fighting for your life and I doubt it will be easy.
    If you still doubt the big sister's ability to pwn then I'd consider playing on hard.
    the reason why i am dissapointed about the big sister as of now is because they are now just a ordinary guy you gotta kill now. when i first watch the first gameplay of her (the walkthrough) she was unstoppable to lift that many objects all at once was scary but watching the video of siren alley she is not special at all. for example something like this comes into mind when i think of how the big sister could have been

    "when she comes everything rattles while you hear the little sister singing, Some turrets you hacked just destroy instantly only to catch a glimspe of a shadow jumping and slicing the window ceiling before landing, she looks at you with her single red eye before lifting her arms and screaming for your blood, as though rapture rattles by her calls the ceiling cracks opens flooding the building in a fast but steady pace, Splicers everywhere run in horror upon realization that they are doomed, With the few Bots you have left and with suicidal determination you must 'FIGHT FOR YOUR LIFE"

    after looking at the videos she just another big daddy on steriods and a diet
    Last edited by AverageJack; 01-30-2010 at 10:40 AM.

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    Quote Originally Posted by AverageJack View Post
    the reason why i am dissapointed about the big sister as of now is because they are now just a ordinary guy you gotta kill now. when i first watch the first gameplay of her (the walkthrough) she was unstoppable to lift that many objects all at once was scary but watching the video of siren alley she is not special at all. for example something like this comes into mind when i think of how the big sister could have been

    "when she comes everything rattles while you hear the little sister singing, Some turrets you hacked just destroy instantly only to catch a glimspe of a shadow jumping and slicing the window ceiling before landing, she looks at you with her single red eye before lifting her arms and screaming for your blood, as though rapture rattles by her calls the ceiling cracks opens flooding the building in a fast but steady pace, Splicers everywhere run in horror upon realization that they are doomed, With the few Bots you have left and with suicidal determination you must 'FIGHT FOR YOUR LIFE"

    after looking at the videos she just another big daddy on steriods and a diet
    Those are videos.

    Gameplay is different.
    Just wait the freaking 9 days and give a review then.

  8. #8
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    Quote Originally Posted by AK Downfall View Post
    Those are videos.

    Gameplay is different.
    Just wait the freaking 9 days and give a review then.
    well im waiting so what you said didnt matter and im not reviewing anything im just saying that the big sisters arent what i expected it to be so im just gonna see how it goes down. no reason to get aggressive

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    Quote Originally Posted by AverageJack View Post
    well im waiting so what you said didnt matter and im not reviewing anything im just saying that the big sisters arent what i expected it to be so im just gonna see how it goes down. no reason to get aggressive
    i said freaking as in.

    OMG ITS 9 more days. I CANT WAIT.

    i wasnt mad or anything.

    And what meant about my post is. Just wait to play the game and then look to see if your opinion changes on the big sisters.

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    Quote Originally Posted by AK Downfall View Post
    i said freaking as in.

    OMG ITS 9 more days. I CANT WAIT.

    i wasnt mad or anything.

    And what meant about my post is. Just wait to play the game and then look to see if your opinion changes on the big sisters.
    i hope that the mighty forces in the universe will make me change my opinion about the game cause bioshock is one of my all favorites games in the 360. hope it doesnt plunge down into hell like the rest of my once fav games

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    Quote Originally Posted by AverageJack View Post
    the reason why i am dissapointed about the big sister as of now is because they are now just a ordinary guy you gotta kill now. when i first watch the first gameplay of her (the walkthrough) she was unstoppable to lift that many objects all at once was scary but watching the video of siren alley she is not special at all. for example something like this comes into mind when i think of how the big sister could have been

    "when she comes everything rattles while you hear the little sister singing, Some turrets you hacked just destroy instantly only to catch a glimspe of a shadow jumping and slicing the window ceiling before landing, she looks at you with her single red eye before lifting her arms and screaming for your blood, as though rapture rattles by her calls the ceiling cracks opens flooding the building in a fast but steady pace, Splicers everywhere run in horror upon realization that they are doomed, With the few Bots you have left and with suicidal determination you must 'FIGHT FOR YOUR LIFE"

    after looking at the videos she just another big daddy on steriods and a diet
    No,Big Sisters aren't ''just an ordinary guy to kill'' or a ''big daddy on steriods and a diet'' they are way tougher than Big Daddies. Plus you seem to miss what we are saying that the ORIGINAL Big Sister that we were originally told about STILL EXISTS,so YES,she IS special because she is the ORIGINAL Big Sister that you SAW from that video

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    Quote Originally Posted by AverageJack View Post
    i hope that the mighty forces in the universe will make me change my opinion about the game cause bioshock is one of my all favorites games in the 360. hope it doesnt plunge down into hell like the rest of my once fav games
    i agree. But i have high hopes for Bioshock 2

