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Thread: Like the perk, but know it is unfair

  1. #1
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    Like the perk, but know it is unfair

    I generally have been playing the game KNOWING that Atlantis is out there.

    I generally rush a boat ASAP simply because the sooner I find it the sooner I win.

    But that is basically the problem too. Finding Atlantis is a game killer.
    The first to it can usually just trash the opposition.
    Well that's the case usually against the game (not against other humans maybe).

    When I get Atlantis early on I might as well just quit and restart. It's not like I am going to lose, and I don't get to save the high score or anything anyway so there is no point continuing a defacto win.

    Perhaps at higher difficulties this is toned down. But at higher difficulties chances are good Atlantis is rarely found by the player first. And then the player is really screwed.

    These random goodies locations don't really seem to serve a valid purpose in the game. And seeing as Sid has made it plain he wants the game to be fun first and micro managment second if at all, I think this one might be one of his great ideas that got away from him.

    They are simply over powered. And I can see that even though I love getting them.
    I likely would like winning a bit more, if my wins were more about my skill than my luck.

  2. #2
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    I don't know how to say this... Yes, I do!

    I disagree.

    edit: Or are you talking low-difficulty single player? In that case, I'd just suggest moving up a notch.

  3. #3
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    In Multiplayer, only one Artifact is a bit overpowered and that is Seven Cities Of Gold. If that is found early on (Ancient Era), you can afford to rush two city improvements (2x80g), which can weigh the game heavily in your favor. Or you can rush an army and attack someone close by within 2-3 turns.

    the other Artifacts are between sucking the profantiy filter and nice to have but not needed.
    A quick rundown:

    Knight's Templar: Once this has been useful for me (i.e. I captured one city with it). The other times the Knight has lost to measily warriors defending expansion cities with 2 defense. Yes, 6 Medieval Era attack lost to 2 ancient era defense. Repeatedly. -> Sucks the profanity Filter.

    Angkor Wat: To my knowledge, this rewards either Pyramids or Great Wall. GW is utterly useless in MP, since a human can attack you anyway. Pyramids are very nice if you have a civ that doesn't suffer from Anarchy, if not, you'll probably use it to switch to Republic before it expires (happens very fast in MP). There is always a possibility that -with an English Civ present- this wonder does absolutely nothing. -> Does not suck as hard as KT but isn't much better.

    Lost City of Atlantis: I don't see why you would think this is imbalanced. It gives you three techs, but those are always techs from the left side of the tech tree, so what this relic does is like an accelerated backfilling of the tech tree. I don't see where this could be game deciding.

    Forgot the name: Builds Temples or Cathedrals in your cities. This can be strong with Aztecs or with any other civ, if you already have temples and get free 160 hammer Cathedrals. Probably the 2nd best Relic in the game, after 7 Cities.

  4. #4
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    I would actually put the arc (the thing that rushes temples/cathedrals) asnumber 1. If you can pull it off it is devastating.

    Either temples in 10 small cities or cathedrals in a couple of large ones.

  5. #5
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    Ya, I dont think that Atlantis is over powered at all. I think its just right, because on many occasions its givin me math and a couple other really good techs that i dont have and are still valuable to me and help me out, but yet its not like its gives you combustion (for tanks) when you dont even have math (for catapults). So i really think its right where it should be.

  6. #6
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    Quote Originally Posted by notrain View Post
    Knight's Templar: Once this has been useful for me (i.e. I captured one city with it). The other times the Knight has lost to measily warriors defending expansion cities with 2 defense. Yes, 6 Medieval Era attack lost to 2 ancient era defense. Repeatedly. -> Sucks the profanity Filter.
    If you really had a 6:2 ratio, you can't really blame the templar for you losing, can you?

    Quote Originally Posted by notrain View Post
    Angkor Wat: To my knowledge, this rewards either Pyramids or Great Wall. GW is utterly useless in MP, since a human can attack you anyway. Pyramids are very nice if you have a civ that doesn't suffer from Anarchy, if not, you'll probably use it to switch to Republic before it expires (happens very fast in MP). There is always a possibility that -with an English Civ present- this wonder does absolutely nothing. -> Does not suck as hard as KT but isn't much better.
    The great pyramid doesn't obsolete with the english. Someone has to DISCOVER monarchy, and not recieve it for free. The great wall will most likely get better with patch 1.30. I'm guessing we'll see the "Force Peace" option in that patch.

