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Thread: If you could make one game....

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  1. #1
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    If you could make one game....

    Ok heres the scenario:

    You are the creative director of a game developer and you have a team of artists and programmers at you disposal. Lets assume you have a large budget to work with and no constraints from a publisher, you can literally do whatever you want.

    So what would you create and why? Be specific.

  2. #2
    a game like bioshock

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    Quote Originally Posted by Mr.Bubblez View Post
    Ok heres the scenario:

    You are the creative director of a game developer and you have a team of artists and programmers at you disposal. Lets assume you have a large budget to work with and no constraints from a publisher, you can literally do whatever you want.

    So what would you create and why? Be specific.
    No offence but what you are asking requires alot of thinking and most people don't like to think if they're not at school.

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    Zombies.

    You would be a survivalist in a post-apocaliptic world. For a time, the military battled the zombies, but zombies won out.

    Anyways, like I said, you are a survivalist. You go about the world doing odd jobs (settling scores, saving loved ones, clearing out buildings, grabbing gear) for anyone you can help. You slowly gather reputation and people start joining you. You eventually get a team of people with different skill sets and such (all of which can get killed off, creating a zombie). You can customize all of your weapons and armor with anything that you find lying around. It would take place in an urban area.
    Your overall goal is to clear out the city... but you have to do it in a certain way... or something...

    The AI would be fun. Your team mates would all have inventories, weapons, clothes, would be better in certain fields...
    The zombies would be Max Brooks like, and a little 28 Days Later like...

    Sort of a combination of Left 4 Dead, Stalker, and Fallout 3 (with Halo like driving). Only better.
    More of a FPS than an RPG, (like Stalker).

    It could be a good movie too.

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    Edit: I have been thinking about this for a LOOONG time. I just gave you the tip of the iceberg.

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    Quote Originally Posted by Nias Wolf View Post
    Edit: I have been thinking about this for a LOOONG time. I just gave you the tip of the iceberg.
    yeah, it sounds like a good game to be honest, and smart move on pre-planning the making of a video game, you just don't know when or where a full team of video-game developers will ask you to make a video game.

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    It would be a first person shooter drawing inspiration from games like Half Life 2 and BioShock.

    I would put in user content like what is in Halo for the PC Custom Edition.

    Like in Half Life and Stephen King, I would try to put ordinary people in exrodinary events.

    I would use my own idea to remake the modern physics engine. I dunno if this has ever been thought of before, but what I see in games today are the 'ragdoll' effects are kinda dumb looking I think. It would be better if they made effects having to do with mass and weight, so when Master Chief dies he doesn't look he's hollow and filled with helium.

    This could be done by programming weight into individual items such as limbs. I thought through everything you'd have to do to acheive realistical weight effects, but I'm not gonna spend that time writing it all down.

    Like BioShock I would look for ways to make the game seem fully explorable. Making it feel like the player has done all he or she can do.

    I'm at a bit of a writers block so I'm gonna stop here.

  8. Name: AUXIN
    Genre: FPS/TPS Rpg
    Summary: The year is 2300 human kind has come very far and is just spreading out beyond our own solar system. We come into contact with a peaceful race, who call themselves the Vreld. The Vreld are stone/metal/ crystal sentient beings. They are the last fleet of their home and were destroyed by a race known as the Scythe. The vreld warn you of the scythe. The Scythe are sentient plant beings who travel from world to world using sentient lifeforms as hosts to grow in number by means of spores. The Scythe are on their way to earth to consume the human race. The Scythe have already taken over a small outpost in a nearby solar system.
    Before Mankind: There was a great race known as the Inventor. These beings wished to evolve beyond their physical form and began to conduct experiments. They wanted to see how life developed in relation to their own, they created the Vreld. In another galaxy the inventor gave sentience to plants Creating the Scythe. The Vreld grew into a powerful race and remained ignorant of the existent of the inventor. The Scythe grew to fast and took over the inventor. The remaining inventors returned to earth, their homeworld, long since abandoned. They created an experiment to defeat the scythe but failed utterly turning them into all the earthly plants and making humans.

    (basically we are the early form of the inventors before they expanded we
    are beings from the first earth era and the character we play as is from the second earth era.)

    and yeah you go around gearing up your character getting all sorts of devilish weapons like the acid-wire-net grenade (a grenade that when thrown, opens up revealing a razor wire net covered in acid, spikes emerge from the grenade and the grenade is propelled forward.

    just so you guys know i made this all up as i went along so if anything is incoherent i apologize.