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    Quote Originally Posted by Alex The Jester View Post
    I think it wasn't disappointing at all @AverageJack, think about it if you've been listening to the podcast, there is a character who retains the original idea they had for the 'lone, big sister'. So i think we'll be getting to know her soon enough. Crap I just repeated what L said. XD
    You got ninja'd

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    Quote Originally Posted by Adam Addict L View Post
    No,Big Sisters aren't ''just an ordinary guy to kill'' or a ''big daddy on steriods and a diet'' they are way tougher than Big Daddies. Plus you seem to miss what we are saying that the ORIGINAL Big Sister that we were originally told about STILL EXISTS,so YES,she IS special because she is the ORIGINAL Big Sister that you SAW from that video
    I want all the big sisters to be a original big sister imagine after each fight with a big sister you look at the level and it isnt the same anymore. Ten years of decay aint nothing compared to the full power of the big sisters. Every time you hear the screech the first thing you do is get to a corner. I want to feel fear not cause it is a pop up but because you know the full power of what she can do. I have seen the gameplay and she is an ordinary unit because you dont see her power. when you defeat her the lvl is still the same no evidence of a brutal conflict has not happened you just fought another joe smoe around the place.

    like i said in previous post i hope to the almighty gods that what i said does not happen for i have a knack for predicting things

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    Quote Originally Posted by AverageJack View Post
    but because you know the full power of what she can do. I have seen the gameplay and she is an ordinary unit because you dont see her power. when you defeat her the lvl is still the same no evidence of a brutal conflict has not happened you just fought another joe smoe around the place.
    you're missing the point,and you're talking like we're telling you something different...and besides you don't won't know that UNTIL YOU PLAY THE GAME. The orginal big bad powerful and what-not Big Sister STILL EXISTS and you're making her out to be nothing before you've even played the game..just wait until the game comes out

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    Quote Originally Posted by Adam Addict L View Post
    you're missing the point,and you're talking like we're telling you something different...and besides you don't won't know that UNTIL YOU PLAY THE GAME. The orginal big bad powerful and what-not Big Sister STILL EXISTS and you're making her out to be nothing before you've even played the game..just wait until the game comes out
    -_- i cant believe you have not read my post earlier i will wait until the game comes out and im hoping that it is not dissapointing. The fact that the orginal big sister is not the one you fight always is dissapointing but until then we will have to wait and see

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    ahhh c'mon its not that bad !

    I'm really disappointed to find out that there's only one big sister lol i thought that there were at least 5 or more.
    anywayz dont this personaly but.... vomitting ??!! and all that crap dude ?!?!

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    Quote Originally Posted by AverageJack View Post
    -_- i cant believe you have not read my post earlier i will wait until the game comes out and im hoping that it is not dissapointing. The fact that the orginal big sister is not the one you fight always is dissapointing but until then we will have to wait and see
    No i read your post but you are still goign on about how ''it's not the same'' and ''this makes big sister so weak now'' and what-not...which you shouldn't judge until you play the game

  19. #19
    I do like the way they made mutiple big sisters, i mean whats the point of fighting something that will take alot from you and give nothing back because it cant die due to story issues.

    Also i do enjoy that there is the leader of the big sisters who has a story behind her, i think this gives the dev team more use of gameplay for the sisters, and helps them reward players for defeating them. While makeing a unique Big sister as well, i mean who knows maybe she is looks different then all the outs two? Duel adam suckin' needles anyone?

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    Quote Originally Posted by punga View Post
    I do like the way they made mutiple big sisters, i mean whats the point of fighting something that will take alot from you and give nothing back because it cant die due to story issues.
    I agree,multiple Big Sisters are NOT a bad thing..personally I think a single Big Sister would have given us an ''ARRRG when will I be able to kill this thing already I'm tired of fighting it!'' feeling...the same goes for B1,they could have given us a single Big Daddy to fight in B1,but instead they chose to give us multiple big daddies...and I think this is proven by the Big Daddy in the Proving Grounds area...it feels like that BD was meant to be a single powerfu BD but they decided to have more

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    It was a great idea to put more Big sisters. Think about all the gamers getting frustrated for depleting their ammo in only ONE single enemy, starting to get near it and run away like a chicken, only to hit her again and coward away. And all this for what? Only to have a really frustrating enemy cowering away.

    Besides, they are not as common as a splicer, they won't be around the corner. There will be one BS per level, they are not that much.

  22. #22
    Quote Originally Posted by Adam Addict L View Post
    I agree,multiple Big Sisters are NOT a bad thing..personally I think a single Big Sister would have given us an ''ARRRG when will I be able to kill this thing already I'm tired of fighting it!'' feeling...the same goes for B1,they could have given us a single Big Daddy to fight in B1,but instead they chose to give us multiple big daddies...and I think this is proven by the Big Daddy in the Proving Grounds area...it feels like that BD was meant to be a single powerfu BD but they decided to have more
    Agree, i think there taking the Big daddy concept and adding more story into it with the first big sister.

