Hope you guys don't mind, but I'm moving this sticky to the In-Game discussion section. There are too many stickies on the General discussion area..and this is an in-game topic.
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Wouldn't it be SO cool if in the ending for saving the LSs was You, on shore, looking out into to water(possibly with explosions erupting from the water) with all the little sisters around you? Like you guys are starting a new life.
Call me a sap for the "happily ever after" ending, but I'd dig it. :P
I dunno.. I think not hearing it and not seeing anything actually dose not deter the players from harvesting instead as much as what you guys claim. To me it would feel less emotional as well.
But for the people what would not want to see it fully.. what they could do.. Shes screaming,begging and fighting against you. ( all you see is a shadow on the wall of whats going on ) Then a sickening sound of you harvesting the adam with possibly blood splatter hitting the wall in witch you are seeing.
Lot better than just seeing nothing at all, and you get some mysterious voice in your ear ( or one of those funny voices in your head)
What one seems more emotional? Think thats kinda easy to tell the difference.
I'm only going to ask you to think about going through the game, harvesting every last LS, about 20 of them. Over and over and over and over again. Repeatedly hearing the same sickly noise as you harvest her over and over again (20 times) will lose its touch quite soon, it's a game, but you're supposed to be immersed, hearing carbon copy noises on a regular basis will only make it more concious to the player that they're only playing a game. Sure, it may be emotional the first time, but soon after that it'll lose its steam and it'll only be a matter of waiting for the end of the sequence, nothing emotional about that.
I already said, one huge sequence later in the game will make the harvestings both more memorable and disparaging rather than a bunch of the same tiny sequences over and over and over and over that really just dissolve at the end of the game into nothingness because of the cliche-game experience.
Resucing ftw!
Great post by the way.
Nice compiled list, far too many people ask what harvesting entitles.
I might have to save them, I don't know, I think I'll feel bad for them if I harvest them.
I will be saving the little ones![]()
Creating emotion in any medium (movies, games, music, etc.) is a really tricky balance, and certainly not easy to pull off. If the developers layer it on too thick, it comes off feeling "cheesy" and cliché. However, if the delivery is lacking impact, the player won't care about the characters, and the effect of the entire scene is lost. The end result could either be a real tear-jerker, or it could be completely off. It all depends on how the game absorbs the player into it's story.
I'm really, REALLY looking forward to this particular scene, to see how it's been handled by the developers.
Soooo, your saying that little girls that "magicaly disapear" when you harvest them is more realistic then fake gore?
Turn on the news, watch all the dead soldiers and Iraqis. After you see it so much you DO GET emotionaly detached from it, that's life.
As for it looking fake....it's a video game, it IS fake, graphics have nothing on a good story or gameplay.
I think that the ESRB just wouldn't let them put it in there without screwing the rating over.
Well, I suppose I'll just have to imagine the girl's being torn apart painfully then.
yeah, I was thinking I wouldn't feel guilty as its a game, but then, I don't want to remain curious about that mystery reward...lol.
I know the developers want you to make the descision of wheter to harvest the LS or not, but then why is there only an achievement for saving them. You would think there would be one for harvesting AND saving. Cause now im just gonna save em, i mean its 100 g
AH crap sorry i didn't see the achievement for "save or harvest" worth 40g. My bad people.
Not one child will die while im in rapture
no one gets out of here alive....except me!
I you ever saw the old movie TRON, you would think twice before killing a LS....![]()
Anybody Moves.....everybody Dies.....
umm if any one wants to see how you save and harvest little sisters hear you go
Harvesting
http://youtube.com/watch?v=bl88oYt3rNE
Saving
http://youtube.com/watch?v=yJjR8S39HdY
I discovered that you get 80 adam for saving her and 160 Adam plyus a view of the sea slugh for killing :P
Im going to try and save...
Last edited by jackinthebox; 08-18-2007 at 12:25 PM. Reason: spoiler tag added...
the point that Atlas made to harvest the little sisters rather than save them was that they werent girls anyomre and that they were totally evil.
if thats true then how can you save someone who is totally evil?
I think the LS (little Sisters) can be saved for a reason beyond gaining ADAM.
but then again, is it right to let normal little girls wander around an underwater city with crazed splicers and turrets everywhere?
I CANT WAIT!
Thanks for the clarification.
I've seen the sequence and it actually is pretty emotionless and plastic, yet makes you laugh at how fake it is, like a classic 50s horror movie.![]()
Thats alot of fine reading my friend. Good Job cant wait till tuesday!!
They will all fall at my hand, i need ADAM and i will get ADAM.
Once you have a Little Sister thank you with all her heart for saving her you will melt into a puddle of tears and never think twice about saving your next one.
Well, the normal sequences aren't supposed to be "compelling", just insightful what happens. I'm aware that you do find out why her body disappears in the game, it's part of the fiction. The dramatic part will be the huge scene later on, I promise you.
1 huge cinematic guilt-enforcing scene > 20 or so tiny unrealistic incessantly-dissolving-as-the-game-goes-on scenes
All you gotta do is go to YouTube and search for "bioshock little sister" and you'll find tons of 'em.