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Thread: RevCast- a podcast all about CivRev

  1. #401
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    Quote Originally Posted by elthrasher View Post
    No, I didn't write any of the music for CivRev, but it's safe to assume it was composed with me in mind.
    i thought u were the music producer :P

  2. #402
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    Quote Originally Posted by sn1p3rk1ll3 View Post
    Scotty invited me, so maybe you should just sneak in the conversation by adding someone on Skype and when the recordings begin that person invites you >_>

    Or just apply
    Everyone who wants to get in on some Revcast action - its pretty easy.
    You just need to get Skype to get started and add me
    ScottieX

    then we will hold X-FACTOR style auditions

    But more seriously - get skype and put aside an hour or 1.5 hours for a bit of a chat about Civ.
    Skype is free and its easy to set up.

    Dont worry if you dont think you have much to say or whatever, you dont need to be the best civ player ever (Thrasher has that covered ) just something interesting to add to the conversation even if it isnt directly about civ strategy - for example im interested to have some of the old players that are restarting now to talk about how the game has changed - ie if the noobs are better or worse - if freezing is better or worse and all that sort of thing.

    Also some of the less experienced players might be interesting as a foil for asking some of the questions that thrasher and I might not think to ask.

  3. #403
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    Or to get a funny bleep when talking about the really best way to competitively use a civ
    (which I don't do of course)

  4. #404
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    So apply now! fame and fortune or your money back!

  5. #405
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    Cool RevCast Episode 36: "Mix of Ingredients"



    Getting it just right. Regular co-hosts Matt "elthrasher" Morgan and "ScottieX" lead the thirty-sixth episode of RevCast (RC) entitled "Mix of Ingredients"; now netcasting, it has a runtime of 29m59s. The summary of topics is as follows:

    - 01m12s | Topic #1
    Taking pulse of the Civilization: Revolution tournament scene co-ordinated through the game's official forums.
    - 03m48s | Topic #2
    Wonders of the World worth building, specifically in the context of competitive multiplayer.
    - 12m16s | Topic #3
    An overview of the latest CivRev "Civ of the Month", the Romans.
    - 16m09s | Topic #4
    Playing as Rome in the Ancient Era.
    - 20m44s | Topic #5
    Making it through the Medieval Era as Rome in CivRev.
    - 23m57s | Topic #6
    The Industrial and Modern Eras as leader of the Roman civilization.
    - 25m18s | Topic #7
    Defending oneself in CivRev against a Roman opponent.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.

  6. #406
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    Darn, I'd have loved to participate but had no time.... and it's about my favorite civ!!!

  7. #407
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    Quote Originally Posted by sn1p3rk1ll3 View Post
    Darn, I'd have loved to participate but had no time.... and it's about my favorite civ!!!
    want to book a place for the next one?

  8. #408
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    Impressive that you made it as interesting as usual with just the two of you, nice job....

  9. #409
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    Quote Originally Posted by ScottieX View Post
    want to book a place for the next one?
    If the civ is decent, I'll be willing to participate

    Or if we've had all of them... why not a global tactic talk?
    -Head to head starts, general map-discovery, how to put up a rush (your cat rush comes to mind!), ...
    -Free for all: analysing threats and the importance of agression and anticipation, ...
    -Teams: differences in game-mechanics and how to (ab-) use it
    -Singleplayer: how to be a "pro" on deity

    -...


    Anyways, my exams are coming up in 2 weeks from now, so I think it might be something for the end of december...

  10. #410
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    You haven't talk about Ghost strategy? It was the best so far http://forums.2kgames.com/showthread...ht=ghost+roman

  11. #411
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    Quote Originally Posted by SVPM View Post
    You haven't talk about Ghost strategy? It was the best so far http://forums.2kgames.com/showthread...ht=ghost+roman
    err you mean "Saving space for Strat "?? yes that is a flexible strategy for sure

  12. #412
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    Cool RevCast Episode 37: "Quantity Over Quality"



    Q-squared. Regular co-hosts Matt "elthrasher" Morgan, Mike "dukeblue1987" and "ScottieX" lead the thirty-seventh episode of RevCast (RC) entitled "Quantity Over Quality"; now netcasting, it has a runtime of 29m59s. The summary of topics is as follows:

    - 01m24s | Topic #1
    Introducing Civilization: Revolution's American civilization by stirring an overview into the starting and Ancient bonus mixture.
    - 11m45s | Topic #2
    Finding it an exercise to overstate the strength that is America in the Medieval Era.
    - 18m54s | Topic #3
    On CivRev's measured American prospects in the Industrial and Modern Eras.
    - 23m28s | Topic #4
    Having one's work cut out for them in defending from America.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.

  13. #413
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    india can also start with a military unit in 4000bc

  14. #414
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    Quote Originally Posted by Mawpawk View Post
    india can also start with a military unit in 4000bc
    So can the aztec

  15. #415
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    Quote Originally Posted by sn1p3rk1ll3 View Post
    So can the aztec
    Yeah, but they told that in the episode. Not the other one...

  16. #416
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    Cool RevCast Renewed

    As first noted earlier today with the release of the 2011 PolyCast Christmas Special, RevCast has been renewed for a 6-episode Season 4 in 2012 beginning in February.

  17. #417
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    I was listening to episode 18 and I thought I heard a woman moderating one of the topics.

  18. #418
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    Ive been trying to get a woman on....
    I figured the civ revers would find that interesting but she keeps saying she isnt good enough (despite actually being reasonably good).

