
Originally Posted by
poopypooperson
Children dying on screen was in multiple other games before, it wouldn't have been much a problem. Not only that, they could have kept the noises in the sequence easily without showing anything. But just think for a second, hearing that every single time would get awfully repetitive and not even relatively emotional once you got farther in the game, one huge sequence though that happened only once, will stay with you, though.
The game is not about killing little girls, it's not a choice of killing them or keeping them alive. It's whether you harvest them for Adam or turn them back into normal girls for another reward later in the game.