Bioshock & SLI?
This game runs awesomely using one Nvidia 8800 GTX 768MB card.. but when you enable SLI... runs like do-do.
Does this game not support SLI. I am using the 163.44 beta drivers that have the Bioshock graphical updates included.
Don't use the beta drivers. The real ones released last night I think.
Also, I have indeed heard that there is no SLI support. Sorry.
The one's released last night are the beta drivers. The newest non-beta drivers are from July 26th.
SLI is working. Select the profile for sli in the control panel. Are you using vista or xp, in xp they work great.
I know SLI works... but the framerates are horrible. Here's my setup:
Intel Extreme Quad Core 3.2 Ghz
2GB Low-latency RAM
768MB Nvidia Geforce 8800 GTX (x2)
WITHOUT SLI enabled, I can get a constant 60fps.
WITH SLI enabled, 25-30fps. That's horrible for SLI.
I wish I had known it didn't work, one more reason not to buy it.
Im running a 7950gx2 and the frame rates are TERRIBLE. SLI refuses to run in any manual configuration. 5-10 in combat areas, at 1680 X 1050 all medium settings
I think SLI will get fixed by Nvidia and Microsoft in about two years. I guess I'll just play on a single card for now.
I tried playing the demo with my 2 7800gt's and an intel core 2 duo e6420 @ 3GHz, and got terrible framerates. I turned on the SLI monitor, and SLI was really only used when I turned all the settings down to low. It seemed interesting to me that at higher settings, SLI wasn't taken advantage of AT ALL. (I have 2 gigs of ram also.) I am also experiencing the mouse lag that everyone talks about; it pretty much makes the game unplayable. I'll reinstall or maybe even purchase the game once I hear these issues are fixed. Until then, 2k games will not be getting any buisness from me.
Really weird this, but I have an XP rig running on AMD 3800+, 1.5 MB ram and 7600GT in SLI and it runs perfectly in 1280x1024 with max settings except global lighting. Lifes a ☺☺☺☺☺, eh?
what version of the drivers?
Originally Posted by Yahya120178
I'm using a 7950GX2 and I'm not having any SLI-related problems. The framerates (at 1680x1050) seem about the same whether I enable or disable SLI.
do you have the demo, or the full version?
Originally Posted by Dimensio
Full, and using the latest beta drivers.
Originally Posted by yaners
hmm, maybe it's only an issue with the beta then. Do you get mouse lag, and if you don't, what mouse do you use?
Logitech MX something (I can't even remember the model at this point). No mouse lag, and I didn't get it before I went to the beta drivers.
Originally Posted by yaners
The game performs well, generally, with a few framerate hiccups in certain areas.
Probably the MX Revolution. As for SLI, its good for bragging rights... but is a little overkill if you ask me. A top of the line 8800 could take on any game fine, running two of them seems to be alot of money... but, alas, what ever floats your boat.
Has anyone got this game working using Direct X10?
Yeah, I use a razer deathadder (avid counter strike source player here), and it doesn't seem to like bioshock at all. I'm pretty disappointed with how badly the game performed on my computer, given my computer is by no means bad.
I can confirm that SLI is working under Vista with two 8800GTS's.
I'm running latest Beta drivers. The framerate is good, but not as high as I'd hoped.
Also I am enjoying the DX10 features. AA is nice, but not essential for me.
MY SETUP IS SIMILAR AND i GET 40-60 AT 1920-1200 RESOLUTION IN dIR 10, aa DOESN'T WORK THOUGH
Originally Posted by HykCraft
For those using XP, SLI should work well for you, but some of us who are using Vista.. we aren't seeing good performance with SLI. Mainly because the drivers aren't up to snuff yet.
I'm fine playing with one card for now.
My game runs just fine with SLI. I am using the latest BETA driver.
AMD Athlon 64 FX-57
1024 GB Corsair XMS (2-3-3-6)
2 x BFG 7950GT OC
Windows XP SP2
Yes, it runs fine in XP, but not in Vista. That was the origin of my post
If the fps doesnt increase with sli enabled that is a problem. These new beta drivers killed sli on every game for me. Switched to the 94.24 drivers and got a 15fps increase over the beta using afr mode.
Originally Posted by Dimensio
My game crashes when I try forcing SFR and I can't get these ☺☺☺☺ty beta drivers to let me enable my SLI usage meter...Anyone using beta drivers that can tell me how cause my game seems to take very little to any usage of my SLI I get a total of 3-4FPS increase on XP with my SLI....and to the person who said Max setting with dual 7600 WTF drivers are you using? Your system is damn near identical to mine.
Didn't read all 3 pages but in case you still don't have this sorted....
Originally Posted by HykCraft
Uninstall video drivers, do a fresh install of DX9c, do a fresh install of recommended Nvidia Beta drivers. Reboot, select SLI, DO NOT change any settings under the BIOSHOCK profile in the Nvidia control panel.
Try running it then, I'm not sure what is causing it but for me, when I monkey around with any setting in the bioshock profile on the NCP it cuts my SLI fps by 1/2 - 2/3rds.
If you already borked the settings and don't want to take the time to reinstall drivers, at least make sure the SLI mode is set to Alternate Frame rendering 1. That was the mode that gave me the highest results after I borked my own settings. Any other mode was in the teens.
Still, the highest was after a fresh install of the beta drivers and NOT touching any Bioshock profile settings. Staring at 2 waterfalls with 2 7900GS 256's @ 1680 x 1050 All sliders set to high, VSYNC off, global lighting crap mode off, I got:
Non-Beta Drivers = 25fps SLI
Fresh install Beta = 55fps SLI
Beta Drivers after borking = 21fps SLI
Beta Drivers after borking = 30 single GPU
Seems like simlar results to your problem.
