
Originally Posted by
LordLeckie
For me it would definately be a Stargate themed RTS, i love stargate and i love RTS so they go hand in hand like heinz and baked beans.
Sort of a scenario where you instead of being constraned to one map you instead have a solar system, with each person starting off on a home planet which has resources to start you off and such, a stargate, old ruins where thing like ancient tech can be found and such as well as native around you (eg: Nox or Tollan) and you can trade with them and buy tech sorta like in AOE III (depending on who you are and what you do)
the key to exploring other planets is to either create a fleet giving you orbital control and defences like space stations and ground based defences and after that you have to research hyperdrives and such to explore other planets onlt when in hyperspace it isnt simply a matter of zip and your done it actually takes time to get there depending on the distance. or you can use the gate but to get the code for the next planet you have to conduct research or maybe discover it in a ruin, and you then have gate acess for your troops and such but to get an enemy homeworld gate address you have to do both research and find a ruin on one of the planets close to the enemy home, but to make sure everyone dosent just skip this for a fleet ill make the fleets expensive and hyperdrives very expensive to fit.
for me the hardest challenge would be balance, with races like the asgard and replicators being way overpowered so id have to spend a lot of time making sure that the asgard cant just puch over the goauld or the replicators cant just mow down everyone.