How long does BioShock take place? From when your plane crashes to Killing Frank Fontaine
Is it the same night your plane crashes
1 day
1 week
or any other amount of time
How long does BioShock take place? From when your plane crashes to Killing Frank Fontaine
Is it the same night your plane crashes
1 day
1 week
or any other amount of time
It's however long the player takes, there are only two moments in my memory where the game doesn't take place in real time, one being when you black out after first splicing with the Electro Bolt plasmid (which we can safely assume isn't a long time, as the tail of the plane then hits the tunnel.) the other time being when you flee from Ryan's office and wake up in the safehouse. Other than those moments time passes at the same rate as the player sees, so the events can take as long as the player takes to play through.
2 Days?
Well, technically that would make some sense, the game had an air of ungency to it....
I would say... 15 days. Ish. Give or take.
I doubt the vita chambers would revive instantly guys....
I'd say the timeframe of the game is over the course of a day and a half or two. Most of the game happens real time, with the previously mentioned lapses. Other timeframes, we're unsure of is, the trips in the bathyspheres to other locations in Rapture.
Id say that the game takes place over a couple of weeks, but Jack doesnt need to sleep because of the Adam, its like a drug to keep him awake, but just imagine how scary it would be to sleep in rapture, (goosebumps)
~RTM
^
... I do believe that I did happen upon a splicer playing "dead" on a cot, would that be considered 'sleeping?'
I mean, they are humans, and even if they are spliced up, basic nessesities like sleep, (junk) food and water much come first.... Right?![]()
I have been thinking about this. But two weeks seem about right. As we follow Jacks every step, technically he is only there for the amount of time it takes for us to complete it. But, I think it is "supposed" to take longer according to the story. A single day is definately to short (feels a bit strange, a "normal" person on a plane at noon, hero with a thousand splicer kills by evening). I don't know exactly how long it takes to complete Bioshock, probably depends on which person. He also sleeps right after the betrayal.
One day, one area, sounds good. They are supposed to be entire blocks, filled with hundreds of splicers so it probably takes some time to butcher through them. For me, what we see of each zone is only a small part of it.
I think I concur with Endiku on the issue: a couple levels probably take place more or less in a day, sometimes two. Of course, realistically, we're not sure as the splicers' numbers make everything a bit more complicated. However, considering Jack is essentially 'immortal' while in Rapture...eh, guess we can just ignore it for the moment. I think Jack's travels probably look something like...
Day 1 - Welcome to Rapture, Medical Pavilion
Day 2 - Neptune's Bounty, Smugglers' Hideout
Day 3 - Arcadia, Farmers' Market
Day 4 - Fort Frolic
Day 5 - Hephaestus, Rapture Central Control
Day 6 - Olympus Heights, Apollo Square, Point Prometheus
Day 7 - Proving Grounds, Endgame
I think this would be about right, condensing Jack's time spent there...I could be wrong, however. As for Jack sleeping, I think I'd use the explanation for every other game set over a few days' time (or longer): we don't see it happen because it's a 'real world' thing, and therefore isn't necessary to show. Seven days without sleep isn't impossible (the record total is 11), but I think it highly unrealistic, so I'm sure Jack slept at some point before the betrayal incident. He probably slept in areas he'd cleared of splicers, most likely...
Aye, but it is pretty hard to guess as the game doesn't allow for many breaks.
Day 1 - Welcome to Rapture, Medical Pavilion. Feels right to put those two together.
Day 2 - Neptune's Bounty, Smugglers' Hideout
Day 3 - He probably slept in Arcadia, pretty safe place with a lot of hidden areas. He must do the Farmers' Market in one go however as the oxygen levels are decreasing.
Day 4 - When you exit the Arcadia it is supposed to be "straight on to Ryan", so he probably continued there. But as soon as he enters Fort Frolic he is caught up in the grip of Cohen who probably didn't have any times for such worldy pleasures as sleep.
Day 5 - The Hephaestus is a probable place, it feels like his scrounging for parts and diaries should take some time. When he is finished there he is so close, he would go directly to Rapture Central Control.
Day 6 - The last third of the game is probably the hardest to find breaks in. He sleeps while in Tenenbaum's hideout, but then he is again stressed, this time by his heart. To much chips and alcohol no doubt. It also feels like the chase continues rather intensively from the Olympus Heights to the finish. The last time he would have the opportunity to sleep would be Apollo Square after he has found the antidote.
Day 7 -Point Prometheus, Proving Grounds and the Endgame should be in a single day. Fontaine just gets away at the start of Point Prometheus, and he probably wouldn't care to wait for a day or two for you to assemble the suit.
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Am I wrong for taking a much less scientific approach? When I consider how long Jack spent in Rapture, I think of only one thing: he never needed to use the restroom!
Okay, ignoring that, I think this thread poses a really good question. I don't think I've ever considered how long a game lasts from the main character's point of view (unless time is integral to the story). Interesting theories.![]()
I agree he would lose his heroic image if the toilets were more... detailed..
That one splicer hanging out in the stall must of had a high fiber breakfast.
Gotta hand it to him if he is there for days, hanging out in that same sweater seems uncomfortable.
I'd give it maybe a week. With all the cracks in the wall and the sea water coming in and stuff. You wouldn't have long in real time to get through everywhere we went through without hurrying to avoid being drowned in a flooded town.