Pretty funky if you ask me but try it and see. I used the same save and just loaded and recorded the fps it settled on using Fraps.
I get in the 60's for most action that isn't near water, near water it's all over the place but not any lower than 25, with people on fire and water everywhere.
im using 2 7900 GTX's in SLI and ive had no problems whatsoever!
For those of you saying that you have no problems, bear in mind that having zero performance increase with SLI is in many regards a problem. Unless you've tested with and without SLI, it's a bit silly IMHO to say you have no problems since you have no idea if SLI is actually working properly
You guys using FRAPS (in vista) to show FPS rate?
im using fraps, and I have windows XP sp2.
when I enable any kind of SLI, the game launches, but dumps me out to the dekstop.
im going to try a clean driver wipe than a fresh install of the betas.
I am using Vista 32, the 163.44 drivers, newest DX10 updates, everything else current, w 2Gb of ram, a Pentium D 3.4Ghz, and 2 eVGA 8800 GTS 640Mb cards in SLI mode.. just to get that out of the way. (also, an SB X-Fi ExtremeMusic card for sound)
Now, I noticed 2 things... 1, Enabling SLI (on the machine) and running Bioshock with ANY configuration is SIGNIFICANTLY less smooth than disabling SLI on the machine and playing (basically using just 1 of the cards).
Whether I set up the SLI configuration for the game or global to be Nvidia recommended SLI, or single-gpu, it's slow both ways (running at 1600x1200). Even if I turn on lots of forced options (in SLI), like multisampling or supersampling, 16x AA, 16x ansi-filtering, high quality, etc... I'm not sure if those settings made a difference, though it SEEMED like it looked a little better... strangely, there was little performance difference between this and the default settings... basically, frame rates that would have been acceptable a few years ago, but that now that we're used to liquid-smooth movement is rather jarring... I haven't installed fraps or anything to judge, but I'd guess between 20-30 FPS. Basically looks good unless I turn fast, which is when it's most noticable... the FEEL is just very lagged.
Now, when I disable SLI on the machine (not just in Bioshocks profile), it runs very smoothly. I mean, this isn't just the difference of 'well, it SEEMS like it's maybe a little better', this is very very noticeable. I need to install fraps to get real numbers, but I know it will be significantly different. The feel this way is pretty smooth, but with SLI on, it feels like I'm in a fast strobe light when I turn really fast.
Now, the interesting thing I notice is they WAY the app is run in each case.
For the record, I have the Steam version of Bioshock, not sure if that has any bearing or not... I do know it's really annoying when it crashes, as it loses all of it's settings... I found out later that this is only because when it crashes, an ini file called running.ini is not cleaned out of /users/MYUSER/appdata/roaming/bioshock . If I remember to delete that file before re-starting the game, it all goes well. Again, not sure if that is a Steam-related thing, or bioshock itself.
Anyway, here's the interesting part. When I have SLI enabled, Bioshock runs as some sort of overlay on the desktop. It is running at the same resolution and screen refresh as the desktop, I can immediately alt-tab from full screen to window and really hardly notice anything other than the fact that window borders suddenly appear and the viewport shrinks just barely to fit... when full screen, alt tabbing just brings the other windows up over the to of the bioshock screen. Also, the refresh rate of the display is 85hz, the same as my desktop.
Now, when SLI is DISABLED, things are different. When I open BioShock, it switches my monitors mode... it goes blank for a second, then loads up in 1600x1200 60hz (very very annoying, I can't override this in DX10). Alt Tabbing does a full mode switch out to the windows screen, making Bioshock go away completely. Basically, in this setup, Bioshock can't co-exist in full-screen mode with any other windows display... little status bar pop up windows don't even show up, or even flash like they do in some apps. I can do an Alt-enter to go to windowed mode, but this does a monitor mode change to my desktop res of 1600x1200 85hz, then creates a 1024x768 window that Bioshock shows up in... at this point, it can exist with everything, but if I switch back to full-screen mode, monitor shifts back to 60hz, and all windows visuals get blasted.
I'm guessing the difference between these 2 display modes is possibly part of the cause for the performance strangeness.
Or.... am I just doing something stupid? That is a likely possibility too, so if that's the case, someone set me straight please!
Well, i recently installed Vista for the purpose of running Bioshock in Directx10
And decided to install the BETA 163.44 Vista x64 driver for the Bioshock SLI profile
Intel Core 2 Duo E6700 @ 3.3Ghz
4Gb DDR2 (PC6400)
x2 8800GTX (SLI)
x2 74Gb Raptor HDD - 10,000RPM (RAID0)
X-Fi Xtreme Gamer
And ran Fraps while running through the game
at 1920x1200 no forced AA or AF
All settings on MAX
Without SLI the Avg frame rate was 55fps (min: 33, Max: 84)
With SLI the Avg frame rate was 64fps (Min: 45 Max: 120)
Not huge but it did improve
Running Vista x64
With 163.44 Vista x64 BETA drivers
Only issue i have is i have to disable SLI for WoW, otherwise it runs extremely
Hope the above info helps
ive been looking at laptops and i went to toshibas website and is aw when customizeing a laptop that vista does not support sli i mean thast what it says idk persoanlly what you expect from vista i mean honestly dx10 + cruddy os 0r dx9 less eye candy but all around safer os
Um please learn to spell and use punctuation. If you're just learning English perhaps your atrocious spelling could be forgiven but it sounds more like you're being lazy and/or English is your native tongue but you're just being lazy. No one is asking for perfect English just a easily readable post which yours is not.
In any case, SLI does in fact work in Vista... BTW whether or not XP is safer is an open question. Definitely Vista has problems but from a security standpoint I haven't seen any real evidence XP has fewer problems. People often talk about waiting for services packs ignoring the fact XP still needs service packs and most of the security holes found in Vista also exist in XP