
Originally Posted by
Hellogoodbye123
I think theirs some civilizations that have more advantage, over others....their not balanced....
theirs some made for beginners, and some for proffesionals.......but it doesnt mean that if you use them that u r a beginner or pro.....am just saying..
like i consider my self kinda middle, a little beginner....but i know my stuff...
...i used the zulu, rushed a capital like in 5 turns...and since that, i was winning at everything.....no one was near me....i got almost all the barbs and huts, i got atlantis first,..and at one time i was like at 24 techs and others at 12 techs.....their really easy to use....
but civs like the mongols, the russians, the french, the indians, were it takes good players to use because their bonuses arent as good as having:
- Half cost wonders
- +1 population
- knowledge of monarchy or navigation
- Rush units at half price
- start with a free wonder
- starting with a actual govenrment other than despotism
- double naval support
what am saying is that their bonuses are other civs sidelines bonuses....and that it takes more work to win, like russians dont get any victory bonuses, just a bunch of half price things, and the mongols make barbs join their civ, instead of getting mone and settler fgaster.....or like pottery, that inst as useful to some....
i just think they made some civs easier to use than others....