Hey guys,

As you probably already know, the official Borderlands forums reside over at Gearbox, and you can get to them here: http://gbxforums.gearboxsoftware.com...splay.php?f=71

I know a lot of you are hanging around here, however, and I want to make sure important information such as technical issues get out to you as soon as we know them.

A PS3 patch and 360 patch for Borderlands will be going live tomorrow. We are still continuing to collect issues on all three platforms and will continue support on all three platforms - so keep posting in the Gearbox technical support threads (or email me and I'll get the info to the devs.)

In the meantime, here is a link to the Gearbox post on this subject, followed by the PS3 and 360 patch notes: http://gbxforums.gearboxsoftware.com...59&postcount=8


360 Patch Update notes (going live approximately 2 am CST on 10/30):
  • Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
  • fixed a bug in which players gibbed in arena combat disappeared
  • fixed a bug which caused the dollars counter to spin continuously
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • various localization and other text and tooltip corrections
  • The introductory quests with CL4P-TP should now always progress properly all the time
  • Lilith's Phase Strike ability now works as intended
  • Load times have been improved
PS3 Patch Update notes (going live approximately 11 am CST on 10/30):
  • Load times have been improved
  • Lilith's Phase Strike ability now works as intended
  • The introductory quests with CL4P-TP should now always progress properly
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • fixed a crash when ejecting the disc during the autosave warning splash screen
  • Players in a lobby should no longer experience long loading when starting a game after one player leaves
  • A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
  • fixed a bug in which players gibbed in arena combat disappeared
  • Changed how space required for saves is calculated
  • fixed a bug which caused the dollars counter to spin continuously
  • various localization and other text and tooltip corrections