There should be consequence for those who leave the game
There should be consequence for those who leave the game, because make this wonderful game boring and heavy.
Is unfair that spends one more time in the lobby to play that in the playing. And this post I dedicate principally to those that make Rush (Zulus)! That believe that they do great game and what they damage civ revolution and later I explain why.
I play with chinese and always I win to the rusher players (zulus principally) and they leave. At the time should these player that I consider this player will be punished, what they do?.
When they fail the rush they leave, to 10 minutes of game, and damage thegame, and I begins again to play, and guess? Another player that likes to try rush bankrupts, loses and leaves. This damages the game, because it is not allowed that it should develop.
Others are those who play and when they are harmed a bit they leave, without at least losing the game.
Please, I just want that penalize then of some form, banned for 30 minutes, 1 hour, stars of reputation, etc.
Please, those players that like to try rush, please!! accept the consequences and continue being played. If you are in disadvantage for lose your troops understand "that is your mistake", donīt leave, play!
Would be hard to implament, for the fact that people get disconnected from games all the time.
By no means, am I saying you are wrong. But getting it to work just would be too difficult. My thought on this, would the the host to be able to kick the people who are known for this type of play. Perhaps making a list of players that leave the game when being beaten.
Hall of Shame!
That way other players could see who are wroth playing, and not playing with.
I think it would be a bit unfair for the before mentioned reason: I never would quit a game personally, either I win or I lose, but I consider being second best to be quite OK.
BUT I get disconnected sometimes, or, more likely, my screen freezes completely and I have to restart my PS3.
So if I would be punished for being thrown out, it would be just unfair.
What could be done: Every player who reaches the end-screen of a game should get some point or so, even if he looses. And you should get 0 points for leaving (or being thrown out). That way, you don't get punished. You just get a reward for finishing a game.
this would completely kill the game, multiplayer would be dead in under a month.
if i am playing someone, and i am 15 techs ahead, and he knows he cant win, but instead of finishing the game, i decide to build everything there is, get 20k gold and make a spaceship, why should he have to sit around and wait for me to do all that.
there is no way i would ever play a game where i was penalised for not having hours of time to waste, watching someone else play the game.
if the game is over, leave and go to another game, there is no problem with that. if you want to make all the buildings in every city, and try to do all the objectives in a single game, play the computer, it wont quit and you can take as long as you like, dont play other people and then complain when they quit to continue with their lives.
Why have you spammed this in 3 different threads?
I think you guys could be onto something great here... The game should keep track of games started (trivial information to track - add 1 and save* when the game launches) and games played to completion (also trivial - add 1 and save when the game won/lost screen displays**) then display this information as either a percentage or a star rating (where 1 star = 20% or so) in the lobby definitely (so I can leave without incurring a loss if they have a low rating) and maybe the leaderboards.
* it's important to save as soon as the number is changed so that it persists if they quit by powering off.
** only this point will do, as currently there are bugs were it goes straight from this screen to the main menu, bypassing the menu with view histograph on it etc, which would be my other choice for when to update the number. The game ending while you are in the city screen is one trigger for this bug.
Also note that the divide by 0 error should be trapped and set to 100%, not 0% as most people tend to do, so that there is a difference between someone who has played no games online and someone who disconnects from all games.
This rating will then indicate how likely a game is to complete: I don't care if they quit because they lose, or get disconnected because their network is unstable. Both result in an unsatisfying game for me...
EDIT: having just seen Leo's post, this feature should probably go hand in hand with the surrender feature suggested elsewhere
However I don't see why I should lose more points or get penalized because for example I have to go. I have quit in my opinion when I was losing only 2-3 times, others are only bugs where crazy men could wait also 30 hours. I would never like this, I'm a rusher and I DON'T QUIT IF I FAIL and I have seen few people doing this, maybe 10-20
Iīm talking about player that leave and never reconected
MY friends, Iīm not saying this with bad intention, I just want improve the game, because is wonderful. All people who said that sometimes they disconected with intention, I know thatīs posible, but you can reconected to the game, I reconeted, and some players reconected, Iīm talking about the player that atack at first and fail, them leave, that is unfair.
I think that you are all rigth, the best idea is make a lista with the players that leave the game intentionally. My gametag is jpmoreno, and my brother gametag is moreno, I would like to play with you people that really enjoy the game like me.
Sorry is some of you think that I want consequenses for log out, I was talking just about the players who leave intentionally.
Thanks a lot for your interesting, and I know that we can find I solution all together.
I play de Civilization Revolution in Xbox 360, add me like friend, Iīm jpmoreno and my brother is moreno. UUEE.
How can you re-join a game? I hate being thrown out, but if I can get in again, that would be great.
Most of the times, sadly, I can't get into ANY game, because if I try, there comes this screen telling me there's something wrong with my connection, and that was it.
Civilization Revolution in Xbox 360 you can reconect, you just need that anyplayer in the game that you have been playing send to you an invitation. The other option is that you search in your contact or the last player that you saw in xbox live and take the opcion "join game" in ones or the player that is playing in the game.
This thread has a ridiculous premise, players are already penalized for leaving a game... THEY LOST THE GAME
Or give the option for a surrender.
Originally Posted by jpmquintas
The game needs a 'Raise the white flag'.
It works like a kind of honorable surrender. The Zulu rush failures can do this and move to their next game and lose say -5 points.
Then, ANY form of disconnect can be punished much harder, say -15 points.
A revamped scoring system could make multi-player a better experience.
The white flag penalty may actually encourage some to hang on for a little longer to see if they can turn things around. At the same time it gives them an out when things are hopeless or if something comes up in real life and they have to leave.
I don't know why you would like these things, that again would improve cheaters. They kick others from the game, they get *3 times the points, seems not fair. Now that's ok, they only have to remove all bugs possible to cheat, and if I have to go or there is a black out, what should I do??
Originally Posted by Maximus Australis
NFI what you are talking about Morte.
Read again please and consider it as an option IF the devs can fix all freeze issues.
PS - If there is a black-out, bad luck, very bad luck but as we all know,99.999% disconnects can not be attributed to this.
Thats not fair because this game can take up to 4 hours, if I get in a game with someone who uses there entire turn in 4000 bc then I might not have time to play an entire game, I have better things to do than spend my entire day waiting for some *** to finish his/her turn
For my idea to work, 2 more things need to work -
1. all freeze issues resolved
2. 30 second turns prior to modern era, 1 min turns comencing from the modern era.
sometimes we dont have a choice , the game just locks up
Once again the premise of the thread is ridiculous, there is a consequence for leaving the game, YOU LOSE THE GAME