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    Quote Originally Posted by Ragnarikus View Post
    It was a great idea to put more Big sisters. Think about all the gamers getting frustrated for depleting their ammo in only ONE single enemy, starting to get near it and run away like a chicken, only to hit her again and coward away. And all this for what? Only to have a really frustrating enemy cowering away.

    Besides, they are not as common as a splicer, they won't be around the corner. There will be one BS per level, they are not that much.
    Exactly...a player would get frustrated having their ammo depleted and whatnot fighting a single powerful enemy

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    if you have read the very first information about bioshock 2 she wasnt someone you had to fight always she only appeared as a way to control you from taking advantage of the little sisters (and it made sense back then) they detailed her as a control to how many big daddies you can kill at a level where when enough were dead she hunt you down and if you werent careful enough trap and kill you. This to me made perfect sense as it made feel like this game was all about wether you would fight for the adam or just play cool. The concept now is she is gonna come anyways so why not implement the idea of putting a million of them so they can be killable. That was the reason why i made this post not because i like to waste ammo on something and not get it killed (i hate that **** in a game too) im just a little confused that now it is something you can fight and actually do want to invoke its wrath upon you. The first big sister thing i felt it would be was a very high level enemy that you would want leave alone. however as you get higher you feel and know you can take her on. when you finally fight her and beat you break her helmet revealing a teenage girl who afraid of you for how powerful you become. you can either kill her for all the adam you can dream of or save her. That was how i viewed the first big sister concept and i hope soemthing like this happens in the game

  25. #25
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    Quote Originally Posted by AverageJack View Post
    if you have read the very first information about bioshock 2 she wasnt someone you had to fight always she only appeared as a way to control you from taking advantage of the little sisters (and it made sense back then) they detailed her as a control to how many big daddies you can kill at a level where when enough were dead she hunt you down and if you werent careful enough trap and kill you. This to me made perfect sense as it made feel like this game was all about wether you would fight for the adam or just play cool. The concept now is she is gonna come anyways so why not implement the idea of putting a million of them so they can be killable. That was the reason why i made this post not because i like to waste ammo on something and not get it killed (i hate that **** in a game too) im just a little confused that now it is something you can fight and actually do want to invoke its wrath upon you. The first big sister thing i felt it would be was a very high level enemy that you would want leave alone. however as you get higher you feel and know you can take her on. when you finally fight her and beat you break her helmet revealing a teenage girl who afraid of you for how powerful you become. you can either kill her for all the adam you can dream of or save her. That was how i viewed the first big sister concept and i hope soemthing like this happens in the game

    Like I said,instead of complaining about it just wait until the game comes out and THEN voice your opinion about the situation. I don't mean to sound rude or anything,but the game isn't even out just yet and you're complaining there being multiple big sisters when you don't even know how that's going to factor into the game before you play it

    Like Andrew Ryan says....the market(us in this case) is patient...and the great chain(the time it has taken before B2 will be released) moves slowly,but with wisdom
    Last edited by Adam Addict L; 01-30-2010 at 03:48 PM.

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    I'm not one to get frightened while playing video games (apart from Dead Space, but that's understandable ), so trust me when I say that the Big Sister fights will be intense. My heart was pounding like a kettle drum when I watched gameplay footage of the fights.

    I can imagine now: You're warned that a Big Sister is approaching and your mind goes completely blank. You quickly identify your surroundings and prepare yourself for the ensuing chaos. You're on the edge of your seat and your palms start sweating uncontrollably as you wait for the inevitable. All of a sudden, you flinch as the Big Sister jumps out of nowhere and starts attacking you repeatedly. After having frantically used Plasmid after Plasmid and wasting all of your ammo on her, she finally drops to the ground. That's when you pause the game and start running around your house while joyfully screaming at the heavens of your victory. (I may have exaggerated a bit, but you get the point)

  27. #27
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    I had just assumed Big Sisters were to Delta what Big Daddies were to Jack. I creature that when you started made you wary of whether or not you dared cross its path, then as time went by you gained better and stronger plasmids and new upgraded weapons they'd never become strolls down gumdrop lane in the sunshine but they were at least a possible fight

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    Quote Originally Posted by Adam Addict L View Post
    Like I said,instead of complaining about it just wait until the game comes out and THEN voice your opinion about the situation. I don't mean to sound rude or anything,but the game isn't even out just yet and you're complaining there being multiple big sisters when you don't even know how that's going to factor into the game before you play it

    Like Andrew Ryan says....the market(us in this case) is patient...and the great chain(the time it has taken before B2 will be released) moves slowly,but with wisdom
    well i hope that this blog is nothing more but a false worry because if i see my predicting skills work there magic again then im off the 360 for good nothing but gay endings for some of the best series ive ever played.