    Quote Originally Posted by notrain View Post
    Lost City of Atlantis: I don't see why you would think this is imbalanced. It gives you three techs, but those are always techs from the left side of the tech tree, so what this relic does is like an accelerated backfilling of the tech tree. I don't see where this could be game deciding.
    If you plan your teching a little bit, this can boost your tech quite a bit. But I agree with you that it's not as overpowered, though.

  7. #7
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    I don't blame the templar for losing, the relic is just not that good because you can't expect it to work like you would expect it to. If you discover it really really early you can't expect to gain a city. If you discover it when people have archers and you still get the knight, it is useless. Same goes for the cannon imo, because even if you attack someone who is behin in tech, he will at least have an archer army which will kill the cannon. The Tank is decent enough, but the relic seldomly lasts that long.

    About the Pyramids.... I had a game where I played egypt and I got the oracle as first wonder. In said game was an Arab Player present who starts with religion. My oracle did not do squat. So I'm guessing it works that way for English-Monarchy and Pyramids as well. Maybe it's different on PS3 and Xbox360 who knows.

    As I said, Atlantis is okay. You can't really plan your strategy on finding Atlantis, so this will always give you some random stuff you deemed less important. Otherwise, you'd researched it by then.

  8. #8
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    Quote Originally Posted by notrain View Post
    I don't blame the templar for losing, the relic is just not that good because you can't expect it to work like you would expect it to. If you discover it really really early you can't expect to gain a city. If you discover it when people have archers and you still get the knight, it is useless. Same goes for the cannon imo, because even if you attack someone who is behin in tech, he will at least have an archer army which will kill the cannon. The Tank is decent enough, but the relic seldomly lasts that long.

    About the Pyramids.... I had a game where I played egypt and I got the oracle as first wonder. In said game was an Arab Player present who starts with religion. My oracle did not do squat. So I'm guessing it works that way for English-Monarchy and Pyramids as well. Maybe it's different on PS3 and Xbox360 who knows.

    As I said, Atlantis is okay. You can't really plan your strategy on finding Atlantis, so this will always give you some random stuff you deemed less important. Otherwise, you'd researched it by then.
    I remember in a game where I was arabs and the first person I have killed was an egyptian player. After I got his capital that had the oracle, I was thinking I could use that to win all battles. The first time it doesn't work I see, I think so maybe that was a bug, however, I try again and it doens't work. Now I think these technologies work, at least for arabs.

    I'm on 360, maybe if you are, too, and it was an FFA it could be me but I'm not sure

  9. #9
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    Quote Originally Posted by notrain View Post
    I don't blame the templar for losing, the relic is just not that good because you can't expect it to work like you would expect it to. If you discover it really really early you can't expect to gain a city. If you discover it when people have archers and you still get the knight, it is useless. Same goes for the cannon imo, because even if you attack someone who is behin in tech, he will at least have an archer army which will kill the cannon. The Tank is decent enough, but the relic seldomly lasts that long.
    In any case, you've put a little pressure on some enemy.

    Quote Originally Posted by notrain View Post
    As I said, Atlantis is okay. You can't really plan your strategy on finding Atlantis, so this will always give you some random stuff you deemed less important. Otherwise, you'd researched it by then.
    If you don't take atlantis immediately when you find it, you can prepare for it in a couple of turns. Given that you don't think anyone else is approaching with galleons, of course.

  10. #10
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    For atlantis maybe you think that because it works when you go 1 tile away from that, you don't need to pass it, but if you go straight with double move you could find it before you can stop your movement

  11. #11
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    isn't there another hidden gem with great people? or was that part of the dlc?

  12. #12
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    Yes, there is. The confucius' temple. Gives you 2 great people.

  13. #13
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    Quote Originally Posted by eireksten View Post
    Yes, there is. The confucius' temple. Gives you 2 great people.
    And these don't count for the cultural win

  14. #14
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    Quote Originally Posted by MorteEterna View Post
    And these don't count for the cultural win
    Yes, they do. As long as you settle them. They even pop your cultural slider twice.

  15. #15
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    Quote Originally Posted by eireksten View Post
    Yes, they do. As long as you settle them. They even pop your cultural slider twice.
    You should settle them, however, in my last game these two didn't count but I haven't settled them, I don't see the utility

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