Well, i only play on C/I so any advice about what works very well on I/I doesn't mean anything to me. However, even on C/I, i still play by the same rule of trying to minimize how many shots/actions the aliens get at my squad. I value my assaults more than any other class except for SS snipers so i almost always give them 'Tactical Sense'. The few times i've given them 'Aggression' (in over a dozen games, at least) i've ended up regretting it. Oh, and i just find scatter lasers to be more reliable at doing enough damage to kill something than an LPR...You say that offensive perks help keep your entire squad alive which i agree with to an extent but aggression > tactical sense? Not with my playstyle, it isn't and frankly, i've never had a problem lately with keeping my squad alive even though i usually have 2 assaults with 'tactical sense' on my squad. On my last campaign, i had a grand total of
ONE soldier death, lol. Was doing my usual thing with assaults. Always giving them 'tac sense' and equipping one of the two on squad with whatever the strongest shotgun variant was that i had available at time. So obviously i'm doing something right. If it ain't broke, why fix it?
