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Thread: Cohen's return

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    Cohen's return

    Even though you likely will you do not have to kill Sander Cohen in Bioshock 1. Cohen remains in either his apartment or office. If you killed him or didn't play the original Bioshock on your Xbox he won't appear but otherwise he will contact you for work and you can fight more of his disciples for rewards.

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    Quote Originally Posted by SanderSteinmanSinclair View Post
    Even though you likely will you do not have to kill Sander Cohen in Bioshock 1. Cohen remains in either his apartment or office. If you killed him or didn't play the original Bioshock on your Xbox he won't appear but otherwise he will contact you for work and you can fight more of his disciples for rewards.
    No he's definitely gone in BS2,if i remember correctly i think he will only be alive by means of Audio diary.

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    Quote Originally Posted by Judgeofwings View Post
    No he's definitely gone in BS2,if i remember correctly i think he will only be alive by means of Audio diary.
    No no, that was Andrew Ryan. They said there would be someone like Cohen in BioShock 2, but they never said Cohen, himself, was dead.

    For all we know, they won't even touch Cohen as alive/dead in this game. Maybe they'll mention him, but who's to say they won't give any idea of if they think he's alive or not.

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    well if there not invalidating anything the player did last game then cohen can not be in bioshock 2

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    Quote Originally Posted by soviet prince View Post
    well if there not invalidating anything the player did last game then cohen can not be in bioshock 2
    Well if you got the bad ending, you took splicers to the surface, not little sisters. So the big sister can't go back to Rapture and that would throw the whole story off. Personally, I managed to get the power to the people station in Cohen's apartment without fighting or killing him.

    P.S. Sander Cohen was my favorite character in Bioshock, I would love to see him again.

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    Quote Originally Posted by JackTheWrench View Post
    Well if you got the bad ending, you took splicers to the surface, not little sisters. So the big sister can't go back to Rapture and that would throw the whole story off. Personally, I managed to get the power to the people station in Cohen's apartment without fighting or killing him.

    P.S. Sander Cohen was my favorite character in Bioshock, I would love to see him again.
    well yes but regardless of which ending took place bioshock 2 will accommodate.

    it's quite simple
    jack may or may not have rescued the little sisters but tenenbaum did
    bad ending -one tenenbaums little sisters is the big sister
    good ending - either one of jacks or tenenbaums little sisters is the big sister

    or maybe neither we'll just have to see

    the only way to get to that p2p is not to kill cohen although once the door is open you kind of have to kill him because he will remain agro as long as you are alive or in that level...
    Last edited by panda rave; 12-16-2009 at 01:23 AM.

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    Can anyone explain the Cohen thing to me? I din't shoot at him or kill him in B1. So, what happens if you do that?

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    I'm almost positive he is gone in BS2. If you look in the Bioshock 2 Achievments thread I believe a person mentioned somebody very similar to Cohen.

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    I honestly hope he doesn't come back.

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    When I played in Bioshock 1 which i played many times before hand the first time i played i attacked him right then an there for no reason but then i didnt attack him the seconded time around so then i found two splicers dancing some ones apartment (at the time I was a bioshock noob couldn't think for crap) then later i find out that it was choens apartment and once i killed them he came out an attacked me so yeah But I Know what everyones getting at though it is true though that if you dont kill choen regardless of anything else he should be alive right so well he should be in bioshock 2 unless he got PWNED by some one along the way of the events in Bioshock 2

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    Quote Originally Posted by JackTheWrench View Post
    Personally, I managed to get the power to the people station in Cohen's apartment without fighting or killing him.
    How did you manage that? Is his door unlocked as soon as you enter the apartment? (I've never checked; I can't resist watching the dancing splicers, and then they notice me and it all goes pearshaped.)

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    Quote Originally Posted by Bombast View Post
    How did you manage that? Is his door unlocked as soon as you enter the apartment? (I've never checked; I can't resist watching the dancing splicers, and then they notice me and it all goes pearshaped.)
    He probably just ran in real fast, used it and ran out.