  9. #9
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    I would make a game that is a never ending white room. It would be entirely online, and each player would make an avatar. Then the player can create their own game, and advertise it at a small (hotdog-like) stand where everyone else roams around downloading any game they want plus creating their own. This way, the only game I make, is every game imginable. And yes, I know that a lot of my ideas were stolen from PlayStation Home, and XNA Arcade. But still......it'd be massive!

  10. #10
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    Give me five or so years to (hopefully) publish my novel. The narrative within I think I made flexible enough to accomodate a Deus Ex style FPS/RPG, or just a self-tailored RPG. One of the principles I employed whilst writing is to make sure the entire adventure can be paired down to a game design level.

    Essentially it is a tale of an invasion from a parallel Earth, done by a human society bent on living in socialist paradise circumstances, and using the cloak of racial superiority. The story unravels slowly, using paranioa and sanity first, then conspiracy unravelling second, then prevention...
    Last edited by Raveness; 08-01-2007 at 11:48 PM.

  11. #11
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    Quote Originally Posted by Raveness View Post
    Give me five or so years to (hopefully) publish my novel. The narrative within I think I made flexible enough to accomodate a Deus Ex style FPS/RPG, or just a self-tailored RPG. One of the principles I employed whilst writing is to make sure the entire adventure can be paired down to a game design level.

    Essentially it is a tale of an invasion from a parallel Earth, done by a human society bent on living in socialist paradise circumstances, and using the cloak of racial superiority. The story unravels slowly, using paranioa and sanity first, then conspiracy unravelling second, then prevention...
    sounds juicy

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    Quote Originally Posted by Raveness View Post
    Give me five or so years to (hopefully) publish my novel. The narrative within I think I made flexible enough to accomodate a Deus Ex style FPS/RPG, or just a self-tailored RPG. One of the principles I employed whilst writing is to make sure the entire adventure can be paired down to a game design level.

    Essentially it is a tale of an invasion from a parallel Earth, done by a human society bent on living in socialist paradise circumstances, and using the cloak of racial superiority. The story unravels slowly, using paranioa and sanity first, then conspiracy unravelling second, then prevention...
    sounds like its been done before

  13. #13
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    Quote Originally Posted by LordLeckie View Post
    sounds like its been done before
    Damn Well unfortunately if you deconstruct any fiction these days, you can always make a pretty convincing argument that its unoriginal. I don't want to imagine the state of entertainment in a hundred years........

  14. #14
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    Quote Originally Posted by Raveness View Post
    Essentially it is a tale of an invasion from a parallel Earth, done by a human society bent on living in socialist paradise circumstances,
    Gotta say, I wouldn't fight them. I'd be happy in a "socialist paradise" so long as everyone is happy and created moderately equal, and the world is a more peaceful place. Sorry, taking the word 'paradise' and running with it

    sounds good though, I like the concept

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    Quote Originally Posted by Bioshock_FTW! View Post
    Gotta say, I wouldn't fight them. I'd be happy in a "socialist paradise" so long as everyone is happy and created moderately equal, and the world is a more peaceful place. Sorry, taking the word 'paradise' and running with it

    sounds good though, I like the concept
    You wouldn't fight them even though they will execute every last "inferior" human they find on the next Earth they plan to strip of resources in order to live the life of luxury? Hehe I haven't exactly provided enough details.....

    I'll provide more details to anyone who wants to know, but only via PM. Don't want my IP being usurped before it makes it out

  16. #16
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    i would make a xbox ps3 wii consol mixed in one and it would play the game i make-"Haloshockzone of duty 4; The Mario Metroid complex"

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    Quote Originally Posted by dwknaisch View Post
    i would make a xbox ps3 wii consol mixed in one and it would play the game i make-"Haloshockzone of duty 4; The Mario Metroid complex"
    if you could do a bit of imagining for me and put more detail of what would bein that game, you would make my day

  18. #18
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    My ultimate game, eh?

    In short, I want an open-ended cyberpunk simulator/RPG. Think of it as a mix of Deus Ex and The Elder Scrolls.

    Imagine a huge city in a dark future where you live a life and is free to do choices. Want to be a thief for some quick cash, or help the law as a bounty hunter or police? Maybe want to enhance yourself with cybergenetic upgrades, or join the fanatic anti-cybernetic order to cleanse the world of non-belivers?

    I could go on and ramble on the society in detail which I have in mind for plenty of pages (I have a design doc lying around ), but this will do

  19. #19
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    Quote Originally Posted by Freddo View Post
    In short, I want an open-ended cyberpunk simulator/RPG. Think of it as a mix of Deus Ex and The Elder Scrolls.
    yep i think most people here would like a game like that. it seems like a solid formula.

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