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    Why don't we wait to see how they turn out in the game before jumping to conclusions that they aren't a good game mechanic?

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    I agree that, without playing the game, having multiple Big Sisters feels like a mistake. I trust Jordan Thomas though and I feel that he will probably prove me wrong once I play the game. But that said.

    1. The Big Sister had such a unique and messed up story. Having multple beings like her weakens the narrative, IMO. It just seemed more interesting to have this one person who missed Rapture and then came back to change her role from gatherer to protector and then is this T-1000-esque character who is stalking you throughout the course of the game.

    2. I like that when there was just one Big Sister, she could not be mortally wounded, except maybe at the end. You would fight her and she would escape after you did enough damage. Now, you actually kill the Big Sisters. For players like me who always save the Little Sisters, this makes me feel uneasy. Especially when you consider that this might be one of the Little Sisters you worked hard to save in the first game.
    Last edited by Kyburz; 01-31-2010 at 02:57 AM.

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    Quote Originally Posted by Kyburz View Post
    I agree that, without playing the game, having multiple Big Sisters feels like a mistake. I trust Jordan Thomas though and I feel that he will probably prove me wrong once I play the game. But that said.

    1. The Big Sister had such a unique and messed up story. Having multple beings like her weakens the narrative, IMO. It just seemed more interesting to have this one person who missed Rapture and then came back to change her role from gatherer to protector and then is this T-1000-esque character who is stalking you throughout the course of the game.

    2. I like that when there was just one Big Sister, she could not be mortally wounded, except maybe at the end. You would fight her and she would escape after you did enough damage. Now, you actually kill the Big Sisters. For players like me who more or less always save the Little Sisters, this makes me feel uneasy. Especially when you consider that this might be one of the Little Sisters you worked hard to save in the first game.
    I'm not so sure the Big Sisters are sisters you saved who came back to Rapture - after all, if you saved them, then whence come the ADAM?

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    I agree with the OP, when i first heard of the big sister i thought she was a Lone sister who was unkillable and depending on your choices throughout the game she would ither instantly kill you or stalk you and play crazy tormenting mind games on you and like that girl from FEAR 2 would randomly pop up on your tv screen and scream at you then dissapear, while sometimes you fight her but you cant truly kill her she would just leave for then and attack you agian some other random time when you piss her off....THATS what the op and I thought the big sister would be, but NOOO, shes just another new enemy. thats about it.
    Last edited by Supa_Gh0sT; 01-31-2010 at 07:42 AM.

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    Ehhh. I'm not sad. It's more difficult. You need to think of more Strategies of how to take em' down! It makes the game more exciting having more enemies. Unless your sexist and you don't like the idea of having female "Big Daddies".

  34. #34
    Not at all. I hate games that have a single enemy that you can never kill.

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    I think 2K got it right with the multiple Big Sisters, it'd be so frustrating to encounter and fight her for the ENTIRE game knowing that you couldn't kill her, that the "fights" weren't really fights. For me it would've decreased the sense of fear because the Big Sister encounters would essentially all be staged and pre-determined, as opposed to a Big Daddy fight where anything can happen!

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    Quote Originally Posted by DavidtheBrave1 View Post
    Not at all. I hate games that have a single enemy that you can never kill.
    I concur. BioShock was never a pure horror game - this isn't Silent Hill 2. It's a shooter first before a horror, and fighting the same enemy all game would become stale and uninspiring. "Oh great," you'd say, eventually, "She's back. What's the point, anyway?" There's no reward for victory, nothing pushing you onward. It becomes a trial to pass for the sake of passing it, and ultimately would ruin the feel of the game.

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    I like this concept, because it would be frustrating to try to survive a big sister onslaught like that, and this way it is kind of like a Rapturian food-chain .

  38. #38
    threads where people are like "ZOMG I R HATE THIS PART OF THE GAME EVEN THO I HAVNT PLAYED IT YET MAD FACE GRRR!!!" makes me lol....play the game on the hardest difficulty and then you can complain if its still too easy....i thought killing Big Daddies in the first game even on the hardest difficulty was easy because you can set up traps and be strategic and you can make it out with so much as a scratch.....but now that she is very fast, throws stuff at you, some serious fireball powers....im assuming a scratch is the least of my worries....just wait till the game comes out

  39. #39
    YA KNOW WHAT'D BE GREAT? I'd love playing as teh Big Sister in Bioshock 3. Jumping around, scratching walls and stuff, and just patroling. Sounds epic.

  40. #40
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    Yeah I saw those vids and she does a good job of being creepy but she just seems to get taken out so quickly. Maybe she becomes tougher as you go.

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