    But along those lines, If Fort Frolic isnt under water, then someone will be in control of Fort Frolic, most likely Sander Cohen because no one ever tells you to kill him, you dont have to, and therefore, he can very much be alive. I'm gonna say right now I'm sure he is.

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    Quote Originally Posted by MegaScience View Post
    For all we know, they won't even touch Cohen as alive/dead in this game. Maybe they'll mention him, but who's to say they won't give any idea of if they think he's alive or not.
    I agree.
    The developers wanted to respect whatever decisions the player made in the first game, so they probably won't mention too much of him.

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    I think that bioshock 2's equivalent of sander cohen is going to be father wales.

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    Quote Originally Posted by raptureryan1 View Post
    I think that bioshock 2's equivalent of sander cohen is going to be father wales.
    I think its already been said he is the equivilant of Steinman.

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    I think Cohen's equivalent is called Grace Holloway. She reigns over the Pauper's Drop area.

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    Quote Originally Posted by RTM View Post
    I think its already been said he is the equivilant of Steinman.
    Oh my bad dawg haha

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    Hmmm. Speaking Of Cohen, you know the spot where he watches the stage, and if you go to it he says, "You expect me to see my public NOW?" I wonder what would happen if you fire a grenade in the room, maybe it will aggro him, and he will teleport out and fight you?

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    Quote Originally Posted by JackTheWrench View Post
    Hmmm. Speaking Of Cohen, you know the spot where he watches the stage, and if you go to it he says, "You expect me to see my public NOW?" I wonder what would happen if you fire a grenade in the room, maybe it will aggro him, and he will teleport out and fight you?
    I think there is an invisible wall preventing you from throwing anything in there.

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    Quote Originally Posted by TheArtist'sMuse View Post
    I think there is an invisible wall preventing you from throwing anything in there.
    Or maybe he is just not in there at all. That would actually make more sense.

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    Quote Originally Posted by JackTheWrench View Post
    Or maybe he is just not in there at all. That would actually make more sense.
    No, hes in there, there are videos using the Ghost cheat, and he just stands there looking out of the window thing.

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    I always thought the "Irony" achievement was supposed to hint that Cohen was supposed to be dead in canon.

    It'd be cool if he returned in BS2 as a character, but I'd wager it's more likely he'll be involved just through audio.

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    O yeah! Ok, so some people say that Sander Cohen has to be related to Ryan because he was in his house later, and to do that he would have needed to use a bathysphere. But what people forget is that he can teleport.

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    No... let's keep Cohen in BS1, please. More audio diaries by him and mentions of him would be alright, but giving him an actual appearance would ruin the choices you made in BS1.

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    Quote Originally Posted by JackTheWrench View Post
    O yeah! Ok, so some people say that Sander Cohen has to be related to Ryan because he was in his house later, and to do that he would have needed to use a bathysphere. But what people forget is that he can teleport.
    He doesnt teleport, he turns invisible, see the latest bioshock 2 plasmid info. And I think he cold travel cause he was part of Ryan's inner circle, so he could travel maybe even use Vita Chambers???

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    Quote Originally Posted by JackTheWrench View Post
    O yeah! Ok, so some people say that Sander Cohen has to be related to Ryan because he was in his house later, and to do that he would have needed to use a bathysphere. But what people forget is that he can teleport.
    Bathysphere use isn't limited to just Ryan's relatives, that was unintentional. Anyone in Ryan's inner circle would have access to bathyspheres.

    And Cohen can't use the Vita-Chambers, because he is (99% positive) not related to Ryan.
    Last edited by Monolithic; 12-16-2009 at 11:30 AM.

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    I hope he appears in some form he was a brillent person.

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    If Cohen returns they will most likely make him a unlockable MP character. At least that is what I think.