  19. #419
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    Quote Originally Posted by newsgothic View Post
    I was listening to episode 18 and I thought I heard a woman moderating one of the topics.
    You did indeed. Annalee "Cartimandua" Barney was one of the original co-hosts of RevCast, and indeed its lead co-host, for its first six episodes. Episode 18 was a composite of archived topics from previous recordings, and one of them -- [which of the CivRev console platform releases is generally preferred -- was from the first episode.

    Quote Originally Posted by ScottieX View Post
    Ive been trying to get a woman on.... I figured the civ revers would find that interesting but she keeps saying she isnt good enough (despite actually being reasonably good).
    I guess you'll have to keep reminding her that RC is open to CivRev players of all playstyles, preferences and experiences.

  20. #420
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    Quote Originally Posted by DanQ View Post
    As first noted earlier today with the release of the 2011 PolyCast Christmas Special, RevCast has been renewed for a 6-episode Season 4 in 2012 beginning in February.

    Looking forward to a new episode.

  21. #421
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    Quote Originally Posted by JackHall2003 View Post
    Looking forward to a new episode.


    The plan is for its recording by mid-month, and release shortly before month's end.

  22. #422
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    have you heard from thrasher mr DanQ hes been m.i.a for awhile now....just wondered if you hada email from him lately

  23. #423
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    Quote Originally Posted by Mawpawk View Post
    have you heard from thrasher mr DanQ hes been m.i.a for awhile now....just wondered if you hada email from him lately
    I haven't heard from Matt myself recently, but have heard from another source that he has been in contact with them of late.

  24. #424
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    Cool RevCast Episode 38: "Randomness All Around"



    In every direction. Regular co-hosts Matt "elthrasher" Morgan, Mike "dukeblue1987" and "ScottieX" are joined by seven other panelists on the thirty-eighth episode of RevCast (RC) entitled "Randomness All Around"; now netcasting, this sixth composite of archived segments has a runtime of 29m59s. The summary of topics is as follows:

    - 00m57s | Topic #1
    Dealing with varied victory condition attempts including adaptability measures in Civilization: Revolution (recorded for Episode 07).
    - 04m58s | Topic #2
    Playing into the strengths, and not falling into the pitfalls, of being the Mongolians (recorded for Episode 23).
    - 09m27s | Topic #3
    Wanting for gold in CivRev (recorded for Episode 23).
    - 11m50s | Topic #4
    Recognizing and responding to common multiplay technical difficulties (recorded for Episode 31).
    - 15m29s | Topic #5
    Advancing an argument for Catapult rushing in Civilization: Revolution (recorded for Episode 34).
    - 21m50s | Topic #6
    The challenge that is post-Code of Laws play (recorded for Episode 34).

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding, SCivCast on Civ on social media and TurnCast on Civ multiplay.

  25. #425
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    hi thanks for your information

  26. #426
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    Next one has some great info in it I think

  27. #427
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    Is the website down? The links aren't loading for me.

  28. #428
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    Quote Originally Posted by ScottieX View Post
    Next one has some great info in it I think
    It was definitely a fun chat...

  29. #429
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    Quote Originally Posted by HydroDragon View Post
    Is the website down? The links aren't loading for me.
    Unfortunately yes. It's been more than two days running, and substantially almost three days that this has been the case. I've contacted the site's hosts every day for a status update, including just again today, and am still waiting for a reply.

  30. #430
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    One More Listen! The PolyCast website is back up and running. Thanks to all our listeners for their patience in waiting this out with us.

  31. #431
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    Love these things. Good info in them.

  32. #432
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    Quote Originally Posted by joedaman55 View Post
    Love these things. Good info in them.
    The newest one has been recorded we are just waiting for it to be released.....

  33. #433
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    Quote Originally Posted by joedaman55 View Post
    Love these things. Good info in them.


    Quote Originally Posted by GrizzleyTigers4 View Post
    The newest one has been recorded we are just waiting for it to be released.....
    Correct.

  34. #434
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    Quote Originally Posted by DanQ View Post



    Correct.
    Do you have any idea when that will be Dan? No rush....just curious

  35. #435
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    Quote Originally Posted by GrizzleyTigers4 View Post
    Do you have any idea when that will be Dan? No rush....just curious
    Fair question.

    The original plan was for its release late next month, but that has just changed to later this month as a result of changes with SCivCast. Specifically, the next episode of RC is now to be released on March 24th.

  36. #436
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    do you guys still do revcasts? i havent been keeping up much now :P

    did you guys run out of civs? lol

  37. #437
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    Quote Originally Posted by Hellogoodbye123 View Post
    do you guys still do revcasts? i havent been keeping up much now :P

    did you guys run out of civs? lol
    The answer is yes, as per some recent discussion above... including the post immediately above yours.


  38. #438
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    tis interesting my friend, tis interesting

  39. #439
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    Cool RevCast Episode 39: "Here's the Thing"



    Paying attention advised. Regular co-hosts Matt "elthrasher" Morgan and "ScottieX" lead the thirty-ninth episode of RevCast (RC) entitled "Here's the Thing"; with first-time guest co-host Craig "GrizzleyTigers4", it is now netcasting with a runtime of 29m59s. The summary of topics is as follows:

    - 02m40s | Topic #1
    An in-depth consideration of how to best play the first 20 turns of a Civilization: Revolution game.
    - 14m56s | Topic #2
    Focusing on the goals and crucial timing of how many turns after a game has begun before one settles their capital city.
    - 20m39s | Topic #3
    Progressing beyond CivRev's first 20 turns of a game towards victory.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.

  40. #440
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    Agree with most of this, but some civs can do fairly well settling late as long as they name some tiles and friendlies. Spain or Japan can settle late and not get any caps or barbs and still do well. I have done it several times.

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