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Thread: You know whad be eerie?

  1. #1

    You know whad be eerie?

    on the something in the sea site, if you left it on the door you see the BS run by or a faceless person walk up and start shaking the door handle then walk away, the BS pops up outa nowhere at the window and just stares for a few seconds OR you see a red light pass through the blinds at the window.

  2. #2
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    I always kinda hope that the ligt from the door will turn red, just for a second...

  3. #3
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    Quote Originally Posted by toasty4holloween View Post
    on the something in the sea site, if you left it on the door you see the BS run by or a faceless person walk up and start shaking the door handle then walk away, the BS pops up outa nowhere at the window and just stares for a few seconds OR you see a red light pass through the blinds at the window.
    On Something in the Sea, if you leave the site running for a while, you will see the light from the door turn red. Then, it will start to shake as if someone is trying to get it. Then, the light will return to normal and it will stop. Or maybe, You'd see her in the window and then she'd leave?

    Is that what you said? This site isn't some complication of game elements meant to scare you, it is meant to convey a story. Having the Big Sister do routine scares on Mark Meltzer's house, only to somehow fail despite her extreme power is throwing the whole idea of the story away.

  4. #4
    Quote Originally Posted by MegaScience View Post
    On Something in the Sea, if you leave the site running for a while, you will see the light from the door turn red. Then, it will start to shake as if someone is trying to get it. Then, the light will return to normal and it will stop. Or maybe, You'd see her in the window and then she'd leave?

    Is that what you said? This site isn't some complication of game elements meant to scare you, it is meant to convey a story. Having the Big Sister do routine scares on Mark Meltzer's house, only to somehow fail despite her extreme power is throwing the whole idea of the story away.
    I'm just sayin

  5. #5
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    zomg. what if on the next phase, you open the door....
    and it leads to rapture.

  6. #6
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    Quote Originally Posted by Circus_of_Value View Post
    zomg. what if on the next phase, you open the door....
    and it leads to rapture.
    That would be funny actually.
    xD

    "Guess what Mark, YOU'VE BEEN NEXT TO RAPTURE THE WHOLE TIME!"

    Oooh. I can just imagined Mark's sad face.

  7. #7
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    Big Sister:"Damn, all these plasmids, Armour and my freakishly large head and I still can't figure out doors that don't open themselves."

  8. #8
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    Quote Originally Posted by MegaScience View Post
    On Something in the Sea, if you leave the site running for a while, you will see the light from the door turn red. Then, it will start to shake as if someone is trying to get it. Then, the light will return to normal and it will stop. Or maybe, You'd see her in the window and then she'd leave?

    Is that what you said? This site isn't some complication of game elements meant to scare you, it is meant to convey a story. Having the Big Sister do routine scares on Mark Meltzer's house, only to somehow fail despite her extreme power is throwing the whole idea of the story away.
    It was just and idea gosh

  9. #9
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    Nothing wrong with a scene meant to scare. I guess if it wasnt connected to a story, then it would also be a mystery.

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