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    Quote Originally Posted by RTM View Post
    He doesn't teleport, he turns invisible, see the latest BioShock 2 plasmid info. And I think he cold travel cause he was part of Ryan's inner circle, so he could travel maybe even use Vita Chambers?
    That's only the adjustment for BioShock 2. It could be thought it worked differently in BioShock 1, although I like the BioShock 2 concept.

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    Quote Originally Posted by VargusTGF View Post
    If Cohen returns they will most likely make him a unlockable MP character. At least that is what I think.
    I am dreadful at shooters, but if they make Cohen an unlockable MP character, I will learn to be great just so that I can play as him. That would be the most amazingly awesome thing.

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    Quote Originally Posted by VargusTGF View Post
    If Cohen returns they will most likely make him a unlockable MP character. At least that is what I think.
    Highly unlikely. The very point of the MP is to take control of and learn about characters that haven't been utilized yet.
    And besides, it would be non-canon. Cohen wouldn't be working for Sinclair Solutions at any point.

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    Quote Originally Posted by Monolithic View Post
    Highly unlikely. The very point of the MP is to take control of and learn about characters that haven't been utilized yet.
    And besides, it would be non-canon. Cohen wouldn't be working for Sinclair Solutions at any point.
    They might get around that if he's unlockable, though. I have this idea germinating in my head where the basic MP characters follow the "hired by Sinclair" plot, and then there might be unlockables further along who you can fight as without them following that plot. If that makes sense?

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    You people who cry resurrection are definitely the crazies in this cult. I killed Sander Cohen twice in the game. What makes you think he's coming back?

    It could be a running gag that Cohen can't be killed. But I think Bioshock is too realistic for it.

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    Quote Originally Posted by Bombast View Post
    They might get around that if he's unlockable, though. I have this idea germinating in my head where the basic MP characters follow the "hired by Sinclair" plot, and then there might be unlockables further along who you can fight as without them following that plot. If that makes sense?
    But what would Cohen be doing fighting Splicers around Rapture locations like Medical Pavilion? Besides, it's already been established that Cohen is a Houdini splicer, having him use other weapons and plasmids would clash with his background.

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    I think it would be neat to see Cohen come back, but it would also be awesome to see a new character like Cohen. Maybe another one of Cohen's disciples who you didn't have to kill in BioShock 1? That'd be cool, too.

    I hope there's more of Cohen's artwork, too, like The Wild Bunny.
    I loved that one!

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    I to would of loved Cohens return but sadly i dought he will. It would of been nice to see Sander Cohen working on a new quartet.

    Possibly a Big Daddy version instead of just splicers.
    haha Plastered Big Daddies would be fun to fight as well.

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    I look forward to seeing his art (I'd bet anything they'll have something about him in the game) and maybe even an audiodiary, but in the spirit of confirming nether ending (even though we all no the good ending is real ) I doubt we'll see the master himself. Maybe something as subtle as splicers talking about a budy getting "All plastered up by that freak over in Fort Frolic" that'd be cool.

  38. #38
    Totally random idea, but what if the creators made it so that whatever fate you left for him in BioShock 1 was in BioShock 2 by way of them reading your hard drive on 360 or PS3? I left him alive, and it would be cool to see him again.

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    I was hoping for something like that too, and Mass Effect 2 proved it possible, but I doubt 2K would go through all that trouble for an optional incounter with a character that isn't really that important (to Bioshock 2 ).

  40. #40
    Quote Originally Posted by TheLighthouse View Post
    I was hoping for something like that too, and Mass Effect 2 proved it possible, but I doubt 2K would go through all that trouble for an optional incounter with a character that isn't really that important (to Bioshock 2 ).
    I think that he would be imporant. Cohen embodied everything that Rapture was at that point. He was a deranged psychopath that believed that he was a true artist, and killed (or tried to anyway) anyone that got in his way. I saw Rapture as in that state when Jack arrived.

    Back to the point, I think that without Cohen (or a Cohen-like character) is essential to the storytelling of BioShock 2. I would prefer it if Cohen showed up, but had deteiorated a touch more to reflect Rapture 10 years later, if that makes any sense at all.

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